Welcome Guest [Log In] [Register]
Necrontyr Online News: Rules Forum Now Added!: http://w11.zetaboards.com/Necrontyr_Online/forum/4212462/
Welcome to Necrontyr Online. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.
PLEASE MAKE SURE YOU'RE A NECRON FAN! (Or at least interested in starting them)


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
1500pt Dual C'tan Decurion; Going up against Khorne Daemonkin
Topic Started: May 7 2015, 09:14 AM (168 Views)
Asavar88
Member Avatar
Immortal
[ *  *  *  * ]
Hello fellow Overlords!

I'm looking for people's thoughts on this list. The idea is to have a slow moving warrior core with two big guard dogs & the Barge, Scythe-mortals & Blades bouncing around mopping up. The opponent will be walker-heavy Khorne Daemonkin.

Decurion Detachment:

+ Core +

Reclamation Legion:
Catacomb Command Barge [Gauss Cannon], Overlord w/ Gauntlet of Fire, Mindshackle Scarabs & Voidblade
5x Gauss Immortals w/ Night Scythe
5x Tomb Blades w/ Nebuloscopes & TL Gauss Blasters
10x Necron Warriors w/ Ghost Ark
10x Necron Warriors

+ Auxiliary +
Star-God
C'tan Shard of the Deceiver

+ Formation +
Conclave of the Burning One
C'tan Shard of the Nightbringer
Cryptek w/ Staff of Light & The God Shackle
Cryptek w/ Phase Shifter, Solar Thermasite, Staff of Light & The Nightmare Shroud

Cheers!
Edited by Asavar88, May 7 2015, 03:23 PM.
Offline Profile Quote Post Goto Top
 
Asavar88
Member Avatar
Immortal
[ *  *  *  * ]
Did I post something wrongly..? Or has this been seen before? :(
Offline Profile Quote Post Goto Top
 
Treelamp
Member Avatar
Flayed One
[ *  *  *  *  * ]
I personally haven't had that much experience with a lot of things in the army list quite yet, so I can't say too much on specifics. But I do feel like it's pretty darn hard to make a list that is just trash with the Necrons, so I'm sure you're not too far off from a good idea.

The only things I might be able to point out is the Immortals might be a little light on men, seems like they may be easier to knock out, but I don't know if they are just because you had to take the Immortals for the Decurion or if you wanted them.

I still have yet to use the CCB at all, but from what I hear it's one of our better killy-HQ types, and there is apparently quite a bit of shenanigans with it (Infiltration or some such). From what I have played with, I see the most value in Crypteks, they are really fun.

I almost never run with units of 10 warriors, although I can't say if it has ever mattered. In theory raising them to 12 means they have to kill 1 more warrior during a shooting phase (As long as they are all around still) to force the Ld test. Although with everything being Ld 10.. it hardly matters I guess. I just like to have slightly more than 10, 10 weirds me out. I guess it's like the Immortals, I just feel like it's a little frail. Although the one unit has to be 10 to fit in the GA, right?

Still have yet to use the Jet-bike unit, despite hearing it is pretty bomb.

I recently used a C'Tan though (Just transcendent), it is fairly powerful just as a MC I feel like; I'm sure everyone would tell you their powers are a bit random though, might be hit or miss against your opponent.

I know nothing about the Daemonkin though, so I have no idea what they are about or their stats. You mentioned being mounted, so I assume they have fairly decent armor saves, C'Tan might be able to mess those up, and the rest of your stuff is just banking on wound out-put vs saves I guess?

At any rate, I'm sure what ever you're playing, as long as you like the models, you probably stand a decent chance of giving them a run for their points.
Offline Profile Quote Post Goto Top
 
OhLongJohnson
Cryptek
[ *  *  *  *  *  *  *  *  *  * ]
I would change one important bit:
Put the DECEIVER into the burning one formation, as his hit and run will make the unit very hard to tarpid. Take into account that your formation has very good shooting, so beeing able to jump out of CC, shooting and rush back in will be very helpful (hit and run)

Then apply god shackle on the nightbringer. (althought the cryptek that carries the godshackle is within the burning one formation), this way you have 2 shards that are hard to kill (deceiver due to formation, nightbringer due to godshackle)
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Army Lists · Next Topic »
Add Reply