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The Hyperion Order
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Imperial Council
Title Name
Autarch Zander Cerebella
Chancellor Laurentus
Culture Aragonn
Development BraveSirRobin
Propaganda Taulover
Lord Inquisitor Colberius X
A New Order Shall Rise
Law Codex New Hyperion Governance Act Chat Room
Aura Hyperia was originally created from the merging of the regions Bloemfontein and A Second Try, and then arose from The United States of Europe. Its former residents have rebranded themselves as the Hyperion Order, and currently reside within New Hyperion.

Founded: 29th October 2014

News
The regional roleplay has now started! Talk to Lord Aragonn about joining!
What is New Hyperion?
New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy.

Great! How do I sign up?
Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first.

After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service.

What if I'm a diplomat?
Go to the Immigration Desk instead, and we'll get you masked.

What's the government situation look like?
Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate.

The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators.

The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition.

The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government.

Is that it?
Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military.

The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments.

Oh yeah, didn't your recruitment telegram mention an RP?
Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP.

What if I need help?
Pop us a question. Our patience is legendary. ;) You may also check the Great Library of Trantor for answers to some of the more common questions.

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Judicial Act; November 2014
Topic Started: Oct 1 2015, 11:38 PM (69 Views)
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Judicial Act

Overview and Implementation
1) The Judicial Act (November 2014) has status as a basic law in New Hyperion and defines the rules of the judiciary.
2) The judiciary of New Hyperion is part of the office of The Inquisition.

The Inquisition
1) Shall, under the direction of the Lord Inquisitor, take any steps deemed necessary to preserve the integrity, security, and culture of the region, subject to the oversight of the Autarch.
2) Is also tasked with running the regional judiciary service.
3) Shall be overseen by a Lord Inquisitor who will run the office under the directive of the Autarch.
4) In the event of a court case an Inquisitor shall be appointed, if one is available, as Judge who will preside over the case and Jury who will then pass judgment. The Inquisitor must be a neutral party, however; in the event one is not available then the Autarch shall act as Judge and Jury.
5) Each Judge may set up their own court procedure on a case by case basis.

Lord Inquisitor
1) Shall be appointed by the Autarch and shall serve an indefinite term in office.
2) May be replaced by the Autarch at any time.
3) Shall appoint new Inquisitors according to procedure.
4) Shall appoint a Deputy Lord Inquisitor to assume their duties in the event of a planned absence.
5) Shall appoint neutral Judges to preside over court cases and may appoint themselves should they be a neutral party.

Punishments
1) Should a nation become inactive for a set period of time then The Inquisition may put them forward for ejection from the region.
2) Should a member of the forum become inactive for a set period of time, without prior notice, then The Inquisition may put them forward for demotion prior to ejection from the region. Should the same member be inactive for an extended period of them then The Inquisition may put them forward for ejection.
3) Judges may set punishments up to and including banishment from the forum and region depending on the severity of the case.
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