The Hyperion Order
Imperial Council
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| What is New Hyperion? New Hyperion (NH) is a region of NationStates. It is an empire built on the principles of Hyperionism, our guiding philosophy. Great! How do I sign up? Hold on there, buddy, you haven't even registered yet! You'll have to scroll up (or just click here) and take care of that first. After that, take a look at those four forums at the top of the list. The Low Orbit Welcome Wagon is where you can apply for Plebeianship and introduce yourself. You can undergo Patricianship if you're interested in leadership. For everything else, go to Imperial Service. What if I'm a diplomat? Go to the Immigration Desk instead, and we'll get you masked. What's the government situation look like? Our region has three main levels of command: the Imperial Council, the Inquisition, and the Hyperion Senate. The Imperial Council (IC) consists of the Autarch, Chancellor, Lord Inquisitor, High Lords, and military command. It assembles when sensitive or secret decisions need to be made. Its members otherwise act separately as department heads and administrators. The Inquisition is the law enforcement of the region. Inquisitors ensure that all members are complying with any requirements currently set in place, and, along with the Lord of Development, also controls admission into the Patrician caste. The Judiciary, our courts system, also exists as part of the Inquisition. The Hyperion Senate consists of all our Patricians, and is the primary body of law and policy. The Senate operates somewhere between a democracy and a mob, and doesn't necessarily need hard votes to get things done. While the IC is technically superior to the Senate, it is more common for the Councillors to participate as Senators. As such, the Hyperion Senate tends to be the most important part of the entire government. Is that it? Of course not, that would be dry and boring. Granted, the Hyperion Senate is about as boring as a discussion on abortion, but you probably don't want to deal with its squabbles and silliness 24/7. That's why we have the Imperial Service and the military. The Imperial Service consists of the various departments, such as Foreign Affairs and Recruitment. All departments are volunteer-only, though enlistment and training in the Hyperian Guard is highly recommended for all members. In general, however, you will be encouraged to join under-staffed departments. Oh yeah, didn't your recruitment telegram mention an RP? Why yes it did! While we allow other RPs, of course, our main RP is the one that sets the standard of our theme and culture. It's kind of complex and involved, but once you get the ball rolling it's about as smooth sailing as any other RP. What if I need help? Pop us a question. Our patience is legendary. You may also check the Great Library of Trantor for answers to some of the more common questions. |
| World Assembly Requirement Act; February 2016 | |
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| Tweet Topic Started: Feb 12 2016, 02:51 PM (58 Views) | |
| The Administrator | Feb 12 2016, 02:51 PM Post #1 |
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World Assembly Requirement Act Overview and Implementation 1) The World Assembly Requirement Act (February 2016) has status as statutory law in New Hyperion and establishes World Assembly (WA) policy in New Hyperion. 2) This Act shall be enforced by the Inquisition. Requirements 1) All citizens of the region are required to have a WA puppet, barring extenuating circumstances. 2) If a citizen's WA puppet is not in the New Hyperion region and is not participating in a New Hyperion military operation, the citizen must notify the Inquisition with an adequate explanation. 3) If a citizen is unable to join the World Assembly, that citizen or nation must notify the Inquisition with an adequate explanation. 4) The adequacy of the explanations outlined in Sections 2-3 shall be determined by the Inquisition. 5) All WA nations residing in New Hyperion must endorse the World Assembly Committee (WACom) Delegate, and abide by the endorsement cap established by WACom. Unless stated otherwise, the WACom Delegate shall be the Chancellor. Punishments 1) Should a citizen violate the requirements, then the Inquisition may put them forward for ejection from the region. 2) The Inquisition may put citizens forward for demotion prior to ejection from the region if they violate the requirements. |
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