Ar tonelico fan site forums.
| The Collector's Log ~ Item Information on the fly; In here, you'll find the information regarding the items found through the RP | |
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| Tweet Topic Started: Jun 18 2013, 11:16 PM (284 Views) | |
| Post #1 Jun 18 2013, 11:16 PM | Sonwe |
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Hello to The Collector's Log Omniglass Function! Here you shall find all information about the items you have and had as long as we have said information on the database. If we do not possess the information, you are free to make an entry for it, as long as the entry is reliable. Items are listed categorically and alphabetically. [anchor]indx[/anchor]Bellow is the Index for easier browsing:
Edited by Sonwe, Jun 19 2013, 04:50 PM.
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Bow down and let's get with it.♥♫ *wink*
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![]() People are paid to do Lolita Sonwellia's dirty work.~♥ Thanks iruje for the sprite and Geiky for making it into an avie. ![]()
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| Post #2 Jun 18 2013, 11:17 PM | Sonwe |
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[anchor]wpn[/anchor]Weapons [anchor]sblades[/anchor]Small Blades Blades of small size, it includes pocket knives, knives, daggers, push daggers. It is suitable for fast fighters, as they allow easy, fast and swift movements, while permitting easy evasive moves. They are also great for a stealthy approach. Great to be dual wielded with another weapon.
[goto=indx]⤒ Return to Index[/goto] [anchor]1blades[/anchor]One-Hand Blades This category includes blades that can be wielded with one hand, most commonly swords. They are great for close-quarter combat as they are balanced in power and speed, while still being nice for defending.
[goto=indx]⤒ Return to Index[/goto] [anchor]2blades[/anchor]Two-Hand Blades Blades so heavy that cannot be wielded single handed. They include greatswords, longswords, among others. Due to their weight, they are incredibly powerful, but not very fast.
[goto=indx]⤒ Return to Index[/goto] [anchor]pole[/anchor]Poles & Spear Poles and Spears are great for a safe fight, as they allow a secure distance between the fighters. While poles are not as damaging as spears, they make up for their speed.
[goto=indx]⤒ Return to Index[/goto] [anchor]wand[/anchor]Wands & Staves Weapons whose sole purpose are to enhance the user's magic. Wands can be wielded with one hand, magic can be channeled through them to direct attack which will always come with an special effect. Staves however are meant to enhance the user's magical power, being usually more powerful magically than wands, but not all staves will give a special effect when used for attacks and they must be dual wielded. Wands are perfect to be used in conjunction with a Grimoire.
[goto=indx]⤒ Return to Index[/goto] [anchor]book[/anchor]Scriptures & Grimoire Books and Grimoires are never meant to be used to attack, as they'll fall apart and lose their effects. Scriptures are ideal for the Forgotten, as they usually boost the Forgotten Abilities. Grimoires are for the magic users, as some may come with some spells in it that can only be used when the book is at hands. [goto=indx]⤒ Return to Index[/goto] [anchor]axe[/anchor]Axes & Hammers Axes and Hammers are one hand weapons who rely on brute force to employ damage. They completely ignore the enemy's armor but are not very good at speed. Axes are also superb in attack power, faster than hammers but do not ignore the armor.
[goto=indx]⤒ Return to Index[/goto] [anchor]mace[/anchor]Maces Despite being heavy blunt weapons suitable for attacks, they are actually meant for the wizards, as they also carry magical effects and bonuses, while bearing some magical power. They do damage based on the enemies magical defense, rather than physical. [goto=indx]⤒ Return to Index[/goto] [anchor]flex[/anchor]Flexibles Weapons that posses flexibility, usually thanks to a chain. They are balanced in physical and magical power, but depending on the weapon, speed may vary greatly. These weapons are great friends to those who rely greatly on supportive and defensive magic to boost their physical capabilities and attacks. [goto=indx]⤒ Return to Index[/goto] [anchor]bow[/anchor]Bows & Crossbows For the more old-school fighter, Bows and Crossbows now days are more technologically advanced, as they generate their arrows magically or through special technology. Not as powerful and precise as guns, they make up for their silent approach. Crossbows have greater attack power and speed but some bows may boost magic. [goto=indx]⤒ Return to Index[/goto] [anchor]lgun[/anchor]Light Guns Guns that can be wielded with one hand. They are very fast and great the be dual wielded, being great for a constant assault. They are usually very noise, drawing much attention, but most can be equipped with a suppressor or silenced via magic. [goto=indx]⤒ Return to Index[/goto] [anchor]hgun[/anchor]Heavy Guns Guns that can only be wielded with both hands. Machine guns are very fast, but not very powerful and precise, while rifles and shotguns are slow, but ignore physical defense. Some of these guns can have their sound minimized with a Suppressor, but not all of them. Their ammo is magically generated.
[goto=indx]⤒ Return to Index[/goto] [anchor]project[/anchor]Projectiles Weapons that can be thrown and are usually meant to return to the user either thanks to skill, magic or technology. They are very varied in attack power, magical capability and special effects. This category includes Proelium Balls, Boomerangs, Throwing Knives, among others.
[goto=indx]⤒ Return to Index[/goto] [anchor]gauntlet[/anchor]Gauntlets Weapons meant for hand-to-hand combat, relying and augmenting the user's physical prowess. Gauntlets are great in conjunction with magics that boost strength or add special effects, namely Thaumaturgy and Transubstantiation. Some of them even come with their own infused magical effect. [goto=indx]⤒ Return to Index[/goto] [anchor]hybrid[/anchor]Hybrids Weapons that fit two or more categories, usually being mix between various weapons or with the ability to morph between then. The require the necessary training in all categories they are in to be used. [goto=indx]⤒ Return to Index[/goto] [anchor]unclass[/anchor]Unclassified Unique, usually curious, weapons that do not fit any category. They need no training to be used, come with the most varied effects, strength and powers but almost always also come with a catch... [goto=indx]⤒ Return to Index[/goto] Edited by Sonwe, Jun 19 2013, 04:51 PM.
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![]()
Bow down and let's get with it.♥♫ *wink*
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![]() People are paid to do Lolita Sonwellia's dirty work.~♥ Thanks iruje for the sprite and Geiky for making it into an avie. ![]()
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| Post #3 Jun 18 2013, 11:18 PM | Sonwe |
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[anchor]tchd[/anchor]Technomagical Device Devices needed to use Technomagic. Can only be equipped by Golems. The Device must have the affinity with the same element and trait with the magic to be used.
[goto=indx]⤒ Return to Index[/goto] Edited by Sonwe, Jun 19 2013, 04:51 PM.
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![]()
Bow down and let's get with it.♥♫ *wink*
|
![]() People are paid to do Lolita Sonwellia's dirty work.~♥ Thanks iruje for the sprite and Geiky for making it into an avie. ![]()
| |
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