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500, 750 and 1000pt list advice
Topic Started: May 5 2014, 07:40 PM (126 Views)
Omar
Flayed One
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I've been working on a few lists and would like some advice/constructive criticism.
The idea was that each list builds on the list before it..
the main strategy is that the Tesla units sit back and hold an objective while the gauss units move forward and try to steal/deny objectives.


500Pts
OLord WS, MSS, PS, CCB (Gauss)

5 Immortals (Gauss)
5 Immortals (Tesla)

AB (Tesla)

750Pts
OLord WS, MSS, PS, CCB (Gauss)

5 Immortals (Gauss)
5 Immortals (Tesla)

6 Wraiths (4 Whip Coils)

AB (Tesla)

1000Pts
OLord WS, MSS, PS, CCB (Gauss)
5 Harbinger of Destruction (Solar Pulse)
Lord (Staff of Light, Orb)

5 Immortals (Gauss)
5 Immortals (Tesla)

6 Wraiths (3 Whip Coils)

AB (Tesla)
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Carnotek
Flayed One
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My only concern if I was fielding this is a lot of points tied up on the Olord and wraiths and only 2 small scoring unit squads
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Olfgund
Member Avatar
Praetorian
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The annihilation barge at 500 points will likely be your MVP as it can shoot everything and can do short work of the enemy's few scoring units, critical at 500 pts
As Carnotek mentionned, your troops do not scale up and two 5-guys squads at 1000 points is risky considering 5/6 games are objective-based.
First suggestion would be to trade the orb lord for more immortals as an orb is less efficient on small squads
The PS is very costly, pretty sure it's not the best option at 500 as your AV13 Ccb will give some protection from shooting and you can pick your target for assault, avoiding low AP
Can't go wrong with wraiths but if you need points elsewhere, you could considering having one less
The destructtek give you good shooting, despite the fact that I have historical bad luck with hitting roll with them ... You also give your opponent a hard choice for priority target between the wraiths and the destructtek.
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Omar
Flayed One
[ *  *  *  *  * ]
thanks,

with that advice i tweeked these lists a bit..
what do you think of these?

500Pts
OLord WS, MSS, CCB (Gauss)
1 Harbinger of Destruction (Gaze of flame)

5 Immortals (Gauss)
5 Immortals (Tesla)

AB (Tesla)

750Pts
OLord WS, MSS, CCB (Gauss)

5 Immortals (Gauss)
5 Immortals (Gauss)
5 Immortals (Tesla)

5 Wraiths (3 Whip Coils, 1 Particle Caster)

AB (Tesla)

1000Pts
OLord WS, MSS, CCB (Gauss)
3 Harbinger of Destruction

5 Immortals (Gauss)
5 Immortals (Gauss)
5 Immortals (Tesla)
5 Immortals (Tesla)

6 Wraiths (3 Whip Coils, 2 Transdimentional Beamers)

AB (Tesla)
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deth110
Member Avatar
Lychguard
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I feel like you should drop CCB in 500 pt list and replace it with something else. While AV 13 is nice in so little points, a 2+/3++ to tank shots for immortals would help more.
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Unholyllama
Member Avatar
Lord
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At 500pts I've found that AV13 is ridiculously overpowered. Along with that, I've also found that Illuminor Szeras to be fairly effective since he's cheap, buffs a squad, and comes with defensive grenades and an eldritch lance. Furthermore, if he joins the unit he buffs, he too gets those buffs (since it's at the unit level not the specific models). You just have to watch out for challenges as he'll fall pretty easily if he's not swinging first.
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