The Hyperion Order
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| What is New Hyperion? New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy. Great! How do I sign up? Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first. After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service. What if I'm a diplomat? Go to the Immigration Desk instead, and we'll get you masked. What's the government situation look like? Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate. The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators. The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition. The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government. Is that it? Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military. The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments. Oh yeah, didn't your recruitment telegram mention an RP? Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP. What if I need help? Pop us a question. Our patience is legendary. You may also check the Great Library of Trantor for answers to some of the more common questions. |
| New RP ideas | |
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| Tweet Topic Started: Oct 6 2015, 08:28 PM (2,205 Views) | |
| Chancellor Laurentus | Oct 6 2015, 08:28 PM Post #1 |
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Dreadlord of New Hyperion
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I'm starting this thread so that we can all brainstorm together. If we're going to make RP a selling-point, we actually need an RP that everyone can join. I actually liked PvC a lot because it was solely on Earth. Perhaps another one could be set in one province or city, after an apocalyptic event? |
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| Lord taulover | Oct 6 2015, 10:42 PM Post #2 |
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Lord of Propaganda
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I'm still interested in Ye Olde Hyperionne, but considering how inactive Frosty's been, I'm not sure about that. |
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| Lord Inquisitor Colberius X | Oct 6 2015, 10:43 PM Post #3 |
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Ye Olde Hyperionne is ambitious, and I'd personally like to only start it once we've drawn in a few more RPers. What sorts of small RPs can we get going? |
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| Stalintha | Oct 7 2015, 02:41 AM Post #4 |
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OOh a new Rp eh? well lets see: Might a suggest we start a character rp, cause I really like the idea of rping with one character or two even. A few settings that I just got off the top of my brain: Mercenary group set in a semi-futuristic earth. Warhammer 40k RP as ,Dum da da duuuuum, Space Marines. A low Fantasy Medieval World in which we play knights of different warring factions. A Xcom Rp (Probably would want to implement some of the classes from the long war mod if we were to do that, just a thought.) Thats all I got......for now. |
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| Chancellor Laurentus | Oct 7 2015, 06:56 AM Post #5 |
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Dreadlord of New Hyperion
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Yeah, a character RP is actually a good idea, since it is a good way for people to get into RP, as it isn't as complex as an entire nation. I just don't like the idea of knights. It's been done to death. On the other hand, I've actually kinda fallen in love with The Witcher's lore. |
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| Miricano | Oct 7 2015, 10:16 AM Post #6 |
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Defender upon the Wall
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I... could get into a character actually. That isn't a bad idea. Though, I am pretty partial to countries. And please no apocalypse. I am so tired of that genre. That and zombies. |
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| Lord Inquisitor Colberius X | Oct 7 2015, 11:07 AM Post #7 |
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A character RP sounds like the way to go. Apocalyptic RPs open up a lot of possibilities, so if we have to do apocalypse, so be it. But I'm with Miri against zombies. |
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| Chancellor Laurentus | Oct 7 2015, 12:49 PM Post #8 |
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Dreadlord of New Hyperion
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Trust me, Zombies never entered into it. |
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| Chancellor Laurentus | Oct 7 2015, 03:05 PM Post #9 |
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Dreadlord of New Hyperion
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I feel like I should probably point out that character RPs don't mean the end of nation-based RPs. We could just leave those for the people who are a bit more experienced. |
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| Lord Aragonn | Oct 7 2015, 08:03 PM Post #10 |
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Jarl of The Aesir Empire
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I feel like if we have a character RP in an organized group setting, someone has to be the god moderator to give the others things to interact with other than the other RPers' characters. |
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