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| Tweet Topic Started: Oct 24 2011, 01:55 AM (34 Views) | |
| EndlessDreamers | Oct 24 2011, 01:55 AM Post #1 |
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Of course new characters are going to have the average: Name Personality Appearance DoB History As per Matt's suggestion, i'd like to try something new though and instead of starting with powers, you start with no powers and possibly only start with the injury. Thus your first thread has to be interaction and then the powers develop. Interesting idea? I dunno. Also, since we're state based free form, I want to figure out, other than powers and sub powers, if we shuold have stuff dictating how long powers overall last. Like how there's willpower in a sense. Not like the normal 9 stats of CoC or NSL, but just one or two that affects armaments only of sorts. No idea quite yet. |
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| Legacy | Nov 8 2011, 04:14 AM Post #2 |
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That's a neat expansion of the idea. It might not be a bad idea to settle on a set gauge for time. By that I mean having an inverse relationship between use time and recharge time. |
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| EndlessDreamers | Nov 8 2011, 01:54 PM Post #3 |
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That'd be pretty interesting to be completely honest. So that way you can sort of choose how you want it to work out. Either have one that is able to keep active for half an hour but then is recharging for the rest of the day or having one that is able to keep active for five minutes but then later on you can reactivate it after, say, an hour. |
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2:22 PM Jul 11