Welcome Guest [Log In] [Register]
Locked Topic
Starting the Game/ Creating a Profile!
Topic Started: Jan 25 2016, 11:08 PM (26 Views)
Coolgamerjoseph
Member Avatar
"Give us our tears back!"

Starting Game
Number of People Per Game: 3 Real People
Each Player starts the game by creating a profile in which they state:
Name: The name of the Character
Age: The Age of your character. It should be something semi realistic for someone going to war in a more realistic medieval fantasy setting. At the very least about 14 years of age. Max Age is 55.
Birthday: Self Explanatory
Personality: Talk a little about the personality of your character.
Pokemon: What Pokemon you are.
Main Class: Each Player picks either Lord, Zeed Prince/Zeed Princess, or Tactician. Each Player can only pick one of each Class each and no players can pick the same Main Class.(So there cannot be two Lords in one Playthrough.) Your Main Class dictates where your character starts in the story.
Secondary Class: A secondary Class the player can reclass into with a Second Seal. The Classes that can be chosen are.
Mercenary
Cavalier
Fighter
Brigand
Oni Savage
Archer
Pegasus Knight
Wyvern Soldier
Myrmidon/ Samurai
Knight
Priest/Cleric/Shrine Maiden
Rod Knight/Trobairitz
Light Mage
Mage
Dark Mage
Thief
Outlaw
Ninja
Herb Merchant
Soldier/Lance Fighter
Manakete (Zeed Prince/Princess Exclusive)
Mánagarm (Lord Exclusive)
Bard (Tactician Exclusive)
Personal Skill: One Personal Skill can be chosen from the list when you make your character to be used.
Ambush Duty: If you attack an enemy that cannot counter-attack you, you will deal an additional 4 damage to your attack.
Ambush Reversal: If you are attacked by an enemy with a Hidden Weapon equipped, you will deal back half the damage received from the attack and will give them the same stat penalties you received as a result of her attack.

Arrogance: If your level is lower than the enemy (Level +20 if they are promoted and you are not), you will deal an additional 4 damage to his attacks.
Boy/Girl Lover: If you are the lead unit in a Pair Up with a character of the same gender as your supporting unit, you will deal 2 additional damage and receive 2 less damage.
Killer’s Instinct: If you initiates an attack on an enemy and kills them, your Strength, Magic, Skill, and Speed increase by 4 until the end of the player's next turn.
Lucky Soul: Increases your Critical Evade by 5 and all allies within a two tile radius of you have their Critical Evade increased by 15.
Mysterious Appeal: When you act as the support unit in a Pair Up, the lead unit's Hit Rate is boosted by 10, damage by 2 and damage received reduced by 2. However, the lead unit and the you must have at least a C support or higher to activate the skill.
Pick Up: If you are used on a map, on the 7th turn, you may pick up 3 random items based on your luck stat.
Prayer of Bonds: If you are a support unit in an Pair Up, if the lead unit receives a fatal attack, they have a chance, based on your Luck%, of surviving with 1 HP.
Scavenge: At the start of the player's turn, you have a chance to recover 10% of her maximum health based on your Luck stat as the activation rate.
Unlucky Soul: All enemy units within a two tile radius of you have their Critical Evade reduced by 15. You loses 5 to your Critical Evade.
Wicked Fantasy: If you are the lead unit in a Pair Up with a supporting unit of the opposite gender, you will deal 2 more damage and receive 2 less damage.
Best Stat: Choose which one is your Best Stat (HP,Strength,Magic,Skill,Speed,Defense, Resistance, or Luck). These will change your growth rates and starting stats.
Worst Stat: Choose which one is your Worst Stat. (HP,Strength,Magic,Skill,Speed,Defense, Resistance, or Luck). These will change your growth rates and starting stats.
Posted ImagePosted Image-

"I came all this way for you. If you disappoint me, I will never forgive you."- Beelzebub (DS2)
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Character Creation · Next Topic »
Locked Topic