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The Hyperion Order
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Imperial Council
Title Name
Autarch Zander Cerebella
Chancellor Laurentus
Culture Aragonn
Development BraveSirRobin
Propaganda Taulover
Lord Inquisitor Colberius X
A New Order Shall Rise
Law Codex New Hyperion Governance Act Chat Room
Aura Hyperia was originally created from the merging of the regions Bloemfontein and A Second Try, and then arose from The United States of Europe. Its former residents have rebranded themselves as the Hyperion Order, and currently reside within New Hyperion.

Founded: 29th October 2014

News
The regional roleplay has now started! Talk to Lord Aragonn about joining!
What is New Hyperion?
New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy.

Great! How do I sign up?
Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first.

After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service.

What if I'm a diplomat?
Go to the Immigration Desk instead, and we'll get you masked.

What's the government situation look like?
Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate.

The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators.

The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition.

The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government.

Is that it?
Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military.

The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments.

Oh yeah, didn't your recruitment telegram mention an RP?
Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP.

What if I need help?
Pop us a question. Our patience is legendary. ;) You may also check the Great Library of Trantor for answers to some of the more common questions.

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Tech levels
Topic Started: Dec 14 2014, 08:18 PM (1,402 Views)
Chancellor Laurentus
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Dreadlord of New Hyperion
Now is as good a time as any to come up with a tech level. For obvious reasons, it should somehow be based on our NS scientific advancement rating. I'm thinking every 25 points makes new tech available, so you have the most basic tech at 0 and continue through the ranks of the WH40K system. I'll admit that I'm fairly ignorant of the way the old system worked, so if 25 is too stringent, the number can be adjusted, or we could even let 25 = X, where X is a certain number in WH40K.

Furthermore, this is just a suggestion. As our war is about to begin (I think) we need to get this sorted out.
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Lord taulover
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Lord of Propaganda
Or maybe we just take stats from Miricano and call it the Entente?
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Miricano
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Defender upon the Wall
I will either rename it to just the United Federation of Miricano or keep it the Entente but just use Miricano. Now I have to make a new map. >.> Thanks guys.
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Lord Inquisitor Colberius X
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You don't really need to make a new map. I'm using the names of seven different nations of mine, I've just classified them as districts within Colbentielle for the purposes of this RP. So just leave the map the same and use Miricano's stats.
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Miricano
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Defender upon the Wall
That works actually. I'll just make them districts of Miricano. Though, I will just have to edit a couple things. Good idea Colby! Thanks.
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Lord Inquisitor Colberius X
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Miricano
Dec 16 2014, 08:31 AM
That works actually. I'll just make them districts of Miricano. Though, I will just have to edit a couple things. Good idea Colby! Thanks.
No problem.
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Alexander
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Mind Voyager
Miricano
Dec 15 2014, 08:52 PM
By those standards, I should be able to overrun you, and the rest of the world, except Frosty. On the other hand, Frosty's people are the fattest in the region..., so I could torture them with cheeseburgers...
So for the purposes of this RP I've pretty much somehow become some weird Germanic benevolent dictatorship version of the US. I'm not even sure how this happened considering I go for health as much as possible, I'm assuming it just happens automatically with food industry expansion.

Laurentus
Dec 15 2014, 11:08 PM
It also appears that I was not the only one who thought we were dealing only with Blueholt, as evidenced by Colby's post that he was preparing to take on Blueholt, not Miricano.

EDIT: @Miri: You don't have to edit a thing if you just come up with some sort of new development to explain Miricano suddenly fighting all by its lonesome. Perhaps you completely annex Blueholt and the other one and they now ARE Miricano.
That's a pretty cool idea, maybe Ramos decides to do a whole "emergency war measures" thing and explains the move away as being mutually beneficial for all involved in terms of security and government administration efficiency.
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Miricano
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Defender upon the Wall
Great. When I get to my laptop, then I will make the corrections.
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Lord Aragonn
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Jarl of The Aesir Empire
I suppose I should change the power armor to armored exoskeletons...and change up some weapons...

@Miri I need you to provide me with better tech.

Edit: I've made changes to the AS Midgard Serpent.
Edited by Aragonn, Dec 16 2014, 06:21 PM.
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Miricano
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Defender upon the Wall
I posted the new map. I really hope what you've all gotten yourself into. I am going all out on foreign terrorists and spies in Miricano and rightly so and I will have the capacity to do it.
As well, I am changing some population things, making Port Alexandria even larger and adjusting things to make sense.
@Ara -- I will send you tech and I will be working with you and Xavier, btw.
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Lord Aragonn
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Jarl of The Aesir Empire
Miricano
Dec 16 2014, 07:22 PM
@Ara -- I will send you tech and I will be working with you and Xavier, btw.
We'll need to work it out in the RP.
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