Necrontyr Online News: Rules Forum Now Added!: http://w11.zetaboards.com/Necrontyr_Online/forum/4212462/
| Welcome to Necrontyr Online. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. PLEASE MAKE SURE YOU'RE A NECRON FAN! (Or at least interested in starting them) Join our community! If you're already a member please log in to your account to access all of our features: |
- Pages:
- 1
- 2
| Gauntlet of fire skirmisher unit | |
|---|---|
| Tweet Topic Started: Sep 18 2014, 03:03 PM (406 Views) | |
| OhLongJohnson | Sep 18 2014, 03:03 PM Post #1 |
|
Cryptek
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hey there, lastly I'm into weird tactics. I remember that we once talked about a Ghost Ark filled with gauntlet of fire lords, like a "flamer battleship"... we pretty soon discarted that tactic as " a weird one", however making some adjustments, I think it might just work out well! IMPORTANT: In all my calculations I assume you take Zahndrekh as HQ anyways, so I dont calculate him into the total cost of the unit, while I still profit from the specialrules he offers in the calculations. I think I can do that because: It is never bad to have zahndrekh. So here the "alpha version": 5 lords, all with gauntlet of fire, 2 with MSS 1 Stormtek with lightning field, 1 Timetek with cronometrum, 1 regular Cryptek for the staff of light. - everybody riding a Ghost ark - stick Zahndrekh with them Thats about: 450 points (Ghost ark included) This unit, even if it doesnt seem so, can do a LOT of damage: - it chews trought hordes with the flamers and the following charge to finish off the unit (basically: Everything within 12'' thats horde dies) - it can do a lot of damage against vehicles. 4 haywire shots do damage (also possibly GA in doble tap range), and then you might just charge the vehicle (vehicles with 10 or 11 on rear die quickly to gauntlets of fire, especially if you give them furious charge. - It does even do a lot of damage against MEQ. Saves are failed against sheer volume of (flamer) shots, and then you have 2 staff of light in there. Then you charge the weakened unit and see that the gauntlet is pretty good in CC. - Against TEQ: Avoid them if you cant kill them in one turn, this said I would totally dare to go after small units of terminators. - Against MC: Just charge them if you totally need to, if you do 2 MSS should assure you dont get slaughtered. Furious charge helps to put some wounds on the MC in first round of combat. At the same time, the unit has other advantages: - it is fast and mobile due to the GA (assault vehicle). It gives you about 19'' charge range. - GA has objective secured. - it is hard to kill. A jinking GA (with stealth from zahndrekh) is hard to bring down, and once the GA pops the opponent will still have to kill a lot of T5 3+ models with 4+ RP and everliving, tanked by a 2+,3++ model with one reroll/phase. - it is a nightmare to charge. 5 walls of death & lightning field (with rerollable number of hits!!) put the pain on everything that charges them. - it is a nightmare for open topped transports. Park next to the transport, flamer the crap out of the passengers and then pop it with haywire. Is it possible to feel more pirate? Remember: It is ment to be a skirmisher unit, that means: Choose targets that you will destroy in 1-2 turns, avoid long-lasting close combats!! I'm gonna post a picture of a comparasion between warscythe/gauntlet and hyperphase sword I made a while ago. Everything is explained in the picture and shows that the gauntlet DOES do damage in CC! |
|
|
| Replies: | |
|---|---|
| Unholyllama | Sep 23 2014, 04:15 PM Post #21 |
|
Lord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
This is my argument for the Gauntlet of fire being a duel profile. I've heard the same in logic used by TOs as well. "It can be used in the shooting phase or in the assault phase" weapons are considered implicitly to be duel profile weapons. It would be nice to have it FAQed for clarification but that's not going to happen (heck they haven't even removed the FAQ for the old Ork book after the new one came out 2 months ago). Ultimately - make sure to ask your TO/Opponent about it before you try and just assume you can play it as a single profile weapon. |
|
|
| OhLongJohnson | Sep 23 2014, 09:21 PM Post #22 |
|
Cryptek
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
As I think that rulewhise we have come to a dead end, I'll put that into a spoiler section, just for the interested Spoiler: click to toggle Here something more interesting: Do you think it would be worth the pain to stick in a harbinger of transmogrification with a seismic crucible? it would make it even harder for the opponent to charge you. I have made some simulations with one of my java programs, and the results seem quite promising. 5'' charge range average is not much, especially if you run into a lot of overwatch (and lose your front line)...so it will be common that an opponent fails the charge against this unit...which is fatal for him. Another possibility would be to stick in a harbinger of destruction with gaze of flame. It gives you that one eldritch lance (not bad with 1 reroll) to kill eventually blocking models with 2+ save, and it also takes the 1 bonus attack away from the opponent, which hurts a lot. Edited by OhLongJohnson, Sep 23 2014, 09:33 PM.
|
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Tactica Necrons · Next Topic » |
- Pages:
- 1
- 2





![]](http://z5.ifrm.com/static/1/pip_r.png)

1:41 AM Jul 11