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Requirements: 90+ Combat Stats Team Cape 1
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| Range/Melee Style Gear | |
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| Tweet Topic Started: Oct 4 2012, 10:30 PM (110 Views) | |
| H0z | Oct 4 2012, 10:30 PM Post #1 |
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★★★★★
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Gear that is acceptable If ranging; All rangers must aim to obtain the following gear. The items that are asterixed are mandatory for all members & FAs if ranging during a fight. *Longbow Sight(s) *Green D'hide chaps *Adamant arrows; no excuse to be using anything but these Green D'hide Coif (charged) Green D'hide vambraces Gravite Shortbow ![]() The basic gear setup that's expected if range/meleeing during fights. items which can be changed are the following; -Amulet of Zealots can be switched for a power amulet or holy symbol, though Zealots is highly recomended. -Vambraces can be traded for rune gauntlets. (Leather gloves are not acceptable.) -Coif is not manadtory, but is highly recommended. -Gravite staff can be switched for a talisman staff. -Explorer's ring can be switched for ring of devotion if your explorer's ring is uncharged at the time of a fight. -Gravite 2H can be traded for any Gravite melee weapon, rune melee weapons are unacceptable. |
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Tha`Aslan @ SwiftIRC Sr. Member of Monochromatic Brazil • Retired Leader of Perception ![]() ![]() ✖ Mission Quality ✖ - Click Here! Forum Goals - Click Here! | |
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90+ Combat Stats
Team Cape 1
Operator For Further Assistance
MOTM







7:01 PM Jul 11