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D&D 3.5 Sign-up -Closed-; Build a world, make a character.
Topic Started: Feb 7 2013, 04:13 PM (1,435 Views)
Sikle
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Hello and welcome.
I'm looking for players. Experience isn't necessary, but I've only played a few very short campaigns so it would be helpful.
Ideally I'm looking for 3-5 other individuals to join up for the first time around.

Dungeon Master duty can rotate around the group or just between a few individuals, we'll leave that open to discussion.

I'm rolling characters with 5d6 drop two.

If you're interested, sign up below and include your character sheet in a PDF format.

Edit: Okay, the pdf exceeds 200 KB by about... 600%
Save it and just send a copy to the DM when we get it hashed out. Feel free to post name, class, race and alignment.

Erikur Crowbane, Sorceror, Human, chaotic neutral.
Edited by Sikle, Feb 8 2013, 03:05 AM.
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MsPhoenix
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Hiya,

L'Wren Foe, Cleric, Human

Looking forward to a rousing round of DnD :D

Edit: I'm Chaotic good btw :) and now for your daily facepalm I give you... Psyduck >>> :psyduck:
Edited by MsPhoenix, Feb 8 2013, 03:06 AM.
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Jiven
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I might be interested, but I have absolutely no experience with D&D whatsoever.
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Sikle
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I've played in all of one short lived campaign. Experience isn't really a requirement.
Do you have any of the books?
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Jiven
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Nope! :3
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lord geryon
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I accidentally the whole thing.
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You can find whole collections if you look for em. Just saying.
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Maelgrim
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Any House rules/book restrictions people should know about?

I come from a table thats fairly lax regarding properly vetted home-brew so I'd just like to get some guidelines set down before I roll a character concept/class combo that people don't want in the game.
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Sikle
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If I can find it in the books, I'm cool.
If it's not in the books but you explain it well enough to pass a diplomacy check...
Sorry. If it sounds like a fun addition and doesn't break the world any more than a wizard with a little imagination, I'm still cool with it.
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Maelgrim
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Thats my approach to things; if it doesn't destroy the challenge and everyones happy then its good.

The following link contains the work of one of my favourite homebrewers and is pretty much the extent of what I generally use.
Regardless of what is used in the game I suggest taking a look just so this guy gets some more attention.
http://www.giantitp.com/forums/showpost.php?p=6634147&postcount=52
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Chibi-Reaper
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Likely to what by a wha?
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Might be interested.

Don't really want to DM, though. Extent of stuff would probably be doing things that either work out masterfully, or result in my horrific and agonizing demise. Or I could just roll averagely and be boring, to some degree.

Watch me roll up an evil catgirl cleric with necromancy perks and name her 'Orin'. FULL. 2HU. NERD BULLSHIT.

Of course, experience is limited to a brief couple of sessions where there was basically nobody else, and this one CoC game where I kept killing and driving off monsters with a normal fire-axe somehow. Also released an ancient evil from its imprisonment, not sure on details, I don't think I got the full story since the thing was never finished, but yeah, accidentally a bunch of people with that, most likely. So inexperience.
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Border42
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Fish out of gap.
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All I know, is if I ever played DnD, I would inevitably role Cleric, and try to find this old homebrew I had seen once about making a Cleric dedicated to the worship of Yukari. It had a domain based around boundarys that got stuff like Dimension Door and everything.

I still might be interested though.

[Edit] And yay. Making this post inspired me too finally get around for actually searching for said homebrew. It was absolute hell to find and involved using the Wayback machine to find the post, (which got deleted), that originally linked to it, and remembering the site to use the Wayback machine in the first place... blergh.

Border of Phantasm

[Edit 2] What. Am. I. Reading. My grammar in this post was just randomly horrible. Edited it a bit.
Edited by Border42, Feb 8 2013, 01:31 AM.
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Jiven
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lord geryon
Feb 7 2013, 08:00 PM
You can find whole collections if you look for em. Just saying.
Somehow, I am not surprised.
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SolipsistSerpent
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Hm... I've DM'd a few times, mostly 3.0, 3.5, and Pathfinder. I find my style tends to veer between hack and slash and dark comedy, especially when running things for an evil party, though your mileage may vary on the comedy aspects ( I had a friendly Cleric of Urgathoa, goddess of Undeath and Gluttony with Profession Cook once, who used Animate Dead: Skeleton as a deboning tool. You didn't ask what was in the chili-- but it tasted extremely good).

I've never tried playing by mail before. It might be interesting but I really don't have time to do any DMing right now.

EDIT: And as someone who has done a decent amount of DMing I want to say right now that you're probably best putting alignments in these posts and settling on a 'theme' for your campaign right off the bat-- even before character creation. Basically "good-guys", "mostly neutral guys", or "bad guys". If you go with the last, remember that working together to accomplish a goal is still the smart strategy for a successful evil-doer and the guy who backstabs everyone else all the time ends up without adventuring companions. Running a good or neutral campaign is usually easier for the inexperienced.
Edited by SolipsistSerpent, Feb 8 2013, 03:19 AM.
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Sikle
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Good idea, thanks for the tip.
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Maelgrim
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Yeah, if possible I'd also suggest adding or requiring people to give their character and/or group a definitive 'goal' having something concrete to work towards can really focus a group especially if its something that they've agreed upon together.
Of course multiple motivations can really carry a game forward if they come into conflict with each other but can also cause a lot of headaches for the DM.
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Sikle
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In the future I'll remember that, and will try to remember that as a point of discussion if/when we get enough players, but this right now is just a casting call. We'll worry about specifics once we're done worrying about players.
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Garahs
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What kind of playing schedule are you thinking? And what level to start as? I ask as I'd like to play, but I have work and MMO obligations.

Also, my first choice would be a copper dragon wyrmling wizard, but I'm flexible enough to play almost anything needed.
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HighMongrel
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I'm interested, never done it on a forum though. Any opinions on third party books? Not splat books but things by green ronin, mongoose publishing, or bastion press.

Also, a helpful link for those without any books that don't want to download them

http://www.d20srd.org/

And a collection of OGL feats

http://g-sanc.net/game/nbofeats012.html
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Border42
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Welp. Now that someone has actually posted a link, (that I didn't have to find), I'm actually pretty interested in doing this, whether or not you let me play a cleric with desired homebrew diety/domain. :P

I'm just honestly not sure where to begin. I suppose reading the links would be a good start, but what do you mean be character sheet? Where would I find one? And other, similar questions.
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Sikle
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This is the character sheet I use, opening it with Foxit PDF reader allows you to edit the values and automatically inputs your stat modifiers into your skills.

I'll treat third-party the same way I treat homebrew, just give us a full explanation or link us to the rule/edit in question.
The last campaign I did involved us fighting a boatload of goblins. Not really too fun when you have to post every attack, initiative and hp value, not to mention keeping track of it all but unless I DM, I'll leave the scenario planning to whomever wants to give it a shot.
Attached to this post:
Attachments: D_D_CS.7z (183.06 KB)
Edited by Sikle, Feb 8 2013, 04:28 PM.
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HighMongrel
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Normal character sheets can be found here

http://www.wizards.com/default.asp?x=dnd/dnd/charactersheets

but you may want to look for an editable one. Pretty sure these ones are meant for printing.

Edit:Ninja'd by a more useful sheet
Edited by HighMongrel, Feb 8 2013, 04:23 PM.
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Border42
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Sikle
Feb 8 2013, 04:21 PM
This is the character sheet I use, opening it with Foxit PDF reader allows you to edit the values and automatically inputs your stat modifiers into your skills.

I'll treat third-party the same way I treat homebrew, just give us a full explanation or link us to the rule/edit in question.
The last campaign I did involved us fighting a boatload of goblins. Not really too fun when you have to post every attack, initiative and hp value, not to mention keeping track of it all but unless I DM, I'll leave the scenario planning to whomever wants to give it a shot.
I posted a link to the deity I wanted to run a cleric of in an edit of my earlier post. But I'll repost it here for convenience's sake.

http://www.giantitp.com/forums/showthread.php?t=167132

The domain might be a bit over the top... It seems that getting a new fairly useful spell at every spell level, along with a pretty awesome innate (or what I think is awesome) ability is a bit beyond what the other domains get.

[Edit] Or maybe it isn't. Actually looking at what Clerics get, it comes to my attention that Neverwinter nights (my only exposure to DnD) massively nerfed Cleric domains.

And thanks for the character sheet. I'll look into filling it out, and will request further information as needed.
Edited by Border42, Feb 8 2013, 04:39 PM.
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Sikle
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Here's an example of a character sheet that's been filled out. If anybody has any questions, just ask. I had a lot of help from a few friends to understand just the mechanics, and I still have to look up a lot of things that I end up forgetting.

Edit: I took a loot at her earlier. She offers a lot of useful spells, but nothing outrageous, over the top or anything like that. So yeah, she's good.
Attached to this post:
Attachments: Erikur_Crowbane.7z (186.69 KB)
Edited by Sikle, Feb 8 2013, 04:37 PM.
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Border42
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Fish out of gap.
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Sikle
Feb 8 2013, 04:34 PM
Here's an example of a character sheet that's been filled out. If anybody has any questions, just ask. I had a lot of help from a few friends to understand just the mechanics, and I still have to look up a lot of things that I end up forgetting.

Edit: I took a loot at her earlier. She offers a lot of useful spells, but nothing outrageous, over the top or anything like that. So yeah, she's good.
Good to hear. I realized it probably wasn't that bad around the time I actually looked at the Cleric domains. In NwN, even the magic domain only got 5 spells, and didn't even get an innate ability iirc.

And Excuse me if I'm misunderstanding things, but I didn't think sorcerer's were allowed to learn turn undead, or gain domains. Sorry if it's a silly question, but my only experiance with DnD I've already stated was rather... Limited.
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Sikle
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They can't. It's a quirk of the file, however, that it automatically puts your Charisma modifier in the turn undead column.
A sorceror learns a few spells from a limited selection pool, and they can spontaneously cast any of those spells a certain number of times per day.
A cleric has to prepare what spells they want to cast during their hour of meditation, and they get an extra spell slot to cast one of their domain spells.
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Chibi-Reaper
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Likely to what by a wha?
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Sikle
Feb 8 2013, 04:21 PM
This is the character sheet I use, opening it with Foxit PDF reader allows you to edit the values and automatically inputs your stat modifiers into your skills.

I'll treat third-party the same way I treat homebrew, just give us a full explanation or link us to the rule/edit in question.
The last campaign I did involved us fighting a boatload of goblins. Not really too fun when you have to post every attack, initiative and hp value, not to mention keeping track of it all but unless I DM, I'll leave the scenario planning to whomever wants to give it a shot.
Boat load of goblins.

Nobody thought of sinking their boat, putting a hole below the water-line of the hull?
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EnderofWorlds
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Snow Fairy and Winter Saint
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So...I've never played D&D before; but I'm kinda interested, so lemme just read the rulebooks over the weekend, and I'll probably join in too.
Edited by EnderofWorlds, Feb 8 2013, 09:45 PM.
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Guile
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Chibi-Reaper
Feb 8 2013, 09:07 PM
Boat load of goblins.

Nobody thought of sinking their boat, putting a hole below the water-line of the hull?
I suspect this was a metaphorical boatload, although you'd be surprised how often DnD groups fail to think outside the box.

... Hm. Goblin pirates. That actually sounds pretty awesome.
Edited by Guile, Feb 9 2013, 01:07 AM.
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Jiven
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Well, after beginning reading the Players' Handbook, I might be beginning to understand why the Wizard are considered the biggest badass in D&D. They get the best toys.
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Guile
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Jiven
Feb 9 2013, 06:34 AM
Well, after beginning reading the Players' Handbook, I might be beginning to understand why the Wizard are considered the biggest badass in D&D. They get the best toys.
A well-made fighter can kill something really, really good.

A well-made wizard restructures the cosmos.

A well-made druid or cleric does both.
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Sikle
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So far as a schedule goes, post whenever you can. I'm very available during the week but I spend the weekend with my girlfriend. Just so long as you can dedicate maybe a half an hour a day, three days a week, assuming everyone's schedules all line up that much. Otherwise just post what you can, when you can. That's the joy of posting on forums instead of doing things in real life.
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Shouryuu
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Interesting. I'm sort of interested but i'm practically a newbie at this.
I'm thinking of rolling a totemist although the natural attack rules confuse me a bit.
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Sikle
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Base Attack Bonus (BAB) is your chance to hit. When you roll to see if you hit what you're aiming at, you add on the BAB to what you rolled against your opponents Armor Class (AC) if you match or surpass their AC, you hit them.
When your BAB gains a second number, it means you gain a second strike to your attack. So you roll to see if you hit, you succeed. You roll for damage for that hit. Then you roll again, this time adding the second BAB instead. This caps out at four total hits for classes that are focused on martial combat.
Edited by Sikle, Feb 10 2013, 07:22 PM.
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Shouryuu
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Err... Natural attacks not normal combat. The rules for natural attacks are somewhat different i believe.
That said, i'm rethinking the choice to go totemist.
Maybe i should try a easy to play class first like warlock or dragonfire adept before trying something trickier like totemist or binder.

Also do we use the standard rules for wealth and what stuff are we allowed to have in our starting equipment?
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HighMongrel
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Totemist was a fairly record intensive class from what I remember. First time should probably be something simpler yeah. Could be fun either way though.

Anyways, I'm thinking of rolling up an orc, 5d6-2d you said right? Are you sure of that, cause point buy might be better for an online group, if only for balance. Also, if it's kept at rolling, free attribute assignment y?n?
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Sikle
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Ah, sorry.
I just used normal wealth at level one, found on page 111 of the players handbook. Any variants usually have a notation saying Starting Gold: Same as so and so class in the PH.
You can purchase whatever you can afford. Whether or not it's useful is up to your imagination.

Alright, I'm looking at point-buy system. I don't really see any issue with it, it's just not something I'm familiar with. I'm personally preferential to rolling, and 5d6-2d is geared towards higher average rolls.
Tell you what, we're going for above average characters so you can either
Roll 5d6-2d, free assignment (I've read the rules of DnD hardmode once, and only once)
Or
You can do point buy at the 32 point limit using the pathfinder calculator found here.
Edit: Note that I didn't just pull the figure out of a hat, I read it here and gave it a quick test to check balance/cost and it came out about right.
Edited by Sikle, Feb 10 2013, 08:40 PM.
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HighMongrel
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Alright rolled it first to see what I'd get

5d6+0
6,3,5,6,1+0 = 21

5d6+0
5,3,1,3,6+0 = 18

5d6+0
3,4,5,1,2+0 = 15

5d6+0
1,5,6,6,3+0 = 21

5d6+0
3,5,3,6,3+0 = 20

5d6+0
4,6,4,6,6+0 = 26

So 12, 14x2, 17x2, 18
I'll start building now, level one, orc, chaotic neutral. I'll probably edit in the character sheet when I'm done.

Btw the rolls are from SRD dice bag, not sure if there's a more reliable one to use in forum rolls.
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Scope
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Use the BBCode in this. http://if.invisionfree.com/topic/5079712/1/

Basically [roll]5d6+0[\roll], but with the slash reversed.

Example;
[result]18&2:2:5:4:5,5d6,0,18&5d6+0[/result]

[result]20&3:2:6:3:6,5d6,0,20&5d6+0[/result]

[result]19&5:6:6:1:1,5d6,0,19&5d6+0[/result]

[result]17&2:3:1:5:6,5d6,0,17&5d6+0[/result]

[result]14&6:2:4:1:1,5d6,0,14&5d6+0[/result]

[result]22&3:4:4:6:5,5d6,0,22&5d6+0[/result]
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HighMongrel
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Thanks scope, will be useful when/if this gets off the ground. Anyways, character sheet's too big, but basically Sukk Ibu, Orc battle sorcerer, CN.

Slight expy may be incredibly obvious

How did you save yours so small? wait, compression nvm
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Attachments: Sukk_Ibu.7z (186.89 KB)
Edited by HighMongrel, Feb 10 2013, 11:22 PM.
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Shouryuu
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Rolled up these stats
5d6+0
4,4,4,6,1+0 = 19

5d6+0
6,6,4,6,1+0 = 23

5d6+0
5,3,5,5,6+0 = 24

5d6+0
5,2,6,6,6+0 = 25

5d6+0
4,3,6,3,1+0 = 17

5d6+0
1,6,4,3,1+0 = 15

So I have 14, 18, 16, 18, 13, 13

Gonna roll a warlock.
Vidalia Campbell, Female, CN
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Sikle
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Holy! You may as well just rename Sukk into Truck with how hard he can hit.
The joy of being an orc, heh.
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HighMongrel
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Oh, it'll get better, with the build I have set out I'll be sitting around str 46 by level 20. It's actually a based on a build I made a while back. All SRD too.

Wait no, 48.
Edited by HighMongrel, Feb 11 2013, 03:39 AM.
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Sikle
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Well, it's looking mostly like we're gonna have a party of chaotic neutral/good spellcasters, mostly arcane.
This is either gonna be really fun, or micro-management hell.
We've still got room for one or two more people. As a note to anyone else looking to join, you don't need to follow the above convention. If you want to be a lawful-good paladin, make a lawful good paladin and play it in character. It'll add a little spice to the party dynamic if everybody isn't similar.
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Maelgrim
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Ideally I'd like to play Adah Seke a human Solar hero as I've been dying to try that class for a while now but if that doesn't pass muster I've got Sturm Der Bronzeherzog, warforged crusader/bard or Govannon Silverbrow, Dragonborn water orc Barbarian.

For those confused natural weapons work thus; You have one primary natural attack which us usually noted in the attacks description (most often a bite) this attack gets your full str bonus to attack and damage.
Secondary natural attacks (generally claws, tail-slaps and the like) only get half your str bonus to attack.
Unlike regular attacks you do not get extra natural attacks for a high BAB rather those attacks you do have (example 1 bite, 2 claws) are always made at the full sum of your BAB+ relevant stat for primary natural weapons and the same-5 for secondary natural weapons. (This penalty can be reduced with the multiweapon fighting feat.)
Because of this many builds revolve around gaining as many natural weapons as possible and becoming the bastard son of Cuthulu and a blender.

Hope that helps.
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Jiven
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Huh, let me today to create my chaotic/neutral character, okay ?
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Maelgrim
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So what level are we planning on starting at?
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Sikle
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I'm thinking five, and starting out in something of a metropolitan area, maybe.
EDIT: You know what, yeah, I think that sounds pretty good.
Alright, everyone, if you've already made a character just tack on the extra four levels and give yourselves 9000 GP. That's the average wealth a level 5 character has according to table 5-1 on page 135 of the DM Guide.
You are, obviously, welcome to spend that money on whatever your character wants, but be warned that you'd best purchase whatever magical items you want now, as I'm not going to make it easy to get them in the city.
Possible yes, easy no.
Edited by Sikle, Feb 12 2013, 06:15 PM.
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Maelgrim
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Okay, I'll stat up a level 5 solar hero.

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HighMongrel
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Cool, I'll level myself then
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Maelgrim
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Since most everyone is taking a caster I'm going to buck the trend a bit and build a brick; my Solar Hero might not be able to throttle the cosmos but he'll hit HARD and be pretty damn hard to kill.
That and we won't be totally gimped in an antimagic field.
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