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| Season 38 - Week 3 - Bounder (c64) | |
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| Tweet Topic Started: 26 Apr 2015, 10:59 AM (426 Views) | |
| zaphod79 | 26 Apr 2015, 10:59 AM Post #1 |
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Like 69, but bigger
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Week 3 and we have HOW's nomination of Bounder for the C64 Lemon64 page : http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D356 ![]() ![]() ![]() Wikipedia page : http://en.wikipedia.org/wiki/Bounder_%28video_game%29 download link http://gamebase64.hardabasht.com/games/b3/BOUNDER1_01052_01.zip Scores to be in by 12:00 (Noon UK time) on Sunday the 3rd of May Final Scores: 1) 256046 - Dumple = 100.00 points 2) 197237 - Alexander_Had = 84.94 points 3) 196122 - Sputryk = 81.16 points 4) 144425 - a.j.green = 67.49 points 5) 140972 - HOW = 63.24 points 6) 91874 - DaLar = 50.08 points 7) 88917 - Jakuchu = 45.93 points 8) 88677 - necronom = 42.32 points 9) 54200 - Macias = 32.01 points 10) 45607 - Ralph Wiggum = 26.76 points 11) 44112 - deadpan666 = 22.90 points 12) 43302 - zaphod79 = 19.17 points 13) 40004 - Rassilon = 14.95 points 14) 37449 - Dr W = 10.88 points Edited by necronom, 3 May 2015, 11:10 AM.
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| deadpan666 | 26 Apr 2015, 11:22 AM Post #2 |
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44,112 This is a lot trickier than I remember it being, and a bit mean with the re-spawns sometimes. Got to be quick to grab a screenshot of the score too! |
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| HOW | 26 Apr 2015, 11:36 AM Post #3 |
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Hoping the score's not toooooo tricky to grab. Sorry, didn't think about that EDIT: Shit - It's a bit of a bugger. Happy to have it redrawn if it's too much of a pain. Seems ther's no Hi. Sc. table ? Edited by HOW, 26 Apr 2015, 11:53 AM.
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| a.j.green | 26 Apr 2015, 12:48 PM Post #4 |
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Its not easy...
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On WinVICE, if you press the Alt key, that pauses the game, allowing you to take a screenshot. |
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| necronom | 26 Apr 2015, 02:23 PM Post #5 |
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Para(lytic)Droid
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I was looking forward to playing this on the real thing, but it doesn't sound like I'll have time to take a pic with a camera. |
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| HOW | 26 Apr 2015, 03:03 PM Post #6 |
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Level 2......Can't remember if I ever got past it BitD 43032 |
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| zaphod79 | 26 Apr 2015, 03:31 PM Post #7 |
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Like 69, but bigger
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Okay - i've not had a chance to try but if people are having problems with score then post in here and we can re-draw |
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| a.j.green | 26 Apr 2015, 03:38 PM Post #8 |
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Its not easy...
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57006
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| a.j.green | 26 Apr 2015, 03:44 PM Post #9 |
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Its not easy...
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Can I just point out, btw, that I am NOT one of the authors of this game, despite the game credits! |
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| Sputryk | 26 Apr 2015, 08:12 PM Post #10 |
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55,794 Unfairly harsh, at times, especially when navigating through rocks - never did enjoy those stretches. And a tough memory challenge for the ?'s. |
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| Alexander_Had | 27 Apr 2015, 12:30 AM Post #11 |
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Love this game, hoping for a decent score this week! |
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| HOW | 27 Apr 2015, 08:50 PM Post #12 |
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89133 I do remember the later stages a little now ![]() Andy EDIT: By later...I mean Third
Edited by HOW, 27 Apr 2015, 08:51 PM.
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| Sputryk | 27 Apr 2015, 10:54 PM Post #13 |
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143,175 Horribly, horribly unfair at times. And if you respawn immediately infront of a wall, you rarely get an opportunity to bounce sufficiently to get out of the way without falling. Great game when the horrid areas are not in play, terribly infuriating when they are. |
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| Dumple | 28 Apr 2015, 02:53 AM Post #14 |
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56125 Quick score to make sure I get on the board. I love this game idea, but the learning curve is harsh... |
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| a.j.green | 28 Apr 2015, 01:08 PM Post #15 |
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Its not easy...
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143647![]() Helped by a 50K bonus on L3. Those fans on level 3 are a bugger. |
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| DaLar | 28 Apr 2015, 07:11 PM Post #16 |
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91,874 Level 3 / fans.. |
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| Alexander_Had | 29 Apr 2015, 04:01 PM Post #17 |
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195827 Level 4, hoping for a higher one if I get the time this weekend |
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| necronom | 29 Apr 2015, 06:02 PM Post #18 |
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Para(lytic)Droid
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41,542 I was hoping to like it more these days, but no. I still hate it. ![]() |
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| necronom | 29 Apr 2015, 06:10 PM Post #19 |
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Para(lytic)Droid
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88,677![]() |
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| Sputryk | 1 May 2015, 11:47 PM Post #20 |
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196,122 |
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| Dr W | 2 May 2015, 11:18 AM Post #21 |
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Hmmm....couldn't post a screenshot, so I attached it. 37,449 Edited by necronom, 3 May 2015, 11:05 AM.
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| Dr W | 2 May 2015, 11:18 AM Post #22 |
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Oh, screenshot actually did work. Nice. |
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| Dumple | 2 May 2015, 11:39 AM Post #23 |
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256046 Stage 2 is rough. After practicing that one a few times to learn the path through, I had a lucky run. Cute game idea, but aggravating. I hate the ponderously slow end-of-level sequence (slooowly scroll into a boring bonus level, sloooowly scroll back out), and sometimes recovery from losing a life feels very unfair. |
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| Alexander_Had | 2 May 2015, 05:51 PM Post #24 |
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197237 Minor improvement but coudn't break 200 Edited by Alexander_Had, 2 May 2015, 06:03 PM.
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| Alexander_Had | 2 May 2015, 05:54 PM Post #25 |
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Argh! Somehow mixed up my screen captures. Don't think I can find it so consider my previous post invalid Edit: did find it but was larger than 200kb so had to crop it quite heavily to take it down below maximum upload size. Any tips on easy shrinking? Edited by Alexander_Had, 2 May 2015, 06:05 PM.
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| a.j.green | 2 May 2015, 07:00 PM Post #26 |
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Its not easy...
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I'd just load it into any image editor and reduce the picture size - even a 50% reduction can make a significant change in image size. Either that, or crop the page so it shows the score (don't know if this is allowed within the group rules, though) |
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| Ralph Wiggum | 2 May 2015, 07:20 PM Post #27 |
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45,607 |
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| Sputryk | 2 May 2015, 08:52 PM Post #28 |
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Use Photobucket, and post image as a link. Size is then irrelevant. And well played both Dumps and Had. Don't know if I have it in me to try again. Edited by Sputryk, 2 May 2015, 08:53 PM.
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| a.j.green | 2 May 2015, 09:28 PM Post #29 |
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Its not easy...
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144425![]() Marginal improvement. That's it from me this week. |
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| HOW | 2 May 2015, 09:58 PM Post #30 |
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140,972 |
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| zaphod79 | 2 May 2015, 10:12 PM Post #31 |
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Like 69, but bigger
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43302
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| Macias | 3 May 2015, 01:07 AM Post #32 |
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38,040 |
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| Rassilon | 3 May 2015, 07:53 AM Post #33 |
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40004 Just to get one in. |
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| Rassilon | 3 May 2015, 09:18 AM Post #34 |
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I was just having "one more go" and I somehow ended up with infinite lives! It's just playing itself now... No sign of any end to it! Just posting a screeny out of interest, not an official submission... |
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| Macias | 3 May 2015, 09:19 AM Post #35 |
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44,089 |
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| Macias | 3 May 2015, 09:41 AM Post #36 |
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54,200 |
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| Jakuchu | 3 May 2015, 10:26 AM Post #37 |
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88,917 |
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| zaphod79 | 3 May 2015, 11:00 AM Post #38 |
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Like 69, but bigger
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If you downloaded via the link at the top on the first post it has a trainer and one of the options is to not lose lives |
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| Alexander_Had | 3 May 2015, 11:05 AM Post #39 |
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Thanks for the suggestions it'll be good to have options next time. I know the feeling Sputryk - while I truly enjoyed revisiting the game this week, those post-death placements are like tiny despair bombs in my brain |
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| markopoloman | 3 May 2015, 05:08 PM Post #40 |
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Bites
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Bollix. Having a torrid time at work and not had a chance to play this week. Either at work or completely knackered from being at work all the bloody time.... AND it was a C64 game that I love.
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bounder.jpg (35.48 KB)
I was looking forward to playing this on the real thing, but it doesn't sound like I'll have time to take a pic with a camera.








8:21 AM Jul 11