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Virtues
Topic Started: February 3 2013, 12:01 AM (112 Views)
Taneisha Links
There are eight virtues and one-hundred twenty levels per virtue with one-hundred points per level. To gain virtue points, one must go to the virtue's shrine and meditate. As your main virtue levels, the armor that you get from the beginning will also level up. You get zero stats at start but each time you level the stats associated with your race and profession will increase by one point. Starting at level thirty, every ten levels you gain with your main virtue, you gain five points and a title. There is a 'secret' level one-hundred twenty-one that is only granted when all eight virtues are at maximum level. When all of your virtues achieve level one-hundred twenty-one your virtue armor will evolve into infinity armor.

When your character has been accepted, you gain a virtue stone that, when used, will transport you to its shrine. To get a virtue stone for each of the other seven virtues, you must meditate at their shrines for a total of twenty hours per virtue.

You may meditate for twenty hours per day; five hours at a time, with a one hour break in between each setting.

For each hour you meditate at a shrine, you get one point. If the virtue matches your deity, magic, birth cycle or spirit protector, you get an additional point per hour you meditated at its shrine. You can also get an extra additional point if the time of the birth cycle matches the virtue you are trying to raise.


Titles
No Title 29 or below
Neophyte 30
Novice "Follow" 40
Apprentice 50
Journeyman 60
Expert 70
Adept "Seeker" 80
Master 90
Grandmaster 100
Elder 110
Legendary "Knight" 120


- SUBJECT TO CHANGE -
Edited by Taneisha Links, February 4 2013, 07:10 PM.
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Taneisha Links
Everyone has a rank in each of the eight virtues. These ranks range from 1 to 5. Most in society have a rank of 1 to 3 for all virtues. Acting in a manner consistent with the virtues increases your ranks, while behaving in selfish, cruel and generally villainous ways reduces them.

Those who make rank 5 in a particular virtue, and then spends at least one day in meditation and contemplation at that virtue's shrine, is said to have achieved partial in that virtue.

A character who attains partial in all of the virtues deriving from one of the three principles also gains the benefits.

Type changes to "outsider", with the native subtype. No longer suffers from aging.
Low-light vision and darkvision with a range of 60 feet.
Continuous air walk as a spell-like ability.

Those who fall below rank 5 in a virtue in which they are a partial loses their status as such. Any special abilities or benefits gained are lost as well. One must atone for misdeeds before attempting to regain back former status.
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