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Mission Rules and Guidelines
Topic Started: Apr 29 2012, 03:11 PM (187 Views)
Vaz
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I'm the boss.
Another core mechanic to Midgar Memories, missions are what allow you to rank up within your faction. Don't do missions, you won't gain respect, you won't make a name for yourself, you won't rank up. Missions are simple; threads either moderated by one of our people, or done without a moderator by at least two people. Missions have a certain goal that you must complete to gain rewards. Missions give extra rewards besides the normal ones.

D-Rank Missions: 2 MP, 300.000 Gil, 15 posts/person.
These missions are usually helping people out, requests from the people. If they're official jobs from the real faction itself, it's usually limited to standing guard or patrolling. These missions can contain minor amounts of combat, small monsters or pests.

C-Rank Missions: 4 MP, 500.000 Gil, 20 posts/person.
These missions are starting to get a bit harder. It is no longer just manual labor or patrolling, it can even be going after a single monster rampaging somewhere, or delivering something over greater, more dangerous distances.

B-Rank Missions: 6 MP, 750.000 Gil, 30 posts/person.
This is where true danger starts showing up. These missions take real effort, often requiring you to fight multiple opponents, usually dangerous ones. These are usually actual jobs reserved for your faction, keeping the peace where the local guards can't.

A-Rank Missions: 8 MP, 1.000.000 Gil, 40 posts/person.
These missions are very hard, reserved for the real elite. Almost always orders from the higher-ups in your faction, they often contain a large amount of combat with dangerous individuals. This is often monster extermination of the level that if you fail, entire towns could be threatened.

S-Rank Missions: 10 MP. 1.500.000 Gil, 50 posts/person.
This is dangerous stuff. Like, really dangerous. Muck up, and you die. These are so dangerous, that if you fail, it can mean the end of many people's lives. Like I already said, these carry a risk of death, and are often of great importance to your faction.
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