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The Hyperion Order
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Imperial Council
Title Name
Autarch Zander Cerebella
Chancellor Laurentus
Culture Aragonn
Development BraveSirRobin
Propaganda Taulover
Lord Inquisitor Colberius X
A New Order Shall Rise
Law Codex New Hyperion Governance Act Chat Room
Aura Hyperia was originally created from the merging of the regions Bloemfontein and A Second Try, and then arose from The United States of Europe. Its former residents have rebranded themselves as the Hyperion Order, and currently reside within New Hyperion.

Founded: 29th October 2014

News
The regional roleplay has now started! Talk to Lord Aragonn about joining!
What is New Hyperion?
New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy.

Great! How do I sign up?
Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first.

After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service.

What if I'm a diplomat?
Go to the Immigration Desk instead, and we'll get you masked.

What's the government situation look like?
Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate.

The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators.

The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition.

The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government.

Is that it?
Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military.

The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments.

Oh yeah, didn't your recruitment telegram mention an RP?
Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP.

What if I need help?
Pop us a question. Our patience is legendary. ;) You may also check the Great Library of Trantor for answers to some of the more common questions.

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OOC Discussion: Penguins and Cookies
Topic Started: Nov 16 2014, 06:30 PM (10,123 Views)
Chancellor Laurentus
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Dreadlord of New Hyperion
Okay, so there's a new RP. My first question is... how the fuck does this actually work?
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Lord Aragonn
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Jarl of The Aesir Empire
Alexander
May 10 2015, 05:52 PM
Aragonn
May 10 2015, 05:23 PM
Alexander
May 10 2015, 04:59 PM
Aragonn
May 10 2015, 04:25 PM
There's such a thing as pulling your punches.
I don't think you quite understand how power armour works :P
No, I understand quite well how it works. Would you like me to explain it?
Are you using 40K logic here or not?
I can explain 40K power armor and a better, smaller solution.
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Alexander
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Mind Voyager
Aragonn
May 10 2015, 06:20 PM
I can explain 40K power armor and a better, smaller solution.
Doesn't matter, your people aren't advanced enough to have baseline Imperium level powered armour in the RP let alone "a better smaller solution".
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Lord Aragonn
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Jarl of The Aesir Empire
Alexander
May 10 2015, 07:13 PM
Aragonn
May 10 2015, 06:20 PM
I can explain 40K power armor and a better, smaller solution.
Doesn't matter, your people aren't advanced enough to have baseline Imperium level powered armour in the RP let alone "a better smaller solution".
Aaaaaand who decided that? First off. Second off, these are prototypes of the Aesir-Miricanian engineering collaboration. We only have them because of the Miricanian engineers. And to be honest, this isn't exactly "high level tech" since we already have exoskeletons in the real world. If you take that exoskeleton base design, increase the strength a bit, and armor it up, you've got yourself some power armor. The smaller version of power armor. The WH40K power armor uses muscle tubes to increase the strength. Muscle tubes aren't exactly small, so the power armor is bigger and bulkier.

Are we seriously going to say that a 216 SA isn't high enough for power armor when world average is used as modern technology level?
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Miricano
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Defender upon the Wall
Here in lies a problem with joint tech. See, I was under the impression I was helping Aragonn with the power armor which in turn he would be able to produce faster and stronger due to my military-industrial complex and SA.

I have to though concur with Aragonn with this matter however. His SA is much higher than the world average at the moment. Sure, his power armor wouldn't be as good as a Laurentian power armor suit, but Aragonn would still have to the ability to possess them.

But that's just my 2 cents.
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Alexander
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Mind Voyager
Aragonn
May 10 2015, 07:40 PM
Aaaaaand who decided that? First off. Second off, these are prototypes of the Aesir-Miricanian engineering collaboration. We only have them because of the Miricanian engineers. And to be honest, this isn't exactly "high level tech" since we already have exoskeletons in the real world. If you take that exoskeleton base design, increase the strength a bit, and armor it up, you've got yourself some power armor. The smaller version of power armor. The WH40K power armor uses muscle tubes to increase the strength. Muscle tubes aren't exactly small, so the power armor is bigger and bulkier.

Are we seriously going to say that a 216 SA isn't high enough for power armor when world average is used as modern technology level?
It was decided a long time ago, when the top three nations were designated as having baseline Imperium of Man tech. Since nobody has decided to actually contribute anything to the development thread nothing has really changed from that point.

It's debatable whether your collaboration would have even done anything beyond literally give you some suits equivalent to Imperium power armour, if designs were taken from Miricano directly. Whereas if it was literally Aesir's attempt to use Miricanian technology with their own it would naturally end up being worse than the original.

You can't just arbitrarily jump tech barriers because you think you know how things could theoretically work better. Again, real life knowledge (which here seems to be lacking a lot considering the actual huge disconnect between existing exoskeletons and fictional powered armours) does not translate into RP knowledge.

We haven't been using "world average" as a reference point so far and this seems to literally be the first time this has come up. And if we actually wanted to, it would become even harder to quantify tech advancement considering how we can't accurately predict what tech suddenly becomes available at, say, 2x, 3x or 4x--and any number of fractions between there in comparison to--the average. This is why RPs usually work with tiered systems.

Miricano
May 10 2015, 07:57 PM
Here in lies a problem with joint tech. See, I was under the impression I was helping Aragonn with the power armor which in turn he would be able to produce faster and stronger due to my military-industrial complex and SA.

I have to though concur with Aragonn with this matter however. His SA is much higher than the world average at the moment. Sure, his power armor wouldn't be as good as a Laurentian power armor suit, but Aragonn would still have to the ability to possess them.

But that's just my 2 cents.
Nobody has said anything about him being unable to have it.
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Lord Aragonn
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Jarl of The Aesir Empire
I never said it was going to be as good as WH40K power armor. I say it's better because it's my opinion that keeping the armor small decreases the chance of getting hit. WH40K power armor was also designed for the space marines who were genetically enhanced to be bigger and stronger and could handle the power armor. I have regular men and women. If you tried to put one of my people in a suit of WH40K power armor, they'd hurt themselves trying to use it. In all honesty, I don't want WH40K power armor. I want my own.

I see the engineering collaboration as the Miricanians doing the heavy lifting with the primary designs and the Aesir touching it up with the aesthetics to make it look Aesir as well as making other essential parts for it to be used as Aesir.
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Lord taulover
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Lord of Propaganda
I agree with Aragonnn and Miricano. Just because their power armor is technologically inferior doesn't mean that its not better-suited for their purposes; in this case, not hurting the user and people around it accidentally. Also, I think we agreed that real-life tech can be used in this RP even if it's not in 40K.
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Alexander
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Mind Voyager
taulover
May 11 2015, 06:24 PM
I agree with Aragonnn and Miricano. Just because their power armor is technologically inferior doesn't mean that its not better-suited for their purposes; in this case, not hurting the user and people around it accidentally. Also, I think we agreed that real-life tech can be used in this RP even if it's not in 40K.
At least actually read the argument properly before you decide to contribute. Aragonn originally said it was better without any kind of "for these specific circumstances" qualifier.
And the real-life tech point has nothing to do with this considering Aragonn was talking about a theoretical advancement of existing exoskeletons, and I already pointed out that they're still leagues behind their fictional counterparts.
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Lord Aragonn
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Jarl of The Aesir Empire
Yes, I had originally said that it was better without giving any specifics on why I thought that, but then I cleared it up. Don't chastise Tau for contributing.
Yes, these are theoretical advancements. But since when was the flying car not a theoretical advancement? We allow Laurentus to have flying cars without any argument. I'm not even asking for 40K level tech. I just want power armor. Is that too difficult for you to understand?
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Chancellor Laurentus
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Dreadlord of New Hyperion
Flying cars are already are a thing, though they're not close to being refined yet.

http://www.engadget.com/2015/05/11/aeromobil-flying-car-crash/

I believe Frosty already said that no-one objects to you having power armour. The misunderstanding came in about the type and advancement. Now let's put this to rest, as Frosty's original statement: "I don't think you understand how power armour works. :P" seems to have been taken way out of proportion.
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