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Technical Reports Section; Opening Tech levels and future improvements.
Topic Started: Jun 10 2014, 11:08 PM (51 Views)
Empire_Reformed

Communications Technology: 1
Defense Systems: 2
Diplomacy: 1
Ground Weapons: 1
Hyperdrive: 1
Industrial Technology: 1
Intelligence: 2 Turn 2 Allocation-> 5
Sensors: 1
Starfighter Weapons: 1
Starship Weapons: 3 Turn 2 allocation-> 5
Sublight Engine Technology: 1
Edited by Empire_Reformed, Jun 24 2014, 03:07 PM.
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Empire_Reformed

Project initial- Shielding to all craft bereft of shielding. Cost- 0 RP (already approved and available)

Proposed projects- Walker Improvement program (not initiated yet)
Weapon Improvement (not started as of yet)
Composite-Reflective armor (Not yet started)

More to come upon later turns.
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