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Age/Time System
Topic Started: Nov 13 2011, 08:27 PM (36 Views)
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Age and time have always been an issue when it comes to games that involve training, Naruto roleplay being the prime example. Players find it easy to lose track of events and their own age because of it, so aging will be a little different in Ni Sato. Rather than allowing characters to age freely and as they wish, characters age on a story-arc based time skip system.

At the end of every story arc or set of events there will be a time skip of varying lengths. Players must rely on the event and staff for these events to age, though there won't be many of these time skips.

<Work in progress>
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