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Title Update 19 (Patch 1.09)
Tweet Topic Started: Oct 5 2014, 04:30 PM (1,330 Views)
RoflkittehXD Oct 5 2014, 04:30 PM Post #1
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Planned Release Date: Xbox 360/ One: December 18, 2014! PlayStation 3/4/Vita: North America: TBD/ Unknown; Europe: December 20, 2014
Development Stage:
Xbox 360: Released!! December 18, 2014
Xbox One: Released!! December 18, 2014
PlayStation 3: In Sony Certification Testing! Released in Europe December 20, 2014!
PlayStation 4: In Sony Certification Testing! Released in Europe December 20, 2014!
PlayStation Vita: In Sony Certification Testing! Released in Europe December 20, 2013

Title Update 19 will contain features of Java Version 1.6.4 on Minecraft: PC Edition.

Additions: (Confirmed by 4J Studios)

Blocks & Items:

-Hay Blocks
-Beacons
-Horse Armor
-Leads
-Block of Coal
-Fireworks
-Name tags
-Stained Clay
-Hardened Clay
-Nether Star
-Horse Spawn egg


Redstone additions:

-Block of Redstone
-Trapped Chests
-Daylight Sensor
-Comparators
-Weighted pressure plates
-Locked Repeaters
-TNT Cart
-Hoppers
-Droppers
-Activator Rail
-Minecarft with Hopper


Mobs:

Horses, Donkeys and Mules!
You will be able to breed horses and donkeys to get mules.
Mules and donkeys will be able to be equipped with chests to carry stuff for players.



-Wither Boss
-Witches
-Bats
-Wither Skeletons


Tweaks:

General:

-Added lots of new sounds
-Mobs, items and projectiles can now pass through portals
-Repeater can now be locked by powering their sides with another repeater
-Name mobs with a name tag, and rename containers to change title when the menu is open
-A redstone signal describing the contents of chests, Brewing Stands, Dispensers and Juke Boxes can be detected by placing a Redstone Comparator directly against them.
-Dispensers can face in any direction



User Interface:

-Added UI for fireworks. Similar to manual/ PC Crafting system.
-Added horse interface
-Added Hopper interface


Gameplay:

Added Adventure Mode!
You can only break blocks with the correct tools.

-Added New Tutorial World!
-Added new terrain generation features: Witch Huts!
-Zombies and Skeletons can now spawn with different weapons and armor
-New Death messages
-Bonemeal will no longer instantly grow everything to full size, and instead random grow stages
-Eating a Golden Apple gives the Player extra "Absorption" health for a short period
-The longer you remain in an area the harder the monsters that spawn in that area will be.


Possible Features: (Not Confirmed/ Unknown if being added)
Notice: All the below features are un- confirmed features)

-Non At this time
Edited by RoflkittehXD, Dec 23 2014, 05:38 PM.
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