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Summer Season 2010 - Unusual game; Motos (MAME)
Topic Started: Jun 27 2010, 10:59 AM (423 Views)
merman
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Retro Survival Ed
Hello Motos! Merman's pick of an unusual game is a cross between platformer and puzzle game.

MAME ROM motos

Quote:
 
Motos (c) 09/1985 Namco.

The object of the game is to bump your enemies - space bugs - off the solar base using Motos, your ship. When you bump all of them off, you move to the next base or round. If Motos is knocked off the base, you lose one life. The game is over when you lose all your lives.

You can collect power parts or jump parts lying on the solar base by simply having Motos touch them. The collected parts will be displayed in the lower left corner of the screen and you can use them in the next round. Motos can be outfitted with no more than 7 power parts; the more power parts added, the more powerful Motos is. However, Motos can only be outfitted with only 1 jump part per round. With a jump part, Motos can jump over two squares by moving the joystick in the desired direction and pressing the Jump button. One jump on a square cracks the square and a second jump in the same spot makes a hole in the solar base.

You can outfit Motos with these parts in the Power Parts or Jump Parts screen displayed at the beginning of each round. Select the number of parts you want by moving left and right with the joystick, and lock them in place by pressing the Jump button. You can use the selected parts for one round only; they will not be available in subsequent rounds.

Linger too long on the playing field and Shooting Stars will begin to fall periodically onto the solar base. The Stars are aimed at Motos, and when they miss they crack a square or break a hole in the solar base (like they do to the base behind the Motos logo in the attract mode's title sequence).



Klov page : http://www.arcade-museum.com/game_detail.php?game_id=8762

Posted Image

Scores to be in by 12:00 on **Sunday the 8th of August**

Final Scores :

1) 47200 - Geenius = 100.00 points
2) 43300 - necronom = 92.02 points
3) 37300 - Merman = 81.82 points
4) 33100 - A.J Green = 73.53 points
5) 27400 - Invisible = 63.64 points
6) 21600 - Deadpan666 = 53.65 points
7) 21500 - Clarance = 49.70 points
8) 21000 - redcrayon = 45.32 points
9) 20000 - Supermario = 40.42 points
10) 18000 - meaty70 = 34.45 points
11) 17000 - Dam = 29.55 points
12) 17000 - HOW = 25.70 points
13) 7800 - Zaphod79 = 12.11 points
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Invisible
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10,400

I like this could be a keeper!


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Attachments: moto0001.png (1.85 KB)
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supermario
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Hmm - what do the fire buttons actually do ?
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zaphod79
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Like 69, but bigger
supermario
Jun 27 2010, 08:20 PM
Hmm - what do the fire buttons actually do ?
Select power ups if you have them and jump (once) if you have a jump unit - added some details onto the first post

7800

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Invisible
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15,800
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Attachments: 0001.png (1.39 KB)
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necronom
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Para(lytic)Droid
18,000

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Geenius

26800 - frustrating game
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merman
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Retro Survival Ed
It was the Llamasoft Lleague that introduced me to this, didn't even realise there had been a home computer version thanks to Mastertronic...

37300

(Round 11)
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Attachments: 0004.png (3.83 KB)
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supermario
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18,000

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meaty70
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18000
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a.j.green
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Its not easy...
merman
Jul 1 2010, 11:08 AM
It was the Llamasoft Lleague that introduced me to this, didn't even realise there had been a home computer version thanks to Mastertronic...

37300

(Round 11)
I actually prefer the Speccy version to this one - it's slightly more forgiving, but this is still a great game.
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necronom
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Para(lytic)Droid
25,900

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Dam
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17,000
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Attachments: moto.jpg (48.62 KB)
Edited by Dam, Jul 5 2010, 07:45 PM.
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Invisible
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Dam
Jul 5 2010, 07:45 PM
17,000
Spookily, I also have 17,000 :crazy: :crazy: :crazy:
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a.j.green
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Its not easy...
Invisible
Jul 6 2010, 01:45 AM
Dam
Jul 5 2010, 07:45 PM
17,000
Spookily, I also have 17,000 :crazy: :crazy: :crazy:
Even more spookily...I don't

15700

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supermario
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All the best players have 18,000 :D
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Invisible
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22,300 :rock:
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Attachments: 0005.png (3.18 KB)
Edited by Invisible, Jul 8 2010, 01:29 AM.
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zaphod79
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Like 69, but bigger
Scores updated
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Invisible
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27,400

Giant Balls? how do you beat them?
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merman
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Retro Survival Ed
Quick hint for the giant balls

Spoiler: click to toggle
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Invisible
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merman
Jul 9 2010, 11:18 AM
Quick hint for the giant balls

Spoiler: click to toggle
Spoiler: click to toggle
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clarance
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21,500
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merman
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Retro Survival Ed
Scores updated with just four weeks left
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a.j.green
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Its not easy...
19000

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redcrayon

21000

This is an awesome game! I had never heard of it before the summer season.
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Attachments: Motos_highscore.png (217.97 KB)
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a.j.green
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Its not easy...
33100

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merman
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Retro Survival Ed
Scores updated
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deadpan666
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21,600

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Love this game, even though it frustrates the hell out of me..... :)
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merman
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Retro Survival Ed
Scores updated, 5 days to go
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necronom
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Para(lytic)Droid
26,200

A very slight improvement.

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necronom
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Para(lytic)Droid
27,100

I haven't managed to get past Level 9 yet.

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necronom
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Para(lytic)Droid
43,300

That's better! :rock:

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zaphod79
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Like 69, but bigger
Scores updated A little over 24 hours to go
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supermario
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How come I've got less points than meaty with the same score.... ?
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Geenius

I thought it ended at 12pm today. Ah well, the extra time allowed for this surprise score for me.

A joypad is so much easier that a keyboard!

47200
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Attachments: motos_47200_geenius.png (2.59 KB)
Edited by Geenius, Aug 7 2010, 09:26 PM.
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zaphod79
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Like 69, but bigger
supermario
Aug 7 2010, 08:15 PM
How come I've got less points than meaty with the same score.... ?
Dont worry - you'll have the same points at the end of the week

FAQ point 16 http://s11.zetaboards.com/RetroLeague/topic/474804/1/#new

Quote:
 
16) I scored the same as someone else but I've a different number of points... why ?

If you score the same as someone else you will *both* receive the same number of points , however when doing the totals through the week its often easier just to leave 2 players in the table (because chances are you will update your score during the week). For the final scores at the weekend they should all display the correct amounts , if you see a problem with your (or anyone elses) score then let one of the mods know.

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HOW
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Here's a token 17000 score

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Wish I'd played it a little more - A quirky little game :)
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supermario
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20,000

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