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VoD 2k list
Topic Started: Dec 19 2017, 06:15 AM (125 Views)
Banshee
Lychguard
[ *  *  *  *  *  *  *  * ]
I decided to play around with Veil of Darkness. The main idea is to teleport Overlord with Warriors to rapid fire range (making it to the flank or to the back would be perfect). +1 to hit and reroll from Stalker would make this unit a threat. I still can't finally choose between Overlord (more damage output) and Cryptek (more survivability and more arguments for my enemy to focus this unit at all cost (4+ reanimation)). Another idea could be to replace Triarch Stalkers with Tomb Sentinels to create more pressure on deep strike... So tell me, what you think.

++ Battalion Detachment +3CP (Necrons) [90 PL, 1758pts] ++

+ No Force Org Slot +

Gametype: Matched

+ Heavy Support +

(FW) Tesseract Ark [13 PL, 246pts]
. Two Tesla Cannons: 2x Tesla Cannon

(FW) Tesseract Ark [13 PL, 246pts]
. Two Tesla Cannons: 2x Tesla Cannon

+ HQ +

Catacomb Command Barge [10 PL, 162pts]: Tesla Cannon, Warscythe
. Warlord: Warlord Trait (Necrons 1): Enduring Will

Catacomb Command Barge [10 PL, 162pts]: Tesla Cannon, Warscythe

+ Elites +

Triarch Stalker [8 PL, 181pts]: Twin Heavy Gauss Cannon

Triarch Stalker [8 PL, 181pts]: Twin Heavy Gauss Cannon

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Necron Warriors [12 PL, 240pts]: 20x Necron Warrior

++ Outrider Detachment +1CP (Necrons) [15 PL, 242pts] ++

+ HQ +

Overlord [7 PL, 112pts]: The Veil of Darkness, Warscythe

+ Fast Attack +

Canoptek Scarabs [4 PL, 52pts]: 4x Canoptek Scarab Swarm

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

++ Total: [105 PL, 2000pts] ++
Edited by Banshee, Dec 19 2017, 08:51 AM.
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Quinten87
Member Avatar
Lychguard
[ *  *  *  *  *  *  *  * ]
With the nerf to the GP (I think I'll still use mine but it's not as obvious of a choice now) this looks pretty good. I haven't tried the new rules yet but I can see 20 warriors deepstriking putting out some damage. With MWBD it might be worth it to charge them (the warriors) as well so they don't get shot to death.

I like the QS on the Triarch Stalkers. Your list doesn't have any good targets for big guns and I would try and keep it that way. You probably made the right call with the overlord over the Cryptek. You hit harder and get a better charge distance (if you want to do that).
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Banshee
Lychguard
[ *  *  *  *  *  *  *  * ]
I need to find a spare day somehow to finish painting my GP. I’m going to use it against other LoWs in my meta (Mortarion, Magnus, Wraithknight). We are playing without LoWs for now - and i’m not quite sure i want to use it against non-LoW lists - i don’t think guys have the skills to handle it. The main reason i bought it - is upcoming look on a face of my 7th edition punisher, when i will easily destroy his Wraithknight in 1 turn (the chances are high that GP will do it alone). The whole 7th edition i suffered from WK on the battlefield - i didn’t manage to find a cure. Now i do have one and it is hard counter for WK.
Playing against CC CSM made me learn one thing about charges - charging no longer saves you from being shot down to death. Maximum you can get - is to make your enemy not shoot by his charged unit. Last game my friend successfully charged me with 2 units of berserkers. One unit charged scarabs and another one charged gauss immortals. I just fell back and blew them both to beats with my tesla immortals. So i’m not sure that charge will save me. On the other hand i want my enemy to focus his attention on warriors and change his initial plans whatever they were. That is why i’m thinking about Cryptek. 4+ reanimation should make my opponent focus warriors even harder while 5++ should help to make him spend even more efforts into it. If somehow he wouldn’t succeed - well it is his problems. Are those arguments valid or i’m wrong and more firepower (through better hit chance) with charge is still better?
I think that while i don’t have good targets for his heavy guns - i’m sure that Stalkers would be the ones. Everyone is obsessed with killing power multipliers right now. What about exchanging one Stalker for Doomsday Ark? But i will not put it to the backfield - i want to utilize those Gauss Flayer Arrays. So i could put DA somewhere behind the front lines. The second profile of the cannon is not that bad, so i can relocate DA if i really need to. Damage output and survivability is higher than ones of a Stalker.
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Quinten87
Member Avatar
Lychguard
[ *  *  *  *  *  *  *  * ]
Banshee
Dec 20 2017, 07:55 AM
I need to find a spare day somehow to finish painting my GP. I’m going to use it against other LoWs in my meta (Mortarion, Magnus, Wraithknight). We are playing without LoWs for now - and i’m not quite sure i want to use it against non-LoW lists - i don’t think guys have the skills to handle it. The main reason i bought it - is upcoming look on a face of my 7th edition punisher, when i will easily destroy his Wraithknight in 1 turn (the chances are high that GP will do it alone). The whole 7th edition i suffered from WK on the battlefield - i didn’t manage to find a cure. Now i do have one and it is hard counter for WK.
Playing against CC CSM made me learn one thing about charges - charging no longer saves you from being shot down to death. Maximum you can get - is to make your enemy not shoot by his charged unit. Last game my friend successfully charged me with 2 units of berserkers. One unit charged scarabs and another one charged gauss immortals. I just fell back and blew them both to beats with my tesla immortals. So i’m not sure that charge will save me. On the other hand i want my enemy to focus his attention on warriors and change his initial plans whatever they were. That is why i’m thinking about Cryptek. 4+ reanimation should make my opponent focus warriors even harder while 5++ should help to make him spend even more efforts into it. If somehow he wouldn’t succeed - well it is his problems. Are those arguments valid or i’m wrong and more firepower (through better hit chance) with charge is still better?
I think that while i don’t have good targets for his heavy guns - i’m sure that Stalkers would be the ones. Everyone is obsessed with killing power multipliers right now. What about exchanging one Stalker for Doomsday Ark? But i will not put it to the backfield - i want to utilize those Gauss Flayer Arrays. So i could put DA somewhere behind the front lines. The second profile of the cannon is not that bad, so i can relocate DA if i really need to. Damage output and survivability is higher than ones of a Stalker.
Your right about charging, now that I think of it. I still think it would be worth it in many cases but it probably won't save your unit.

I would still go with OL. The 5++ would be nice but the OL brings more combat punch and makes a charge more likely and more deadly. A 5+ reanimate is likely enough to make your opponent want to focus down the unit.

If you want a DA to hold the midfield than it is likely that the stalker is just the better choice. It gets a guaranteed two shots and has a nice FM. I agree most big guns will go on them but they aren't ideal targets for big guns so I would say it's still a win for you.

I haven't tried the GP out with the point increase but unless the meta shifts dramatically from all the FW point increases it should easily kill over 550pts in my experience. WK and Eldar were definitely not that great to play against in 7th. It's almost worse in 8th now as Space Marines are the mega-faction as lots of people don't own an Eldar army but probably 80% of the people that play this game, play Space Marines so the higher tables at tournaments get really dry: SP v. SP on table 1, Sp v Sp on table 2.
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