Name: Surge Aberdeen Nickname:Beta, Guardian of the Void Age:New Born Gender:Female Race:Shell Popper/Human(Nola Hybrid) Height:4'0" Weight:100Lbs Faction:Nola Crew:None Reputation:None Profession:Heavy Attack/Defense Fame:0 Vessel:Injector Hometown:no home town but will answer "the Hive" if asked (was born on the ocean)
Physical Description Standing only four feet tall, many would think that shew was weak due to her minuscule build, however her Carapace is a magnitude tougher and stronger then her Sister Summus, though she seems to have a more Humanoid face then her sister, her coloration is mostly deep purples and blues her eyes glow a deep purple, as does her body at the junction points of her carapace, many would think of these as weak points, but they would be wrong as Surge is exceptionally armored, the top layer actually acts as shrapnel and can rapidly regrow for reuse if needed, her Hair matches her skin and carapace color, being a deep purple with deep blue tips her build is slim with her hips being quite slim in comparison to her sister, looking much like her mother, though she does seem to have a larger bust then both.
Despite the fact that it looks like she has no armor on her chest or core body in general she actually simply leaves it ungrown when not in combat. other wise she fills out her carapace to use as a weapon if needed.
Clothing:Much like her sister she doesn't bother with clothing, (much to the excitement of many men that see her more humanoid looking body) however when asked she will tend to a lab coat much like her mother wears
Accessories:A necklace that her "Mother" made for her that says "Test-02" that looks like a gear
Extra:Possesses A pair of wings she keeps hidden in a trough shell on her back, they are a bright Blue and purple contracting heavily with her body color, allowing her flight and to extend her jumps.
Picture:
Surge without armor grown
Surge with Armor grown
Personality Surge is much like her Sister Summus, in that she sees her Mother as her Queen, the one that gave her life and meaning to live, a deep devotion and love for her make her trust her unquestioningly. Unlike her sister however she is far more guarded, about things and people, far more cautious in her approach to things but not any less innocent about things, Due to being made more on purpose then her sister she isn't nearly as feral when learning about things but only by a small amount. Due to her genetic code she tends to test things by feeling them and striking them to see how tough they are.
When not threatened or feeling like her sister or mother are under threat, Surge is usually rather docile if guarded on things that are not the above mentioned two, She has her mothers innate intelligence backed by a more cautious nature then her, but she is just as inquisitive as both her and her sister, this makes her less open and friendly at first, but no less physical when trying to figure things out, usually accompanying her sister in checking people and things out after learning to trust something or someone she is about as friendly if not as affectionate as her sister.
She is a bit more calculating then her sister, usually on the watch for deception or other attempts to hide true meaning or goals from others, though while not as snuggly as her sister, she is affectionate in her own way, as she will tend to groom others showing the gentle side of the rather tough acting and looking girl.
Just like her sister she seems to have the same Mold-able DNA structure, able to adapt and change to fit certain situations better, this also affects her personality, able to accept things after some time to adapt much like her sister and mother.
History Unlike her sister Summus who was unexpected and caused from organ failure and the Ripper that was Summus' base saving their mother in a moment of Ascended intelligence, Surge was more planed out. Time was spent on Little garden looking for any others from the Bio ammo that had shown increased intelligence. This eventually led to the discovery of one that had survived the battle against the slavers, Having survived by not simply following it's basic instructions of detonation as soon as a target was sensed, instead the Shell popper had singled out targets and guided others to it, attacking with it's claws and ramming them with it's heavier body.
This Shell popper was chosen to go through an experimental process to combine more of Nola's DAN with it, and to reshape it's body and mind, and under go a sort of evolution, by the time they left the Island the growth procedure had finished and as they left Nola released Surge from her tank to see the results, the Results were a more humanoid looking daughter, but not by much, however she had managed to take the key abilities of the Shell popper and keep them make them stronger in her new daughter.
While not as exact a copy of their mother bio functions wise Surge is more specialized then her sister is in her assigned role, making her far tougher then her sister as well as keeping her abilities as as a Shell popper not only intact but improved so utilizing them doesn't cost her her life.
Weaponry
Gear
Item Name
Description
Cost
Heavy Shrapnel Carapace
An incredibly dense and tough Carapace that can be utilized as Shrapnel when Surge expels her Chemical payload, as well as grants exceptional defense, is able to regrow rapidly after use (three post regrowth time)
Strong Natural Weapon [free]
Chemical Sac
Organ designed for the production of several different chemicals, allowing for the expulsion of debilitating chemicals or chemical gas, from any point on the body Allows the creation and use of debuffing chemicals
Strong Natural weapon [free]
Mutational Genome
Allows to adapt and evolve, a quirk caused by Nola's Genetic Tampering with her own body, this change has become permanent to her "daughter" allowing her to assimilate and adapt with time, Casting off unneeded mutations and growing new ones when needed, requires 10 posts to make the change minimum, and exposure to the thing being adapted to
explination because staff demanded it
basically it allows them to gain things like increased durability, resistances, etc etc to what the person that fought them last used
these are temporary and are used for story reasons such as Arcs and the like.
for instance, they run into the chop chop fruit eater and they try to cut them, finding out that their scything claws don't work. they adapt to gain say large mace like arms, or become stronger so that punching is more effective, something to give them a bit more of an edge against the user of the fruit.
this adaptation takes 10 posts, and persists (if in the same Arc) after the arc if the threat is beaten then there is no need to keep the enhancements and so they are removed, (meaning that they do not keep them permanently with this ability) as it says in the explanation it makes them tricky to fight more then one, unless sufficient strength has been gained, but even then they would have some level of protection from the one they are adapted to.
Dangerous Special Ability [free]
Insect wings
A pair of wings that work much like a Beetles, allows for flight and increased jump height and distance if desired
Natural weapon
Monstrous Claws
Strong insect like claws on her hands on feet quite capable weapons but also quite useful for climbing and digging
Natural weapon
Adapted Lungs
Allows Surge to breath underwater with ease
Natural weapon
Resistant Body
The Entire body of Surge is highly resistant to acid, and poison
(Can have each of the following as well as 3 stat boosting trait: A dangerous special ability, two forms of strong natural weaponry and Seaking-like size.) Monsters of this tier are considered to be as dangerous as Calm Belt Seakings. These monsters are able to have dangerous abilities such as: Dragons with the ability to spit corrosive acid from their mouth. Monstrous Rattlesnakes with the ability to create minor earthquake by vibrating their tails or a massive towering titan with skin as strong as Steel. These monsters have a size limitation of no more than 1000 feet in height and 1000 tons.
Mighty Strength
Free Trait
For every 4 points put into strength (up to a maximum of 75), the score increases by an additional 1.
Great Speed
Free Trait
For every 4 points put into speed (up to a maximum of 75), the score increases by an additional 1.
Indomitable Stamina
4 Traits(1 free 3 traits spent)
For every 3 points put into stamina (up to a maximum of 75), the score increases by an additional 2. No more traits can be put into this trait.
Mimicry
1 Trait
Characters with this trait are able to copy their opponent’s technique style on sight. The techniques are only as powerful as the character’s maximum technique rank. The character can copy weapon techniques if they have similar types of weapons. (If the character wants to copy a bladed technique, they may if they have a bladed weapon). Stat boosting techniques cannot be copied.
Fated
3 Traits
When the character earns a trait point, they gain 1.5 trait points instead of the traditional 1. Fated acts as a banking system. These traits are usable whenever the taker sees fit. X does not have to be a whole number, and due to the nature of fated can be X or X.5 traits.
Dangerous Additional Natural Weapon
3 Trait
[Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons.
Additional Natural Weapon
1 Trait
[Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons.
Additional Natural Weapon
1 Trait
[Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons.
Additional Natural Weapon
1 Trait
[Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons.
Devil Fruit Name: Devil Fruit Type: Devil Fruit Ability:
Techniques: 320/320 (80)
DETONATION!!! - 40 Rank Type:Offensive Range: 40 meters Stats: n/a Surge detonates her chemical payload and spreads the chemicals in a wide area around her, as well as showering the area in her Carapace Shrapnel, leaving her without her armor until it regrows
DISPERSION!! - 40 Rank Type:offensive Range: 40 meters Stats:n/a Surge disperses the chemical she produces into the air around her in a massive area.
Power Drain - 40 Rank Type:Support Range:- Stats: - 30 Strength Surge produces a powerful drug that numbs and paralyzes the muscles in those that are exposed to it reducing power out put of those muscles Dispersed with other techs 3 post duration 1 post cool down
Cardio Defuser - 40 Rank Type:Support Range:- Stats: - 30 stamina Using a different mix of chemicals Surge can create a drug that reduces the efficiency of the body to take in oxygen reducing a persons stamina who is exposed to the drug Dispersed with other techs 3 post duration 1 post cool down
rock Joint - 40 Rank Type:Support Range:- Stats:-30 Speed A different mixing of the chemicals in her body allows Surge to create a drug that causes joints to become stiff, and to swell making them painful and hard to move Dispersed with other techs 3 post duration 1 post cool down
Synapse Blocker - 40 Rank Type:Support Range:- Stats: - 30 Accuracy Another mixture of the chemicals can cause synapse delay and reduced reaction time as well as loss of acuity in all the senses making it hard to focus Dispersed with other techs 3 post duration 1 post cool down
Surge Ram - 40 Rank Type:Offensive Range: 20 meters Stats: - Surge uses her wings to accelerates rapidly and rams into her target taking advantage of her high speed to deal tremendous damage
Rising Claw - 40 Rank Type:Offensive Range:2 meters Stats:- Surge delivers a massive and brutal upper cut with her claws, attempting to more punch through her target then to simply hit them
Character Theme : [flash=250,200]https://www.youtube.com/watch?v=Wwohhs3LvRQ[/flash]
Character Battle Theme : [flash=250,200]https://www.youtube.com/watch?v=0HNF2gqokP8[/flash]
[b]Name[/b]: Surge Aberdeen [b]Nickname[/b]:Beta, Guardian of the Void [b]Age[/b]:New Born [b]Gender[/b]:Female [b]Race[/b]:Shell Popper/Human(Nola Hybrid) [b]Height[/b]:4'0" [b]Weight[/b]:100Lbs [b]Faction[/b]:Nola [b]Crew[/b]:None [b]Reputation[/b]:None [b]Profession[/b]:Heavy Attack/Defense [b]Fame[/b]:0 [b]Vessel[/b]:Injector [b]Hometown[/b]:no home town but will answer "the Hive" if asked (was born on the ocean)
[b]Physical Description[/b] Standing only four feet tall, many would think that shew was weak due to her minuscule build, however her Carapace is a magnitude tougher and stronger then her Sister Summus, though she seems to have a more Humanoid face then her sister, her coloration is mostly deep purples and blues her eyes glow a deep purple, as does her body at the junction points of her carapace, many would think of these as weak points, but they would be wrong as Surge is exceptionally armored, the top layer actually acts as shrapnel and can rapidly regrow for reuse if needed, her Hair matches her skin and carapace color, being a deep purple with deep blue tips her build is slim with her hips being quite slim in comparison to her sister, looking much like her mother, though she does seem to have a larger bust then both.
Despite the fact that it looks like she has no armor on her chest or core body in general she actually simply leaves it ungrown when not in combat. other wise she fills out her carapace to use as a weapon if needed.
[b]Clothing[/b]:Much like her sister she doesn't bother with clothing, (much to the excitement of many men that see her more humanoid looking body) however when asked she will tend to a lab coat much like her mother wears
[b]Accessories[/b]:A necklace that her "Mother" made for her that says "Test-02" that looks like a gear
[b]Extra[/b]:Possesses A pair of wings she keeps hidden in a trough shell on her back, they are a bright Blue and purple contracting heavily with her body color, allowing her flight and to extend her jumps.
[b]Picture[/b]: [spoiler=Surge without armor grown][img=450,500]http://apollo-na-uploads.s3.amazonaws.com/1417238322729/47280811_p0_master1200.jpg[/img][/spoiler] [spoiler=Surge with Armor grown][img=450,500]https://vignette4.wikia.nocookie.net/bloodyroar/images/b/b2/StunAnimalBR3.jpg/revision/latest?cb=20131110233708[/img] [/spoiler]
[u]Personality[/u] Surge is much like her Sister Summus, in that she sees her Mother as her Queen, the one that gave her life and meaning to live, a deep devotion and love for her make her trust her unquestioningly. Unlike her sister however she is far more guarded, about things and people, far more cautious in her approach to things but not any less innocent about things, Due to being made more on purpose then her sister she isn't nearly as feral when learning about things but only by a small amount. Due to her genetic code she tends to test things by feeling them and striking them to see how tough they are.
When not threatened or feeling like her sister or mother are under threat, Surge is usually rather docile if guarded on things that are not the above mentioned two, She has her mothers innate intelligence backed by a more cautious nature then her, but she is just as inquisitive as both her and her sister, this makes her less open and friendly at first, but no less physical when trying to figure things out, usually accompanying her sister in checking people and things out after learning to trust something or someone she is about as friendly if not as affectionate as her sister.
She is a bit more calculating then her sister, usually on the watch for deception or other attempts to hide true meaning or goals from others, though while not as snuggly as her sister, she is affectionate in her own way, as she will tend to groom others showing the gentle side of the rather tough acting and looking girl.
Just like her sister she seems to have the same Mold-able DNA structure, able to adapt and change to fit certain situations better, this also affects her personality, able to accept things after some time to adapt much like her sister and mother.
[u]History[/u] Unlike her sister Summus who was unexpected and caused from organ failure and the Ripper that was Summus' base saving their mother in a moment of Ascended intelligence, Surge was more planed out. Time was spent on Little garden looking for any others from the Bio ammo that had shown increased intelligence. This eventually led to the discovery of one that had survived the battle against the slavers, Having survived by not simply following it's basic instructions of detonation as soon as a target was sensed, instead the Shell popper had singled out targets and guided others to it, attacking with it's claws and ramming them with it's heavier body.
This Shell popper was chosen to go through an experimental process to combine more of Nola's DAN with it, and to reshape it's body and mind, and under go a sort of evolution, by the time they left the Island the growth procedure had finished and as they left Nola released Surge from her tank to see the results, the Results were a more humanoid looking daughter, but not by much, however she had managed to take the key abilities of the Shell popper and keep them make them stronger in her new daughter.
While not as exact a copy of their mother bio functions wise Surge is more specialized then her sister is in her assigned role, making her far tougher then her sister as well as keeping her abilities as as a Shell popper not only intact but improved so utilizing them doesn't cost her her life.
[u]Weaponry[/u] [table=3, Gear]Item Name[c]Description[c]Cost [c][b]Heavy Shrapnel Carapace[/b][c]An incredibly dense and tough Carapace that can be utilized as Shrapnel when Surge expels her Chemical payload, as well as grants exceptional defense, is able to regrow rapidly after use (three post regrowth time)[c]Strong Natural Weapon [free] [c][b]Chemical Sac[/b][c]Organ designed for the production of several different chemicals, allowing for the expulsion of debilitating chemicals or chemical gas, from any point on the body [i][b]Allows the creation and use of debuffing chemicals[/b][/i][c]Strong Natural weapon [free] [c][b]Mutational Genome[/b][c]Allows to adapt and evolve, a quirk caused by Nola's Genetic Tampering with her own body, this change has become permanent to her "daughter" allowing her to assimilate and adapt with time, Casting off unneeded mutations and growing new ones when needed, [i][b]requires 10 posts to make the change minimum, and exposure to the thing being adapted to[/b][/i] [spoiler=explination because staff demanded it]
basically it allows them to gain things like increased durability, resistances, etc etc to what the person that fought them last used
these are temporary and are used for story reasons such as Arcs and the like.
for instance, they run into the chop chop fruit eater and they try to cut them, finding out that their scything claws don't work. they adapt to gain say large mace like arms, or become stronger so that punching is more effective, something to give them a bit more of an edge against the user of the fruit.
this adaptation takes 10 posts, and persists (if in the same Arc) after the arc if the threat is beaten then there is no need to keep the enhancements and so they are removed, (meaning that they do not keep them permanently with this ability) as it says in the explanation it makes them tricky to fight more then one, unless sufficient strength has been gained, but even then they would have some level of protection from the one they are adapted to. [/spoiler] [c]Dangerous Special Ability [free] [c][b]Insect wings[/b][c]A pair of wings that work much like a Beetles, allows for flight and increased jump height and distance if desired[c]Natural weapon [c][b]Monstrous Claws[/b][c]Strong insect like claws on her hands on feet quite capable weapons but also quite useful for climbing and digging[c]Natural weapon [c][b]Adapted Lungs[/b][c]Allows Surge to breath underwater with ease[c]Natural weapon [c][b]Resistant Body[/b][c]The Entire body of Surge is highly resistant to acid, and poison[c]Dangerous Natural weapon [/table]
[u]Traits[/u] 3/19 (19 natural) [table=3]Trait Name[c]cost[c]Description [c][b]T1 – Seaking level monster[/b][c]6 traits[c](Can have each of the following as well as 3 stat boosting trait: A dangerous special ability, two forms of strong natural weaponry and Seaking-like size.) Monsters of this tier are considered to be as dangerous as Calm Belt Seakings. These monsters are able to have dangerous abilities such as: Dragons with the ability to spit corrosive acid from their mouth. Monstrous Rattlesnakes with the ability to create minor earthquake by vibrating their tails or a massive towering titan with skin as strong as Steel. These monsters have a size limitation of no more than 1000 feet in height and 1000 tons. [c][b]Mighty Strength[/b][c]Free Trait[c]For every 4 points put into strength (up to a maximum of 75), the score increases by an additional 1. [c][b]Great Speed[/b][c]Free Trait[c]For every 4 points put into speed (up to a maximum of 75), the score increases by an additional 1. [c][b]Indomitable Stamina[/b][c]4 Traits(1 free 3 traits spent)[c] For every 3 points put into stamina (up to a maximum of 75), the score increases by an additional 2. No more traits can be put into this trait. [c][b]Mimicry[/b][c]1 Trait[c]Characters with this trait are able to copy their opponent’s technique style on sight. The techniques are only as powerful as the character’s maximum technique rank. The character can copy weapon techniques if they have similar types of weapons. (If the character wants to copy a bladed technique, they may if they have a bladed weapon). Stat boosting techniques cannot be copied. [c][b]Fated[/b][c]3 Traits[c]When the character earns a trait point, they gain 1.5 trait points instead of the traditional 1. Fated acts as a banking system. These traits are usable whenever the taker sees fit. X does not have to be a whole number, and due to the nature of fated can be X or X.5 traits. [c][b]Dangerous Additional Natural Weapon[/b][c]3 Trait[c][Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons. [c][b]Additional Natural Weapon[/b][c]1 Trait[c][Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons. [c][b]Additional Natural Weapon[/b][c]1 Trait[c][Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons. [c][b]Additional Natural Weapon[/b][c]1 Trait[c][Must be of a race that gets natural weapons already to qualify for this trait] This trait allows the character to have an additional Natural weapon, this trait can be taken multiple times to give more natural weapons. [/table]
[b]Devil Fruit Name[/b]: [b]Devil Fruit Type[/b]: [b]Devil Fruit Ability[/b]:
[u]Techniques:[/u] 320/320 (80)
[b]DETONATION!!![/b] - 40 Rank Type:Offensive Range: 40 meters Stats: n/a Surge detonates her chemical payload and spreads the chemicals in a wide area around her, as well as showering the area in her Carapace Shrapnel, leaving her without her armor until it regrows
[b]DISPERSION!![/b] - 40 Rank Type:offensive Range: 40 meters Stats:n/a Surge disperses the chemical she produces into the air around her in a massive area.
[b]Power Drain[/b] - 40 Rank Type:Support Range:- Stats: - 30 Strength Surge produces a powerful drug that numbs and paralyzes the muscles in those that are exposed to it reducing power out put of those muscles [b]Dispersed with other techs[/b] 3 post duration 1 post cool down
[b]Cardio Defuser[/b] - 40 Rank Type:Support Range:- Stats: - 30 stamina Using a different mix of chemicals Surge can create a drug that reduces the efficiency of the body to take in oxygen reducing a persons stamina who is exposed to the drug [b]Dispersed with other techs[/b] 3 post duration 1 post cool down
[b]rock Joint[/b] - 40 Rank Type:Support Range:- Stats:-30 Speed A different mixing of the chemicals in her body allows Surge to create a drug that causes joints to become stiff, and to swell making them painful and hard to move [b]Dispersed with other techs[/b] 3 post duration 1 post cool down
[b]Synapse Blocker[/b] - 40 Rank Type:Support Range:- Stats: - 30 Accuracy Another mixture of the chemicals can cause synapse delay and reduced reaction time as well as loss of acuity in all the senses making it hard to focus [b]Dispersed with other techs[/b] 3 post duration 1 post cool down
[b]Surge Ram[/b] - 40 Rank Type:Offensive Range: 20 meters Stats: - Surge uses her wings to accelerates rapidly and rams into her target taking advantage of her high speed to deal tremendous damage
[b]Rising Claw[/b] - 40 Rank Type:Offensive Range:2 meters Stats:- Surge delivers a massive and brutal upper cut with her claws, attempting to more punch through her target then to simply hit them