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Pokemon Stuff
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Topic Started: Feb 28 2014, 10:57 PM (92 Views)
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Face
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Feb 28 2014, 10:57 PM
Post #1
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Anatomy of a Card
Species Type Damage Morale Ability
Activity: -Special 1 -Special 2 -Special 3 -Special 4
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Face
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Feb 28 2014, 11:15 PM
Post #2
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Bulbasaur Grass/Poison Damage: 1 Grass Morale: 50 Overgrow: When Morale is low, Bulbasaur's Grass Damage is doubled.
-Leech Seed: Increases Morale 8% each turn for 8 turns -Vine Whip: Deals 3 Grass Damage. -Sleep Powder: Puts a target to Sleep. -Solar Beam: Shuffle Bulbasaur. Deal 5 Grass Damage to target. | Ivysaur Damage: +1 Poison Morale: +20
+-Razor Leaf: Deals 2 Grass Damage to target x2 +-Growth: +1 Grass Damage to target Grass-Type. +3 Grass Damage if under Sun. | Venusaur Damage: +1 Grass Morale: +35
+-Petal Dance: +3 Grass Damage to Grass-Type for 2 turns. +-Synthesis: Remove Statuses from target Grass-Type. +25% Morale if under sun. | |
Edited by Face, Feb 28 2014, 11:18 PM.
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Face
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Feb 28 2014, 11:34 PM
Post #3
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Charmander Fire Damage: 1 Fire Morale: 45 Blaze: When Morale is low, own Fire Damage is doubled.
-Ember: Deals 3 Fire Damage to target. -Smokescreen: Charmander can't be the target of attacks. -Metal Claw: +1 Steel Damage to target. -Flamethrower: +2 Fire Damage to target Fire-Type. Burns a target. | Charmeleon Damage: +1 Fire Morale: +20
+-Dragon Rage: Deals 3 Dragon Damage to target. +-Slash: Deal 3 Damage to target. Deal 2 Damage if opponent's morale is low. | Charizard Type: Fire/Flying Damage: +1 Fire Morale: +30
+- Heatwave: Deals 2 to each of opponent's Pokemon. +- Flare Blitz: Take 3 Damage. Deal 6 Fire Damage to target. |
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Face
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Mar 1 2014, 12:03 AM
Post #4
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Squirtle Water Damage: 1 Water Morale: 50 Torrent: When Morale is low, own Water Damage is doubled.
-Water Gun: Deal 3 Water Damage to target. -Withdraw: Morale of target will not decrease until your next turn. -Rapid Spin: Remove all Traps. -Skull Bash: Shuffle Squirtle. Deal 5 Damage to target. | Wartortle Damage: +1 Water Morale: 25
+- Protect: Prevent all Damage from 1 type this turn. +- Hydro Pump: Deal 5 Damage to target. -1 Water Damage this turn. | Blastoise Damage: +1 Water Morale: +40
+- Rain Dance: All Water-Types get +1 Water Damage for 5 turns. All Fire-Types get -1 Fire Damage for 5 turns. +- Flash Canon: Deal 4 Steel Damage to target. Damage to target cannot be prevented. |
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Face
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Mar 1 2014, 12:14 AM
Post #5
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Metapod Bug Damage: 1 Bug Morale: 50 Shed Skin: Statuses on Metapod only last 1 turn.
-Harden: Prevent 2 Damage until next turn. -Harden: Prevent 2 Damage until next turn. -Harden: Prevent 2 Damage until next turn. -Iron Defense: Prevent 4 Damage until next turn. | Butterfree Type: Bug/Flying Damage: +1 Bug Morale: +35 Compound Eyes: Butterfree's statuses cannot be prevented.
+- Confusion: Deal 3 Psychic Damage to target. +- Sleep Powder: Poison a target. +- Stun Spore: Paralyze a target. +- Sleep Powder: Put a target to Sleep. |
Edited by Face, Mar 1 2014, 12:29 AM.
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Face
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Mar 1 2014, 12:20 AM
Post #6
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Kakuna Bug Damage: 1 Bug Morale: 50 Swarm: When Morale is low, Kakuna's Bug damage is doubled.
-Harden: Prevent 2 Damage until next turn. -Harden: Prevent 2 Damage until next turn. -Harden: Prevent 2 Damage until next turn. -Iron Defense: Prevent 4 Damage until next turn. | Beedrill Bug/Flying Damage: +1 Poison +1 Bug Morale: +35
+- Twin Needle: Deal 2 Bug Damage and Poison a target x2. +- Pursuit: When an opponent's Pokemon is shuffled, Deal 5 Damage to target. +- Poison Jab: Deal 3 Poison Damage and Poison a target. +- Toxic Spikes: Litter the opponent's field with Toxic Spikes. |
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Face
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Mar 1 2014, 12:29 AM
Post #7
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Pidgeotto Normal/Flying Damage: 1 Flying Morale: 55 Keen Eye: Opponent's effects cannot prevent targeting.
-Gust: Deal 3 Flying Damage to target. -Whirlwind: Shuffle target. -Twister: Deal 1 Dragon Damage to each of the opponent's Pokemon. -Feather Dance: Target only deals half damage until your next turn. | Pidgeot Damage: +2 Flying Morale: +40
+- Roost: +25% Morale. Pidgeot deals 0 damage this turn. +- Mirror Move: Copy the opponent's last Attack. +- Tail Wind: For five turns, your Pokemon Attack during the turn they are played. |
Edited by Face, Mar 1 2014, 01:14 AM.
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Face
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Mar 1 2014, 12:59 AM
Post #8
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Rattata Normal Damage: 1 Normal Morale: 40 Run Away: Shuffling Rattata will not trigger opponent's effects.
-Sucker Punch: Deal 5 Damage to a Pokemon that entered the field this turn. -Pursuit: When an opponent's Pokemon is shuffled, Deal 5 Damage to target. -Hyper Fang: Deal 3 Damage to target. Until next turn, if that Pokemon would only deal 1 Damage, prevent it. -Super Fang: Deal 1 Damage for each Pokemon on the field to target. | Rattata Damage: +1 Normal Morale: +35
+-Crunch: Deal 4 Dark Damage to target. +-Double Edge: Take 2 Damage. Deal 5 Damage to target. |
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Face
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Mar 1 2014, 01:16 AM
Post #9
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Fearow Normal/Flying Damage: 2 Flying Morale: 70 Keen Eye: Opponent's effects cannot prevent targeting.
-Drill Peck: Deal 4 Flying Damage to target. -Roost: +25% Morale. Fearow deals 0 damage this turn. -Mirror Move: Copy the opponent's last Attack. -Pursuit: When an opponent's Pokemon is shuffled, Deal 5 Dark Damage to target. |
Edited by Face, Mar 1 2014, 01:17 AM.
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Face
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Mar 1 2014, 01:22 AM
Post #10
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Ekans Poison Damage: 1 Poison Morale: 45 Shed Skin: Statuses on Ekans only last 1 turn.
-Acid: Deals 2 Poison Damage. It cannot be prevented. -Glare: Paralyze target. -Screech: Damage cannot be prevented this turn. -Wrap: Target Pokemon cannot be shuffled and cannot gain morale for 5 turns. | Arbok Poison Damage: +1 Poison Morale: +40
+- Gastro Acid: Nullifies the ability of target Pokemon. +- Gunk Shot: Poison and deal 4 Poison Damage to target. |
Edited by Face, Mar 1 2014, 01:23 AM.
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