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2000pts vs space marines
Topic Started: Jul 27 2017, 09:26 AM (189 Views)
beansprout50
Immortal
[ *  *  *  * ]
I'm having a game thus Saturday against my friends space marines, here is my list below and just a little background on my list as to why it may look a bit different.

Basically my friend loves to use a combination of assault termies and long range firepower and sometimes he might throw in some customers, so from my list as you can probably tell my plan is yo use the monolith to chuck a unit of lychguard and obyron into my opponents long range hitters to limit his fire support when his termies do hit the table
The only thing I am lacking on in is anti vehicle as besides my destroyers I don't have much against vehicles besides the monolith. Any tips for fighting the space marine army I've described are appreciated

++ Battalion Detachment +3CP (Necrons) [107 PL, 2000pts] ++

+ HQ +

Cryptek [6 PL, 104pts]: Staff of Light

Nemesor Zahndrekh [9 PL, 180pts]

Vargard Obyron [8 PL, 151pts]

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Necron Warriors [12 PL, 180pts]: 15x Necron Warrior

Necron Warriors [12 PL, 180pts]: 15x Necron Warrior

+ Elites +

Lychguard [16 PL, 300pts]: 10x Lychguard, Warscythe

+ Fast Attack +

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Destroyers [15 PL, 315pts]
. 5x Destroyer: 5x Gauss Cannon

+ Heavy Support +

Monolith [19 PL, 381pts]

++ Total: [107 PL, 2000pts] ++

Created with BattleScribe
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Death1942
Immortal
[ *  *  *  * ]
No idea what models you have access too.

I would drop one of the HQ units, you don't need 3. I would also drop one of the necron warrior squads down to 10 and use the savings (plus the HQ savings) to grab something to deal with tanks. Either a Triarch stalker with Gauss (181 points I think), a Doomsday Ark or heavy destroyers.

On the note of heavy destroyers you 100% should put a heavy destroyer in that unit. You can split fire now so the heavy can pick off vehicles while the other destroyers in the unit mow down infantry.
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beansprout50
Immortal
[ *  *  *  * ]
I have access to a fair bit of models so I can definitely field a triarch stalker and heavy destroyer. Fair enough I'll drop a hq and let you know how the game for a tomorrow
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Olfgund
Member Avatar
Praetorian
[ *  *  *  *  *  *  *  *  * ]
I had my first match-up against marine last night (my friend managed to have an early copy)

bikes are very nasty and destroyers help (I didn't have enough)
I second Death1942's suggestions

scarabs are a good idea to screen your lines against assaults terminators

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beansprout50
Immortal
[ *  *  *  * ]
Cheers when I settle on a list I'll post it and let you guys know how the game goes tomorrow.
I'll take note with regards to scarab screens
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beansprout50
Immortal
[ *  *  *  * ]
I had my game today here is the list I ran in the end


++ Battalion Detachment +3CP (Necrons) [99 PL, 2003pts] ++

+ HQ +

Cryptek [6 PL, 104pts]: Staff of Light

Overlord [7 PL, 112pts]: Warscythe

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Necron Warriors [12 PL, 240pts]: 20x Necron Warrior

Necron Warriors [6 PL, 120pts]: 10x Necron Warrior

+ Elites +

Lychguard [16 PL, 300pts]: 10x Lychguard, Warscythe

Triarch Stalker [8 PL, 181pts]: Twin Heavy Gauss Cannon

+ Fast Attack +

Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm

Destroyers [12 PL, 264pts]
. 3x Destroyer: 3x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

Destroyers [12 PL, 264pts]
. 3x Destroyer: 3x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

+ Dedicated Transport +

Ghost Ark [8 PL, 170pts]

++ Total: [99 PL, 2003pts] ++

Created with BattleScribe

I was a good victory on my opponents turn 4 he called it as I had 8 VP to his 3. To be fair though I think he was unlucky with his objectives.
His list was mostly primaris intercessors backed up by 2 units of he'll blasters and 1 inceptor unit. He had an imperial knight with rapid fire battle cannon and avenger darling cannon.
Basically he's only really mistake was advancing the night too far up as my entire army turned and shot it to prices, but it did cost me a unit of destroyers so I didn't get off Scott free.
After that we slowly traded barrages but I got lucky RP roles so he didn't stand much to e in without good objectives
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