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Powers
Topic Started: Nov 8 2014, 03:28 AM (21 Views)
watch keeper
Administrator
[ * ]
Powers. What kind of powers are there in Sanctum? Below is a list of how the powers are divided.

ELEMENTAL (this includes: Fire, Water, Air)

PHYSICAL (STRENGTH Based)

SONIC (Sound Wave Based)

ALIEN (COMBO)

IONIC (ELECTRICAL BASED)

MYSTIC (Magic Based)

PSYCIC (Mind Based)


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ELEMENTAL

POWER NAME: Fireball

COST IN BATTLE: 3 points

REQUIREMENTS:

MAJOR: +3 SPEED

MINOR: +1 STAMINA

DESCRIPTION: The user channels their power to the palm of their hand, allowing them to throw it at a target like a baseball. Fireballs are not affected by gravity however, and can fly in a straight line indefinitely if nothing interferes with them.


POWER NAME: Thurmal Vision

COST IN BATTLE: 3 points

REQUIREMENTS:

MAJOR: +3 FOCUS

MINOR: +1 STAMINA

DESCRIPTION: The user can alter the way their vision works so that they see heat patterns, rather than on the visual spectrum. This can be useful for seeing in environments that have poor visibility, or for finding targets that have somehow masked their presence from normal sight.



Edited by watch keeper, Nov 9 2014, 01:36 AM.
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