The Hyperion Order
Imperial Council
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News
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| What is New Hyperion? New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy. Great! How do I sign up? Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first. After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service. What if I'm a diplomat? Go to the Immigration Desk instead, and we'll get you masked. What's the government situation look like? Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate. The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators. The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition. The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government. Is that it? Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military. The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments. Oh yeah, didn't your recruitment telegram mention an RP? Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP. What if I need help? Pop us a question. Our patience is legendary. You may also check the Great Library of Trantor for answers to some of the more common questions. |
| Supremacy 1914; Discussion, planning, and calling dibs. | |
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| Tweet Topic Started: Sep 30 2015, 03:20 PM (537 Views) | |
| Lord Aragonn | Sep 30 2015, 03:20 PM Post #1 |
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Jarl of The Aesir Empire
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Got a Supremacy game going? Talk about it right here. Planning some big move? Tell others about it here. Wanna call dibs on a province or country? Call it here. This is New Hyperion's central hub for all things Supremacy 1914.
Edited by Aragonn, Sep 30 2015, 03:21 PM.
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| Lord Aragonn | Sep 30 2015, 03:22 PM Post #2 |
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Jarl of The Aesir Empire
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I have an internal game going for our alliance, just for practice and getting back into the game. ID is 1219262 |
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| Lord Inquisitor Colberius X | Sep 30 2015, 05:41 PM Post #3 |
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Here's a link to the aforementioned game. http://www.supremacy1914.com/play.php?uid=4234665&c=10&gameID=1219262 |
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| Lord taulover | Sep 30 2015, 05:45 PM Post #4 |
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Lord of Propaganda
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How does Supremacy work? Could you guys give me a quick rundown? |
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| Lord Aragonn | Sep 30 2015, 06:07 PM Post #5 |
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Jarl of The Aesir Empire
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RTS, move troops and such around, build up cities, resource management, the whole shebang. You learn it as you play it. |
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| Lord Inquisitor Colberius X | Sep 30 2015, 06:15 PM Post #6 |
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That pretty much covers it. He just left out diplomacy, espionage, and backstabbing. But he's right that it's easy to learn as you go. |
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| Lord Aragonn | Sep 30 2015, 06:30 PM Post #7 |
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Jarl of The Aesir Empire
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Oh, and use this link instead: http://www.supremacy1914.com/play.php?uid=4236348&gameID=1219570 |
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| Lord Aragonn | Oct 1 2015, 10:44 AM Post #8 |
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Jarl of The Aesir Empire
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We have a problem. Apparently, alliances can only hold five people, but we clearly have more than five people. How do we solve this problem? |
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| Lord Inquisitor Colberius X | Oct 1 2015, 11:03 AM Post #9 |
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Well then. I think a password protected game would be our best bet. |
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| Lord Inquisitor Colberius X | Oct 1 2015, 12:38 PM Post #10 |
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We can add more slots to the alliance via goldmarks and blueprints. If everyone can donate to the War Chest (go to Alliance League page) whenever possible, we'll be able to add more slots. I've already increased our total slots to 7. |
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