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Skills Profile: Lucian Windchester
Topic Started: Jun 21 2013, 06:52 PM (249 Views)
Chaude
"Chaude"
 
If there's a Wishlist skill that you think is imbalanced that I thought of for my character, please contact me. It's harder to judge one's self while moderating others'. :3


Current Balance: 5,500 Leafs.
Income: 2,000 Leafs for experimenting with his Mechagear, and 4,000 Leafs for completing "Knight Escort Mission - Knot Tied Rumbles".
Recent Purchase History: Make Eyelids and Dash Boosters.

Feats of Strength:
- N/A

Current Class: Techno Knight

Current Stat Skills:
- Sword: 10 + 30 AP + 1 XP = 41
- Shield: 10 + 25 AP + 1 XP = 36
- Water Magic: 10 + 15 AP = 25
- Wind Magic: 10 + 20 AP = 30
- Healing Magic: 10 + 30 AP = 40
- Analytical Magic: 10 + 40 AP = 50
- Mercantile: 10 + 25 AP = 35
- Prowess: 10 + 15 AP + 1 XP = 26
- Precision: 10 + 2 XP + 4 Bio. = 16
- Exertion: 10 + 10 AP = 20
- Body Fortitude: 10 + 10 AP + 2 XP = 22
- Heavy armor: 10 + 25 AP + 1 xP = 36
- Acrobatics: 10 + 25 AP = 35
- Lucky Duck: 10 + 10 AP = 20
- Mechamuse - Frame plating: 10 + 20 AP = 30
- Mechamuse - Boosters: 10 + 1 XP + 2 Aug = 13

Equipped Gear:
Head: Flexi-Alabastor Armor + Mako Eyelids (Eyes)
Chest: " "
Arms: " "
Legs: " "
Feet: " "

Weapon: Steel-Alloy Short Sword
Off-Hand: Flexi-Alabastor Buckler

Equipped Mechagear Parts:
Frame: Sierra Series Heavy Knight Frame
Energy Generator: Sierra Series XGT-56
Boosters: Sierra Series XGT-42 "Aegis" + Dash Boosters Aug.
Back Units: N/A

Weapons: HM-R-ML & HM-R-LR
Off-Hand: HM-R-MES
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Currently Equipped Skills:

Common Skills:
- Z-Slash: Perform a 3-hit combo that slashes diagonally, then horizontally, then vertical.
- Defensive Stance: Increase blocking perception. Increases Blocking Skill by 2 during the stance's duration.
- Water Shot: Fires a water-based projectile.
- Wind Boost: Increase movement speed for one post. Increase Charge Skill by 2 during the post's effectual turn.

Advance Skills:
- Healing Salve: Heals light wounds.
- Summon: Mechagear
- Moderate Analysis: Reveal 2 stat skills of PC and NPC opponent.
- Charge Shot: Non-elemental charged projectile.

Currently Equipped N.E.P.s
- HM-R-ML: Stands for "Hybrid Materialization and Reconfiguration," this skill uses nanite to form specific weaponry quickly and switch weaponry forms upon command. Wielded on the right arm.
- Bunker Wall: An extender program that enhances Sierra's buckler energy shield, creating a larger shield. The pilot can mentally form the width and length of this program to suit his immediate need.
- Nanite Auto Regeneration: A tailored program to grant slow regeneration to Sierra's damaged sections. Nanite microbes act much like platelets and blood vessels, that when mechanically wounded, a blue liquid is revealed until repaired.
- AI Hack Attack: An NEP given by Dr. Ervine. Allows basic AI hacking on terminal computers only.
- EMP Shock Burst: Standing for "Electro-Magnetic Pulse," EMP disrupts mechanical electronics, often either maiming or destroying most machines. Advance units have Anti-EMP coating to resist its effects.
- HM-R-LR: Advanced weaponry program that adds long range weapons. Allows for uzi, heavy machine gun, and sniper rifle to be summoned and swapped out on command.
- Aegis Augmentation: Program that has the colony of nanites continuously replicate themselves, crawling every inch of Sierra's frame, coating in extra protective armor without being weighed down.
- N.E.P. Core Slot Empty.

Unequipped Skills:
- N/A

Unequipped N.E.Ps.
- N/A

Wish List:
Common Skills:
- Life Refraction (Shield-based, Light Magic Imbuement): Shield glows faint white, granting a small portion of the exerted force on successfully blocked hit to replenish Lucian's body of fatigue during combat. Blocks only one hit before deactivating.
- Cutting Edge (Wind Magic, active): Fires a projectile of near invisible wind at a target enemy.
- Underwater Breathing (Water Magic, passive): Grants underwater breathing for 3 posts.
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Advance Skills:
- Counter Slash Stance (Sword-based, passive): Increase Parry skill by 5 during the duration of the stance.
- Medic Regen (Healing Magic): Heals target of light wounds for 2 turns
- Healing (Healing Magic): Heals target of moderate wounds.
-

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Knight
"May Thy Light Guide Thee and May Thy Darkness Protect Thee When Weary"

Story How-To and Tips In A Pouch (Z-ARM)

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