| Hello hello - this is just a small RP board for two fans who can't get enough of their favourite policing husbands. Plots involve canon-typical swearing and violence, and slash might occur later. Hope you have fun reading along! ![]() |
| Life's a Gas; You'll get the pun in the end >:) | |
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| Topic Started: Apr 15 2014, 09:36 PM (3,349 Views) | |
| Gene Hunt | Apr 15 2014, 09:36 PM Post #1 |
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Detective Chief Inspector
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*They hurtle around another corner faster than is strictly necessary, and Gene flicks the ash from the tip of his cigarette out of the open window. Their destination isn't far, but while it's sunny outside Gene's going to make the most of it. It's never much fun when they have to go under the foundations of a building, or down a sewer or into some underground shithole. And since that's where they're headed right now, Sam'll have to put up with the open windows and the overenthusiastic rev of the engine.* *shouts over the roar of the wind* You know, it's just plain bloody rude. We get what, three days of sun a year in this fair city, and because of some ruddy sewer rat scumbags we're destined to spend one of those days underground and up to our ankles in crap. |
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| Sam Tyler | Apr 15 2014, 09:46 PM Post #2 |
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Gladys
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*As usual, Sam is clinging onto whatever he can grab a hold of as Gene hurtles the Cortina through the heat of Manchester's streets. Only today - one of the hottest days of the year so far - sweat on his hands is makig him slip, and at one point he's convinced he'll go flying through the window.* *shouts back* You better tell 'em that then once we get them, though I doubt they'll be impressed.... *Sam does agree with Gene, though - going after a band of smugglers in this weather, underneath a building AND close to the sewer systems... that really isn't pleasant. Sam knows better than to complain, though. Complaining about things doesn't fix them.* |
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| Gene Hunt | Apr 15 2014, 10:02 PM Post #3 |
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Detective Chief Inspector
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*Gene's glad that Sam doesn't try to hit him with smarm. He's in a bad enough mood at the thought of bumbling around in the dark all day that he's substantially more likely to go flinging people in the boot if they speak out of line.* Oh, once we catch 'em I'll be giving 'em a grilling like they've landed on the face of the sodding sun! *Gene pouts as they pass an ice cream van, the jolly music just reaching them above the engine noise* ........ Don't s'pose we have time for a Cornetto? |
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| Sam Tyler | Apr 15 2014, 10:07 PM Post #4 |
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Gladys
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*turns his head to glare at Gene* Not if we want to be stuck with unnecessary paperwork for the rest of the week for not catching a smuggling ring because we 'ad to wipe chocolate off our 'ands before we could get onto their track! *Not riling up Gene be damned, he needs to make up his mind - either he risks killing them with his driving, or he risks public safety in exchange for satisfying his sweet tooth. Sam won't have both! Especially not ifhe's already feeling sick from the way Gene charges through the streets.* |
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| Gene Hunt | Apr 15 2014, 10:18 PM Post #5 |
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Detective Chief Inspector
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*rolls his eyes* Who said anything about wiping chocolate?? If y'try hard enough you can down a Cornetto in three bites. Besides, wiping up chocolate's what yer tongue's for! *Or don't you remember the other night, Gene wants to add - but unfortunately that's something they've not been quite adventurous enough to try yet. Gene makes a mental note to add that to his list.* |
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| Sam Tyler | Apr 15 2014, 10:23 PM Post #6 |
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Gladys
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*glances at Gene again, and notices something... in his eyes.... that glint............ Sam barely manages to supress an eyeroll and a groan. How can one man have such a one-track-mind!?* Don't get distracted now, we're still on the road-- speaking of, there's a red light ahead and there's a lorrey and you should stop right about bloody now--! |
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| Gene Hunt | Apr 15 2014, 10:25 PM Post #7 |
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Detective Chief Inspector
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*Before Sam even manages to finish his last word, Gene's turned a hard left down a small alleyway barely wide enough for the car. See, Sam? Gene knows his shortcuts!* *knowing look* What was that you were saying? Distracted, was it? |
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| Sam Tyler | Apr 15 2014, 10:30 PM Post #8 |
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Gladys
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*Sam is indeed cut off by that sudden turn, the seat belt momentarily choking him as the Cortina roars through the alley. The look he shoots Gene is murderous.* The others are gonna lose us at this rate, and I don't fancy goin' up against a whole gang of criminals all on our own. |
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| Gene Hunt | Apr 15 2014, 10:38 PM Post #9 |
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Detective Chief Inspector
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Ahhh don't worry yerself, Beatrice. They're used to following by now. That's if they didn't stop off for a 99 already. *rockets out of the alleyway, completely bypassing the set of traffic lights* If we've lost anyone we'll hang on for 'em, anyway. If I'm being made to go down there, I'm draggin' as many of them ponces along with me. We're not the only ones bein' made to be miserable today. |
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| Sam Tyler | Apr 16 2014, 08:59 PM Post #10 |
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Gladys
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*rolls his eyes, but is silently glad that Gene won't go for the reckless approach, this time at least.* They woudn't dare leave their Guv waitin' over ice cream. *glances at the rear mirror* ... there they are. Congratulations, you've trained them well. *needless to say, Sam's voice is dripping with sarcasm there.* |
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| Gene Hunt | Apr 16 2014, 09:42 PM Post #11 |
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Detective Chief Inspector
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*smirks to himself* Yeah, give 'em a treat and they'll do anything. *looks across at Sam* For example. promise 'em an ice cream after and they'll whizz through the job. |
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| Sam Tyler | Apr 16 2014, 09:45 PM Post #12 |
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Gladys
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*raises an eyebrow* They'll do that just for an ice cream? Gullible lot. Can't say that shines a good light on their strength of will.... |
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| Gene Hunt | Apr 17 2014, 10:23 PM Post #13 |
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Detective Chief Inspector
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See how you feel after a day in the swamp pits of the Manchester underground tunnels. You'll be gagging for a nice Flake, you mark my words! *rounds another corner and begins to slow down a bit - they're not too far now.* |
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| Sam Tyler | Apr 17 2014, 10:48 PM Post #14 |
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Gladys
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*mutters under his breath* I'll be gaggin' for somethin' alright......... *Not a Flake though, oh now. A nice shower. And then maybe.... Sam finds himself grinning stupidly as he looks out of the window, trying to make out which of the buildings they're approaching now is the smugglers' base. It isn't hard, that - for all their ingenious planning and having been able to escape the police for a while, several parked cars in front of an allegedly abandoned sewer entrance is a bit of a giveaway.* |
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| Gene Hunt | Apr 18 2014, 10:52 PM Post #15 |
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Detective Chief Inspector
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*chuckles slightly, mental images flooding his imagination* Oh, I bet. Just go easy on the description or I'll be walking funny all round this dingy hell hole! *he turns towards the building with the cars nearby and parks up near the manhole cover, his scowl beginning to return. He's in good spirits now, and they're about to be dampened. Shame, that.* |
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| Sam Tyler | Apr 19 2014, 07:33 PM Post #16 |
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Gladys
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*Sam's grin widens for a moment at the thought of making things just a teensy bit harder (no pun intended) for Gene... But no, not today. It's tedious enough as it is already. Sam gets out of the car, glancing over to see several more cars approach behind them, parking a bit off. That'll be the other detectives... He looks back down at the manhole.* ... I still think it's a lot less conspicuous to go in through there. *points over at the hut* We don't know where exactly they are, and climbing through 'ere will just alert them to our position faster. *glances at Gene* And it's less messy. |
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| Gene Hunt | Apr 19 2014, 08:16 PM Post #17 |
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Detective Chief Inspector
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Hmm. Good idea. We can station a few plod up near the manhole cover. Nab 'em when we flush 'em out. *He turns to the recently parked car and waves a hand* OI! You lot! Half of you wi' me, half of you round this thing. *points at the manhole cover* *turns back to Sam* That's all the exits, s'far as I know? The ones they're likely to try, anyway. There's always the chance that they'll scatter further down the tunnels, but that'd be a rather stinky suicide if I ever saw one. Those things go on for miles. Get lost in that maze an' it'll take you a year to get out! |
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| Sam Tyler | Apr 19 2014, 08:47 PM Post #18 |
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Gladys
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*Sam nods, relieved that Gene is actually listening to his advice for once.* Indeed. Covering this one, we should be fine. *Obviously, Sam has gone over the plans himself as well, memorising all locations - and the manhole here is indeed the only other possible entrance/exit, apart from the hut. Sam takes a breath, looking back at the men who came with them. All of them perfectly able - they should be fine. Now, it's down to Gene to give the signal...* |
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| Gene Hunt | Apr 21 2014, 03:13 PM Post #19 |
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Detective Chief Inspector
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*Right. Gene gives the area one more look around, and then claps his hands together for attention* OKAY. Everyone got their torches? Cuffs? Common ruddy sense? Good! In that case, HAVE AT 'EM! *And just like that, Gene's off and leading the way towards the hut. He barges in through the door, but as expected the place is empty. And there in the middle of the opposite wall i sthe beginning of the narrow staircase leading down into the tunnels* |
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| Sam Tyler | Apr 21 2014, 06:58 PM Post #20 |
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Gladys
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*Sam has long but learned that the day Gene uses the "Softly, softly" approach has to be a special day indeed (it usually involves Sam's puppydog eyes, but he can't use that special technique right now, can he!), and today is not such a day. Thus, Sam merely rolls his eyes before following his Guv into the hut, close behind him. Gun ready, he scans the room - but it's empty, of course. Which means they're going down... Eyes on the staircase, Sam mutters in Gene's direction* You keep shoutin' like that, they'll 'ear us comin' and do a runner, or worse. |
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| Gene Hunt | Apr 23 2014, 08:45 PM Post #21 |
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Detective Chief Inspector
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*snorts* Where are they going to go, even if they do hear me! As we've already established, the exits are covered. All we 'ave to do is flush 'em out. *knocks his torch on the metal doorframe, producing a loud clanging sound and shouting down the hole* Oi! Little pigs! The Big Bad Wolf's here, right on time! Now come up or I'll have to blow your stinky house down! |
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| Sam Tyler | Apr 23 2014, 08:58 PM Post #22 |
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Gladys
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*rolls his eyes and hisses* Yes, go right ahead, give 'em time to tool up an' lay a nice little trap for us! Way to go, Guv! *peers down the staircase* They're cornered, it'll make 'em desperate an' more dangerous. Even you should know that! |
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| Gene Hunt | Apr 24 2014, 09:39 AM Post #23 |
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Detective Chief Inspector
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*exasperated* These tunnels lead nowhere! It's like a maze down there, they know there's no point runnin'. Do it this way and they might just wave the white flag without us even havin' to dirty our loafers. That or they might just fall into our little trap! *jabs his thumb over his shoulder to the guarded manhole* |
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| Sam Tyler | Apr 24 2014, 02:44 PM Post #24 |
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Gladys
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Or they might decide they can go up against us! You know as well as I do they're likely to be armed! *Sam doubts that the smugglers they're dealing with would go so far as kill anyone - too low-key for that, they seem to be - but Sam knows how criminal minds work, and a cornered man is a dangerous man in any sort of situation. And on a day like this, the last thing he and Gene need is an extensive trip to the hospital.* |
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| Gene Hunt | Apr 25 2014, 08:10 PM Post #25 |
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Detective Chief Inspector
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Then we'll out-arm 'em when they try to scurry past. *Sam may be right... But Gene's also had his share of luck with this sort of thing. Being sneaky has its place, but Gene's tried and tested method of 'scaring the bejesus out of people's had some good results too* |
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| Sam Tyler | Apr 26 2014, 08:15 AM Post #26 |
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Gladys
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*has to keep himself from growling with frustration* Well, it doesn't seem to be working so far, does it Guv! *points down the staircase, the index finger of his other hand across his lips to shush the company entirely for a moment - and indeed, there's no sound coming from down there... nothing but a faint, steady dripping.* |
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| Gene Hunt | Apr 26 2014, 06:30 PM Post #27 |
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Detective Chief Inspector
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*sighs, trying to force some of his frustration out in that one breath* Fine. Have it your way, if you're so eager to get down there. *extends an arm, inviting Sam to take the plunge and start down the steps* Ladies first. |
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| Sam Tyler | Apr 26 2014, 06:40 PM Post #28 |
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Gladys
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*merely looks at Gene for several moments, a stormy expression on his face. Then, Sam turns to the assembled detectives, and gives a sharp nod towards the staircase, before carefully starting to make his way down there. He has got a torch, but as Sam descends, he realises that there are lightbulbs at regular intervals fitted into the ceiling - and they're on, casting a diffuse light. By the time Sam makes it down into the first tunnel, he's also noticed that the stench he'd expected isn't actually too bad - just a faint whiff. Must be because indeed, this part of the sewers hasn't been used in many years... As he hears the other detectives follow down, he turns back again and tries to get them to keep the noise down - Gene's alerted the smugglers to their presence already, they don't need to know just exactly when and where they are coming from.* |
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| Gene Hunt | Apr 27 2014, 07:33 PM Post #29 |
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Detective Chief Inspector
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*rolling his eyes at Sam's stormy face, Gene follows Sam down into the dim and dingy tunnel, making sure his expression shows the extent of his displeasure. It's not quite as stinky as he'd feared, but still. It was this or an ice cream in the sun. As they progress, they come to a fork in the path. One tunnel heading off to the left, one to the right. Hissing, he indicates to one half of the team* You lot, that way. You find anyone, nab 'em and bring 'em above ground. *turns to Sam* You, with me. |
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| Sam Tyler | Apr 27 2014, 08:14 PM Post #30 |
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Gladys
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*Sam is slightly ahead of the team, progressing as quietly as he can. As they reach the fork, he falls back slightly, so that he and Gene are next to each other... .. and Sam's eyebrows shoot up at this. Him and Gene, alone? Well... Now isn't the time to argue though, it's all about speed. So as the other detectives split off and make their way down the other tunnel, Sam turns the corner, trusting that Gene will be right next to him. Now they need to be even more careful and on alert....* |
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| Gene Hunt | Apr 27 2014, 08:45 PM Post #31 |
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Detective Chief Inspector
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*Not expecting too much of a ruckus, Gene gives Sam a nod and then carries on, trying to be careful where he steps.* *whispers* Y'know, the low light here's almost romantic. A few noseplugs, maybe a rug or something and we'd be good to go! |
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| Sam Tyler | Apr 27 2014, 08:47 PM Post #32 |
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Gladys
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....... *shoots Gene a Look, before returning his gaze to the path ahead of them* ... you're not serious, are you. |
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| Gene Hunt | Apr 28 2014, 09:41 PM Post #33 |
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Detective Chief Inspector
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*shrugs, a half smile on the edge of his lips* That depended on your reaction. So no. Not serious. |
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| Sam Tyler | Apr 28 2014, 09:56 PM Post #34 |
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Gladys
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*Sam can't help it, his head swivels round to look at Gene again, eyes narrowed with disbelief and confusion. Then, as he turns back to their path, he mutters, almost as if to himself* Romantic light is easy to recreate. Could do it anywhere. *While he speaks, he pulls out a folded piece of paper - a map of the place. With as little rustling as he can manage, Sam unfolds it, peering down at it in the dim light. So their position is... here........* ... we should be coming to another crossing... fairly soon.... |
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| Gene Hunt | Apr 29 2014, 01:18 PM Post #35 |
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Detective Chief Inspector
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Hmm... *shines his torch up ahead, squinting through the low light* So what, we split? *he doesn't really like the sound of that, even if they are low on options. But with the other team probably splitting up to cover more tunnels as they speak, there's not much choice. Split up and cover both, or stay together and leave one unguarded* |
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| Sam Tyler | Apr 29 2014, 03:13 PM Post #36 |
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Gladys
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*Sam doesn't like the sound of that either. Both tunnels lead to dead ends, with both of those being storage rooms of some sort. The only difference is that one is much farther away from the crossing than the other. Splitting up always is a risk... Sam reaches for his own torch, flicking it on to show Gene their location.* S' not ideal, but we might 'ave to... Look 'ere - *shines the light at the two dead ends* We could either split up with one of us stayin' 'ere, the other going ahead - or, each of us goes down one tunnel, and we meet again at the crossing. *glances up at Gene* which would mean we'd 'ave to be bloody careful. If any of us are ambushed... *leaves the sentence unfinished, knowing that Gene can easily imagine the dangers of that.* |
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| Gene Hunt | Apr 29 2014, 08:04 PM Post #37 |
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Detective Chief Inspector
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Hmmph. *frowns at the map in Sam's hands. From the look of it, there's only one way to make sure they definitely encounter someone, and that's to block all the exits. All of them.* Right. S'pose I'm meeting you at the crossing, then. |
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| Sam Tyler | Apr 29 2014, 08:15 PM Post #38 |
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Gladys
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*glances at Gene again, eyebrows raised* You sure? S'risky. *On the other hand, the longer they stay here, the higher their chances are for them to be ambushed by the smugglers instead of the other way round... Making up his mind, Sam points at one spot on the map, not all too far behind them.* Look, this is where the manhole is. If we somehow manage to lure 'em out and get them to escape through there... |
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| Gene Hunt | Apr 30 2014, 08:15 PM Post #39 |
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Detective Chief Inspector
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Yeah, yeah, yeah. Peachy. Just gimme a shout if y'find 'em. *slaps Sam on the arm to get his attention* You be careful. |
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| Sam Tyler | Apr 30 2014, 08:20 PM Post #40 |
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Gladys
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*just so keeps himself from rolling his eyes, but he can't help a small sigh. Still, Sam looks up and at Gene s the latter slaps his arm.* And you. You especially. *gives Gene a meaningful look, before slowly moving on - the crossing still is a few metres ahead of them, after all.* |
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| Gene Hunt | Apr 30 2014, 08:31 PM Post #41 |
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Detective Chief Inspector
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Yeah, yeah. Always careful, me. No problem. *moves on as well, following Sam until the split in the path* See you on the oher side! |
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| Sam Tyler | Apr 30 2014, 08:35 PM Post #42 |
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Gladys
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*Sam can't resist the urge to grimace this time. Won't he ever learn...!* Yeah. *And with that, they're off down seperate paths. Sam lowers his torch and slows down, trying to avoid any unnecessary noise. His is the longer tunnel... He'll need to be careful. If the smugglers are down there...* |
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| Gene Hunt | May 1 2014, 08:29 PM Post #43 |
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Detective Chief Inspector
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*Gene takes a breath as they seperate, putting his serious!face on as he continues alone down the path. There's only a couple of the buggers left to catch, he's sure. If they heard his voice earlier they should have scattered, meaning less of them in a group. He hopes, anyway. A few minutes down the tunnel and there's an odd noise coming from up ahead... Is that... Voices? Aiming his torch downwards, Gene approaches the end of the tunnel and the dim light eminating from a doorway up ahead* |
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| Sam Tyler | May 1 2014, 08:40 PM Post #44 |
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Gladys
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*It is indeed voices Gene can hear - two of them, and they're angry. ".... an' I say we bloody leg it! S'a matter of time till they're down 'ere!" "Don't shit yer pants Ricky - Hunt's never gonna get 'is loafers dirty." "Says you! An' I say I 'eard voices!" "You 'eard nowt!" "Did too! An' if we don't leg it fast, they'll catch us!"* |
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| Gene Hunt | May 1 2014, 10:00 PM Post #45 |
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Detective Chief Inspector
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*Oh! Oh ho ho! So he was right! Two of them, and just on the other side of that crappy wooden door. He'll have that down in one kick, easy. Then it shouldn't be too hard to collar both of them and drag them back to the manhole. Two scrawny smugglers, how hard could it be? Plus, better to at least knock one of them out before they scatter. Gathering up his courage and confidence, Gene pulls out his gun and approaches the doorway. Here goes nothing! One swift kick and the door practically shatters, damp and rotting wood ripping away from the hinges.* *points his gun and yells* Don't move, you're surrounded by Armed Bastards!! |
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| Sam Tyler | May 1 2014, 10:12 PM Post #46 |
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Gladys
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*The two men jump from where they've been standing, a good way away from Gene. "Whoa! Steady on mate...!" One of them raises his hands - the other, however, merely stares at Gene. His eyes flit away from him for a moment, then settle back on him - or rather, his gun. "Erm. You, uh, you down 'ere alone or wha'? Don't see any of yer mates..." Clearly, he's not understood the meaning of "don't move"...* |
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| Gene Hunt | May 1 2014, 10:25 PM Post #47 |
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Detective Chief Inspector
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*keeps his gun trained on the two men and his face set to 'pokerface' mode.* That's 'cos it's a dark and dingy shithole down here! Can't see nowt! Couldn't you weasels do your dirty business somewhere a bit nicer!? Nice well-lit hotel, maybe? Barbados? *blinks.realising something* ....... And what's that you were saying about my loafers? |
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| Sam Tyler | May 1 2014, 10:31 PM Post #48 |
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Gladys
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* "Erm. They're. Nice?" The man swallows nervously, while the other stares at him slightly disbelievingly. Then, suddenly, he joins in. "Well, ain't easy, makin' a livin', Mr 'unt! Can't afford flashy 'otels, can we!" Meanwhile, in the shadows.... was there something moving over there? And through the constant coat of small noises down here in the abandoned sewers, another noise emerges... or did it? Could've just been a rat or two, shuffling about.* |
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| Gene Hunt | May 2 2014, 10:24 PM Post #49 |
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Detective Chief Inspector
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Don't have to be that flashy! Three star'd do! *his ears prick up at the sounds coming from the darkness - what the hell was that?!* |
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| Sam Tyler | May 2 2014, 10:30 PM Post #50 |
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Gladys
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*Too late, Gene. Emerging from the shadows, a gun is pointing straight at his head. "Drop that, copper." The gun is followed by a man, taller and also more wired in build than his two mates. And there still is more shuffling - sounds like it isn't just those three men in here after all...* |
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| Gene Hunt | May 2 2014, 11:05 PM Post #51 |
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Detective Chief Inspector
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*Ohhhhhhhhhhhhhhhhh shit. Gene quickly swings his gun around to aim directly at the newcomer, a feeling of uneasiness slowly settling in his stomach. This turned around fast. How many more of them ARE there!? Heart beating fast, Gene squints past the third man, trying to distinguish anything in the shadows* ..... Think you'll find that 'Drop it' is my line. |
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| Sam Tyler | May 2 2014, 11:25 PM Post #52 |
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Gladys
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*The man with the gun scoffs. "That's rich." It's not behind the gunman that Gene should be searching - two more men emerge from the shadows, one to Gene's left, and one behind their two bemused mates. One of the ones Gene's been talking to before has pulled a gun as well, aiming at Gene. Thrre's a murmur of "Told ya coppers were comin'," but the first gunman already speaks up again, pronouncing the words very deliberately. "Drop. It."* |
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| Gene Hunt | May 3 2014, 08:00 PM Post #53 |
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Detective Chief Inspector
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*..... Well now. Shit. Gene's eyes flit between the two guns, weighing up his options. Goddammit. Sam was right. He's gone and ballsed this up, hasn't he. And now] what does he do? After a long few moments he slowly lowers the gun, aiming the barrel towards the floor, one hand held up, palm forward in surrender* Well, that's two counts of 'illegal firearm possession' you'll be done for, then! |
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| Sam Tyler | May 3 2014, 09:30 PM Post #54 |
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Gladys
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*The man in front of Gene, his gun still trained at Gene's forehead, takes a step forward. "On the ground with it. Carefully." To give his words more weight, he unlocks the safety of his weapon, the click resounding in the room. In the meantime, one of the other men gives a nervous laugh. "Like we care, copper. We ain't goin' down." Another one of the group moves over to the entrance, peering outside, on the lookout for any of Gene's colleagues. No copper is stupid enough to go on a raid like this alone... Not even someone like Gene bloody Hunt. Because, of course - they know him. They know exactly who he is. "Where've you left yer DI, then?" asks one of them, from behind Gene.* |
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| Gene Hunt | May 3 2014, 10:30 PM Post #55 |
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Detective Chief Inspector
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*From the question and their earlier comments, Gene can tell that they know him already. They know his rank and they know Sam.* My DI? Blocking off your exits as we speak. These tunnels are crawling with law enforcement. You so much as fart and the echo'll lead 'em right here. *he'd take a step back, but one of the voices is blocking his own escape now... So all he can an do is obey, bending slowly to let his gun drop to the ground. Someone's going to have to give that a polish after this!* |
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| Sam Tyler | May 4 2014, 09:16 AM Post #56 |
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Gladys
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*The gunman gives a humourless smile. "Oh aye? Sure it ain't just wishful thinkin' there?" However, one of the others is finally becoming impatient. "Oi, 'ee's probably right. We better leg it." This draws an eyeroll from the gunman, but of course, it's true. Every second they waste here is making it more likely that they'll be found out by the rest of the pigs doubtlessly sniffing out the place. "Right, we better stop you squealin' then." With a few quick steps, he's right in front of Gene - having flicked his own gun around so that he now is holding it by its muzzle, he brings the handle down hard to the side of Gene's head.* |
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| Gene Hunt | May 4 2014, 09:51 AM Post #57 |
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Detective Chief Inspector
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*Suddenly Gene's seeing stars, the blow to the head sending him reeling. This definitely isn't how this was meant to go...! But even so, he's not going down without a fight. One of the guns is temporarily out of action now... He needs to try and do something. Fighting through the pain lancing through his head, Gene uses his falling momentum and grabs a hold of the nearest bloke, dragging him down to the floor with him. He's too busy gritting his teeth together to say anything witty, but at least he can try and bring one of them down with him.* |
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| Sam Tyler | May 4 2014, 08:20 PM Post #58 |
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Gladys
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*The nearest bloke happens to have been the gunman - and he clearly didn't expect Gene to make a grab for the front of his jacket. They go down together in a heap of limbs on the floor, the man giving a startled yelp. The gun flies out of his hand, landing on the ground several inches next to them and skidding off, out of reach. However, there are four more men present - and now that DCI Hunt is down, they suddenly seem to have gained courage. One of them immediately pulls his mate off and away from Gene, while another one goes in for a kick to Gene's side. The one at the door turns, alarmed, and hisses, "Godssakes, keep it down!!"* |
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| Gene Hunt | May 4 2014, 08:42 PM Post #59 |
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Detective Chief Inspector
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*As the kick lands just under his ribs, Gene loses his grip in the spasm of pain and the man's jacket slips through his fingers. And he wouldn't usually let himself yell (it's all rather unmanly) but this time, with Sam possibly close enough to hear, he lets out a shout. Or a bellow. Defintely not a whimper. Ignoring the ache in his side, Gene tries to get his knees underneath him and attempts to push himself up and into the nearest empty space - if he can just get his feet under him then maybe he can stand up and fight back...!* |
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| Sam Tyler | May 4 2014, 08:54 PM Post #60 |
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Gladys
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*The gunman, recovering from his shock very quickly, disentangles himself from his mate, throwing himself back at Gene with an angry growl. Gripping his shoulders hard, the man pushes Gene back down, taking advantage of the fact that he must be badly winded. Another quick grab, and Gene's arm is twisted as far up his back as possible, a knee pressing into the small of his back. The man glances to his side - there's Hunt's gun. He grabs it with his free hand and presses the muzzle to the back of Gene's head. "Last warnin'. One move - one squeal - and yer brains'll end up all over the floor."* |
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| Gene Hunt | May 4 2014, 09:15 PM Post #61 |
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Detective Chief Inspector
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*Gene swallows, his throat grazing against the gritty floor. Shit shit shit. There's the muzzle of a gun - his gun - against the back of his head, and dammit, there's enough of them all gathered round to goad the gunman into pulling the trigger...! He can't let this go much further - he can't die down here in the sludge, shot with the bullet he'd loaded just a few hours ago! He struggles a little, testing out his confines. He doesn't get far.* Nggh...! *he can't move. Not at all. His voice a grating whisper, Gene spits out-* Sorry mate... But despite what y'might think... squealing's not really... my thing.... |
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| Sam Tyler | May 4 2014, 09:34 PM Post #62 |
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Gladys
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*The man hisses back, "Could've fooled me." He presses the gun even harder against Gene's head for a moment - clearly enjoying having such an advantage over the DCI - but then his mates step in. "Oi, you kill 'im now, it'll draw 'em in for sure!" "We need to get outta 'ere, dammit!" "Pipe down!" the gunman growls at them - he's the leader, clearly - but he as well realises that time's running out. But they can't have DCI Hunt running right behind them... He needs to stay. Coming to a decision, the man flips his gun around for the second time within a couple of minutes, slamming the handle across the back of Gene's head hard, with the clear intention of knocking him out properly.* |
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| Gene Hunt | May 4 2014, 10:17 PM Post #63 |
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Detective Chief Inspector
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*Gene can tell what's going to happen before he even feels it. That pause while the bastard flips the gun around - Jesus, how many times can he get pistol-whipped and not crack his sku-- The blow lands hard, his head slamming forward and rebounding off the hard ground. For a moment he can't tell which way is up, and lights dance in front of his eyes. He'd move if he could. He'd fight back. But dipping in and out of consciousness as he is, it's not going to happen* |
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| Sam Tyler | May 5 2014, 09:25 AM Post #64 |
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Gladys
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*Satisfied with the result of his efforts, the leader of the group turns Gene on his back, starting to search his pockets. It wn't do to just leave him lying here - the harder it is for the DCI to get away, the easier it should be for the lot of them to get away. And indeed, he finds what he's looking for very quickly - the handcuffs, along with the keys. Gesturing for his mates to help him, they pull Gene across the floor, over to one of the walls, well in the shadows of the dimly-lit room. There's enough pipework along it to properly secure Hunt. However, just as he as about to cuff him, the leader hesitates. Then a grin spreads across his face. "Oi, gi's an 'and 'ere." It takes a little while and a few grunts, but finally they're holding Gene's coat in hands. That'll be a nice little jab to his massive ego, losing that trademark camel hair coat... Not to speak of the fact that it'll probably fetch them a good price on the market. From there on, cuffing Hunt to the pipes behind him is quickly done. And to finish it off, one of the smugglers pulls out a rag and, tieing it roughly, uses it to effectively gag Gene. That should definitely keep him from squealing... Patting Gene's cheek roughly, the leader grins. "Nice knowin' you, Hunt." And with that, one of them pulling on Gene's coat, they are out of the room. They're not exactly in a hurry - until they reach the intersection. That is when they see a light coming down the other hallway. "Shit!" one of them hisses, before he's dragged along by the others as they start running, running for the manhole.* ------ *Sam, way down the other hallway, hasn't heard any of what's been going on. The room he'd found at the end of his tunnel had proven to be quite a den - goods of all sorts, a few incomprehensible lists... As far as he could tell, there was nothing immediately incriminating in there, thought racing some of the objects back to its owners may well provide them with much-needed evidence, should they not come across the smugglers themselves. Sam carefully makes his way back down the tunnel - Gene is probably waiting for him already, impatiently tapping a foot... He did take a bit longer than he intended to, inspecting the room thoroughly. He turns one last corner - and there. A group of men running, just turning the corner. Flicking up his torch, Sam catches a glimpse of Gene's camel hair coat. For a moment, he wonders why he didn't hear any of Gene's shouting, but there's no time for that now. He sets of sprinting, turning the corner fast, thoughts racing along. The rest of the team should be on their way back as well - the smugglers will run right into them. Turning the corner, Sam now has a good view on the backs of the group, racing down the tunnel. And still Gene isn't shouting... what the hell...? Speeding up, Sam yells* STOP! POLICE! *And receives no reply - not even Gene shouting back a snarky comment. This sets of more than one of Sam's alarm bells, but he can't stop now - they need to get the smugglers.* |
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| Gene Hunt | May 5 2014, 06:12 PM Post #65 |
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Detective Chief Inspector
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*sensations float past Gene as he struggles to catch a hold of his own mind. He's vaguely aware of scraping across the ground... Hands on him, on his arms, pulling and disentangling. A sudden chill. His back forced against something uncomfortable, things straining in his shoulders... And then the rag in his mouth. It's then that he realises fully what's happening. But it's too late. He can't tell of he's still out of it or if his eyes are just too unfocused to see in the darkness, but he's all alone, accompanied by nothing but the sound of fading footsteps and a quiet echoey sound of 'stop, police!' that sounds very very far away. Sucking in as much air as his still-winded lungs can handle, Gene shouts through the material.* Maammphh!! *OK, so maybe 's' sounds are impossible to pronounce with a gag in your gob. One more yell and it's obvious that 'Tyler' is even more difficult to pronounce. Shit. Nothing left to do but wait, then. Wait and yank fruitlessly at the metal encasing his wrists until it feels like his hands are going to fall off. They'll realise he's kissing soon enough... They'll come and find him soon. And he'll tell himself this as much as it takes to convince himself. They'd just better find his bloody coat as well! * |
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| Sam Tyler | May 5 2014, 07:53 PM Post #66 |
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Gladys
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*Sadly, Sam doesn't hear Gene's far-away, muffled yell - he's too far away, and the sound of his own breathing, the steps ahead, and the clicking of his own heels is enough to drown out other noises. He shouts again, which only causes the smugglers to speed up - and then one of them stumbles, and Sam catches up. And it makes him realise two things: 1) They are heading for the manhole - which is good. 2) Gene isn't actually chasing them. He isn't actually there at all - which is exceedingly bad. Still, Sam can't stop now. They can't let a collar like this slip through their hands. Running past one of the tunnels, Sam shouts for the detectives in there to join them - and indeed, soon there's huffing and puffing behind him. Then, suddenly, the group staggers, slows down - they've spotted Ray and Chris down the hallway ahead of them.* STOP IT RIGHT THERE! *comes to a halt as well, pulling his own gun and aiming. There are detectives behind him - so now they're well even.* You're surrounded! Drop any weapons, and raise your hands above your head - slowly! |
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| Gene Hunt | May 5 2014, 09:17 PM Post #67 |
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Detective Chief Inspector
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*The men stop dead, catching the glint of a gun up ahead - Ray's, probably. They turn, ready to rush the DI behind them, but stop dead as they see a second muzzle and hear the shout. There's another tunnel, just to the side of them, and they eye it desperately - is it worth going for it? There's two guns on them.... Beginning to slowly edge towards the tunnel, one of them shouts out to both sets of coppers, "You can't shoot us! We ain't done nothing!"* |
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| Sam Tyler | May 5 2014, 09:21 PM Post #68 |
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Gladys
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*Ray scoffs at this and is ready to shoot a snarky remark back at the smugglers - but Sam doesn't let him, noticing even in the dim light how the men still are moving. He knows there's a tunnel very very close to them... and while they've got officers waiting up there, Sam is keen to end this as fast as possible. Gene's absence is just about the worst sign possible.* One more step and we will shoot. C'mon, lads, it's useless. We've got the place completely surrounded. Drop your weapons, and make this easier for yourselves. |
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| Gene Hunt | May 5 2014, 09:33 PM Post #69 |
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Detective Chief Inspector
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*The men fidget, unsure of what to do and approaching a state of panic - they spent too long trussing up the DCI! If only they'd been a little quicker...! Sam's reasoning seems to work, and from the back of the group there's a 'clang' as one gun drops to the floor. And then from the side, another. This time a knife. "A-Alright.... Fine, whatever... You haven't got anything on us anyway. We're innocent!" However, seeing that their comrades are surrendering, two of the group dash off towards the tunnel, making one last break for it* |
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| Sam Tyler | May 5 2014, 09:44 PM Post #70 |
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Gladys
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*"Tell us another one" Ray scoffs, already moving in for the arrest - when the other two break free, making a dash for the manhole. Chris makes to follow them, but Sam calls him back.* Leave 'em, we've got back-up up there anyway. *He pretty much shouts that last bit, thus letting the couple know that their escape is doomed to fail. As the other detectives move in to search the smugglers properly and cuff them, reading their rights, Sam is preoccupied with something different. Moving past them, he quickly pats Vince's arm, muttering* Get that coat off 'im, it's the Guv's. *Without waiting for an answer, Sam is off again - back down the tunnles. At the crossing, he jogs down the route Gene took - and there, a bashed open door. Slowing down, Sam realises that his heart is beating hard - and it's not just the remaining adrenaline from the chase. Suddenly, Sam is scared of what he might find. Still, just dawdling won't help, and so Sam keeps walking, walking right into the room.* Guv? |
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| Gene Hunt | May 6 2014, 09:23 AM Post #71 |
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Detective Chief Inspector
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*Alone in the room and with cold, wet sludge from the corner seeping into his trousers, Gene slumps back against the pipe he's chained to. His wrists are starting to chafe from rattling the cuffs, and there's no point in shouting when there's nobody nearby. He can hear a commotion from further up the tunnel, but with how the echoes travel it could be happening a mile away for all he knows. So there's nothing left to do but sit and wait. And yank at the cuffs a few more times. And then bite back the resulting grunts from the throbbing in his skin. Not too long later, Gene hears a different noise. Footsteps. And he'd know the clickety-clack of Sam's cuban heels anywhere! And then Sam's voice! Feeling a rush of both relief and humiliation (Sam'll never let him hear the end of this!), Gene rattles the cuffs once more and tries to alert Sam to his location in the dark* MMMph!! |
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| Sam Tyler | May 6 2014, 03:36 PM Post #72 |
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Gladys
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*Sam's head whips around at the sound - that's....! He shines his torch over to where the muffled shout came from - and there. Sam's initial shock quickly makes place for relief. There's some blood at the side of Gene's face, but from where Sam is standing, it doesn't look too bad. Gene looks bedraggled rather than injured, altogether.* .... well. *Sam steps closer, kneeling down by Gene's side. First, that gag.... Sam quickly gets the knot undone, throwing the rag behind his back. On that occasion, shining the torch at the back of Gene's head, he spots another trickle of blood down the back of his head. Oh dear, a concussion seems likely....* How're you feelin' then, Guv? *Sam should probably feel sympathetic for Gene - but honestly? Gene brought this on himself entirely.* |
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| Gene Hunt | May 6 2014, 04:09 PM Post #73 |
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Detective Chief Inspector
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*Already fuming at the embarrassment of being caught out like this, Gene wriggles as Sam pulls the gag away. It takes him a few seconds to answer, his mouth having gone dry from having the rag in it. When he does speak though, his tone is just as angry as he feels* Oh! Just peachy, thanks, Gladys! Y'know sitting in mud and gettin' boxed about the ears is one of me favourite hobbies after all.....! |
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| Sam Tyler | May 6 2014, 06:26 PM Post #74 |
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Gladys
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*For once, Sam is entirely unfazed by Gene's outburst, and he conveys that clearly in his voice.* Which, as far as I'm concered, could all 'ave been avoided... *Nevertheless, he'd reached out for Gene's wrists - handcuffs, and his own from the looks of it.* Right then, where d'you keep the keys? Unless they took 'em off you... |
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| Gene Hunt | May 6 2014, 07:46 PM Post #75 |
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Detective Chief Inspector
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*Oh Sam, your tone isn't helping Gene's mood.* In my pocket! Where d'you think! Up my arse!? |
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| Sam Tyler | May 6 2014, 08:33 PM Post #76 |
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Gladys
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*Still unimpressed, Sam goes for a quick rifling through Gene's various pockets ("my pocket" wasn't exactly specific)- and comes up empty-handed.* No keys. Must've taken them off you after all... *gives Gene a "tough luck" expression - but then, actually, his face softens. With a quick glance over his shoulder, Sam places a palm to Gene's cheek, thumb caressing his skin there. And, his voice soft, he says...* ... I told you that'd 'appen. *Nope, still not much compassion for Gene there.* You'll 'ave to be patient for a little while longer I'm afraid - need to find those keys, or get pliers. |
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| Gene Hunt | May 6 2014, 08:49 PM Post #77 |
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Detective Chief Inspector
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*Gene grumbles as the 'I told you so' point comes up, but Sam's hand on his cheek quietens that somewhat.* *Huffs, unhappy at the thought of having to wait there for longer.* Or chip at 'em with that oh so sharp wit of yours. |
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| Sam Tyler | May 6 2014, 08:55 PM Post #78 |
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Gladys
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*raises an eyebrow in response* If you want me to 'elp you out fast, you'll 'ave to be nice to me, y'know. *However, contrary to his words, Sam gets up from his kneeling position, already shining his torch about - maybe they dropped the keys somewhere here... or on their way out...* I'll get a hold of the others - we've arrested the smugglers, you'll be 'appy to know - and we should get you out of 'ere in no.... *Sam trails off, suddenly having caught a faint whiff of... something.* .... d'you smell that...? *Normally Sam wouldn't bother - these are the sewers, after all - but... this isn't the normal stink of canalisation....* |
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| Gene Hunt | May 6 2014, 09:14 PM Post #79 |
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Detective Chief Inspector
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*Too agitated to really listen to what Sam's saying, Gene rolls his eyes and yanks at the cuffs again - if Sam's got the time to comment on the scents of the surroundings then he's got time to try and get him off of this pipe!* Smell what! Me nostrils gave up as soon as we got in this bloody place! |
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| Sam Tyler | May 6 2014, 09:20 PM Post #80 |
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Gladys
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*However, Sam doesn't reply to Gene, instead concentrating on that... scent..... A few fairly deep breaths, and Sam suddenly coughs. He still doesn't know what it is, but he knows it's something to be worried about. Breathing it in triggers his cough reflex, and there's something at the back of his mind, tugging... ... Christ. Gas.* *mutters* ... Gas. Some sort of gas. *Sam flicks his torch around, and indeed - there's one of the pipes, and there's a hole, and he swears he can see some sort of... mist billow out of it. Maybe that's just his imagination, but turning towards it, the smell's gotten a bit stronger.* *even quieter* ....shit. |
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| Gene Hunt | May 6 2014, 09:47 PM Post #81 |
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Detective Chief Inspector
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*Still not quite getting the seriousness of this, Gene bristles up, defensive* Well it weren't me this time! Only happens when I've had baked beans. |
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| Sam Tyler | May 6 2014, 09:54 PM Post #82 |
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Gladys
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*hisses* For God's sake, Gene - gas! There's... there's a gas leak in 'ere... *Christ. Alright, Sam, don't let yourself be overwhelmed, think. No keys, so they need the keys. Picking that lock would be an option, but if the friction caused a spark....... Pliers are risky as well, but not quite as much..... Keys, keys..... The smugglers.* Right, listen. I'll go an' get 'elp - they keys, if they've still got 'em. Just... try not to breathe in too much of that stuff if you can 'elp it, 'oo knows what it is... *Sam wants to run, get things going, but he lingers for a moment longer, resisting the urge to reach down again and cradle Gene's face with his hands* I'll be back fast as I can. Alright? |
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| Gene Hunt | May 7 2014, 10:59 AM Post #83 |
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Detective Chief Inspector
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*A... a gas leak? Sam wasn't joking..?? Gene's expression quickly turns from one of irritation to concern. He sniffs. Shit... He can actually start to smell it now. Damn, place is falling apart. He's had a bad feeling about this place from the start. His first instinct is to cover his nose and turn away from the leaking pipe, but fixed to the wall as he is, he can't do a thing.* *Voice slightly more urgent now* Uh, alright... Take yer time...! |
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| Sam Tyler | May 7 2014, 08:10 PM Post #84 |
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Gladys
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*Sam shakes his head a little, itching to go, run, get help as fast as possible-- but then he can't help it, he has to lean down quickly and grasp Gene's face, pressing a kiss to his forehead.* *mutters* I'll get you out of 'ere. *Then he's off, running, down the tunnels. He can't hear the others anymore, and thank Christ he remembers the layout of the place, he takes a few turns, and there, finally, is the staircase. He bounds up, taking 3 steps at a time - and there, they're just about to load the last one of the smugglers into the waiting police cars...!* Oi, OI! WAIT! |
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| Gene Hunt | May 8 2014, 09:15 AM Post #85 |
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Detective Chief Inspector
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*Plod hesitate as they hear Sam's shout, stopping just before slamming the last door and sealing in the last criminal. Looking impatient, Ray's head appears from over the roof of the car on the other side. "No need to shriek, Boss - what's yer problem?" He pauses, remembering something. "You seen the Guv about? Thought he'd be errupting like a volcano lookin' for 'is coat."* |
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| Sam Tyler | May 8 2014, 08:47 PM Post #86 |
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Gladys
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*comes to a halt next to Ray, utterly out of breath - it takes Sam a couple of seconds to compose himself enough to gasp out words* Guv's still down there.... Keys, did you find keys on any -- any of the smugglers? Cuff keys. *turning to Chris, and having regained his breath a bit more, Sam shouts* Chris, get the fire brigade 'ere, we might need 'em, there's a gas leak down there. |
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| Gene Hunt | May 9 2014, 10:51 AM Post #87 |
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Detective Chief Inspector
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*Ray frowns. "Gas..." Suddenly it all clicks into place and he realises what's happening here - what's at stake. "Uh...!" Quickly, he turns and leans into the police car, fishing about in the glove box. After a few seconds, he reemerges with a sealed evidence bag in his hand. In it there's a pile of junk - everything they'd recovered from the smugglers. Coins, receipts, some loose bits of lint, gum, and a handful of keys - some loose, some on keyrings. Looking slightly alarmed, Ray holds the bag out to Sam. "This is all we got from 'em. None of it looked important, so we shoved it all in together..." Meanwhile, Chris has also begun to understand exactly what's going on and is radioing in for fire assistance* |
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| Sam Tyler | May 9 2014, 12:43 PM Post #88 |
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Gladys
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*Sam snatches the bag from Ray - Christ, figures there'd be too much junk in there...! But then, they weren't to know, none of them were... Opening the bag, Sam spills the contents on the car's seat, quickly separating the keys from the rest of the items. And... there.........!! There they are, unmistakebly. Cuff keys, and the only set as well. They must be Gene's.* Right, I'm going back down there. If we aren't back up in... 20 minutes, get an ambulance-- in fact, no, call one right now. *Gene might need it straight away... Pulling out his map of the sewer system, Sam quickly points out to Ray which room he found Gene in - should they not return on time, the others will need to find them... And then Sam is off, the keys safely in his trouser pockets. He's running as fast as he can, down the stairs, through the tunnels. It takes him a while to get back to the room - about half-away there, he slows down, so as to keep himself from breathing in too fast and too much, because who knows just how much the air is contaminated already, and how harmful this gas is to humans...! Somewhere at the back of his mind, Sam knows that it would have been wiser to wait for fire assistance, for gas masks and the like. But with Gene already down there... And the leak wasn't too big, so Sam should be able to get him out alright, if he's careful.... Finally, Sam is at the door again, making his way into the room. He deactivated his torch before - better that way. With 70s technology, who knows whether it won't just blow up in his hand...* Guv? *God, please let him be alright...!* |
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| Gene Hunt | May 9 2014, 09:49 PM Post #89 |
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Detective Chief Inspector
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*Left alone in the dark, Gene can do nothing but listen to the gentle hiss of gas seeping into the air and try not to breathe too deeply. At first he thinks he might get through this lightly... But then slowly, after a while, the darkness seems to feel suffocating. Claustrophobic. He pulls at the cuffs holding him to the pipe, but the resulting clang sounds too loud, piercing like a lance through the cushion of silence. His heart's beginning to beat faster for some reason, and his lungs beginning to strain. Just to get the air in he has to force his lungs to open up, let the acidic-tinged oxygen in. Once more he yanks at his wrists, but the ache is duller than before. Maybe it's the dancing fireflies in front of his eyes, taking the pain away. Meaning to shout out to Sam to hurry up, Gene swallows. But there's a lump in his throat and his windpipe feels raw. Drawing in another laboured breath, the shout comes out as a barrage of dry-sounding coughs instead. Christ... He hopes Sam comes back soon... And that the way the floor's rocking from side to side doesn't make him get lost... Doesn't tip him down the wrong tunnel...! An indiscernable amount of time later, there's the odd, echoey sound of footsteps approaching. But to Gene's ears it sounds like nothing more than a muffled roar. He's slumped forward, now, his captured wrists the only thing from stopping him tipping onto his side. The breaths he takes are coming short and quick, the foggy air having well and truly found their way into his system. And then there's a sound. A voice. At least he thinks it's a voice... It takes a few seconds for Gene's flagging brain to latch onto that fact, and he croaks out roughly* Who... Who's there....!? |
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| Sam Tyler | May 10 2014, 06:18 AM Post #90 |
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Gladys
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*Sam flinches as he hears Gene's voice, rough and completely unlike him... shit.... shit he should've hurried... should've tried to free him before already...! Sam is by his side with a few quick steps. The light is dim and the air has a.... rancid tinge to it... And Christ. Gene is slumped over...* Gene, it's me, Sam. I've got the keys... just one sec... *Sam kneels down, resisting the urge to take Gene's face in his hand. First things first, they need to get out of here...! Gene is conscious, that's got to be enough for the moment... Breathing as shallowly as he can, Sam pulls the keys out of his pocket and - but Christ, in the shadows he can hardly see a thing, fumbling to find the lock of the cuffs....* |
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| Gene Hunt | May 10 2014, 02:20 PM Post #91 |
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Detective Chief Inspector
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*blinded by flashing spots and suffocating darkness, Gene doesn't manage to see Sam's face. His voice likewise - Gene's too foggy to concentrate on anything Sam's saying. All he can register are the hands on his and the fact that he can't get away. He can't get away...! Suddenly, Gene yanks hard on the cuffs and tries to shout again, though the strangled gasp doesn't quite have the authority he'd hoped it would* Ge-gerroff...! |
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| Sam Tyler | May 10 2014, 05:38 PM Post #92 |
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Gladys
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*Sam flinches away from Gene, eyes widening. What the....!?* Wha' - Gene, Gene it's me! Sam! *he knows he should be working on undoing the cuffs, but Sam's hands find their way to Gene's face of their own volition. Sam shifts, trying to get Gene to look at him.* Gene, look at me!! |
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| Gene Hunt | May 10 2014, 11:53 PM Post #93 |
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Detective Chief Inspector
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*Sam's words all jumble into one in Gene's mind and it's like there's a cloud in his mind, stopping anything from getting through. The hands on his face stir something in him that he can't quite identify, and it leaves him confused, unsure of what he should done.He gulps in again, filling his lungs once more with the strong-smelling gas* Let... *coughs* Lemme go, y'.... Bastards ... |
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| Sam Tyler | May 11 2014, 11:40 AM Post #94 |
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Gladys
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*For a moment, Sam's mind starts to spin wildly. Gene doesn't recognise him.* .... Jesus Christ....! *He must've been exposed to the gas for too long already... For one tiny moment, Sam is motionless, hands still gripping Gene's face. Then, DI Tyler takes over, his police training kicking in full force. His priority has to be to get Gene out of here, away from the gas. Gripping the key again, Sam shifts back to Gene's wrists, determinedly fingering for the lock. Still, he WILL try to make Gene recognise his voice...!* Guv, I'm not gonna hurt you. *he speaks calmly, deliberately, hoping that it will make Gene understand.* I'll just get those cuffs off you... *And.... there! There's the lock. Now.... with Gene wriggling about like he did before.... Sam takes a hold of his wrists, to prevent him from moving about too much as he moves in to insert the key. He knows that'll send off the wrong signal, but hell, what else is he supposed to do?!* |
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| Gene Hunt | May 11 2014, 09:24 PM Post #95 |
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Detective Chief Inspector
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*Sam's words don't quite make it through, all of Gene's energy focused on the in-out-in-out of his chest, trying to keep the air flowing through his increasingly sore lungs. Still the darkness seems suffocating and the presence in front of him unfamiliar, and the sudden grip on his wrists sends confused panic through him again. Instinctively, Gene inhales with the intention of shouting... But that triggers a cough. And then another and another. He pulls harshly at his hands, trying to get them up to his face to cover his mouth. But of course he gets nowhere* |
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| Sam Tyler | May 11 2014, 09:59 PM Post #96 |
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Gladys
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*grits his teeth at Gene's reaction - and then panic threatens to paralyse him as his partner suddenly starts to cough terribly. Sam can feel his own chest constrict painfully at the sound of it, and it doesn't look like it's going to stop either....! With all the will power he has left, Sam forces himself to keep the grip on Gene's wrists, stabilising the lock for those few seconds he needs to finally undo it, throwing away the cuffs as soon as they come off and thus releasing Gene's arms* Okay, okay...... *even to him, the air seems to be becoming more stuffed now - high time they get out.... but Gene needs to stop coughing first....! Somewhat helplessly, Sam starts rubbing his back, at the same time trying to gently coax Gene to move, to get up... if he still can do that...!* C'mon, Guv, we need to get out...! |
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| Gene Hunt | May 11 2014, 10:10 PM Post #97 |
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Detective Chief Inspector
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*Gene's hands fly away from his back as soon as the cuffs click open, the crook of his elbow covering his mouth while his other hand digs into the ground to stabilise him. The coughs begin to dry up slowly, but in their wake they leave a burning sensation all the way down his throat. And it's then that he feels the hand on his back. But this time he doesn't have the energy to fight whoever's behind him. Staying right where he is, half-curled up in the grime, Gene croaks* What's 'appening..? |
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| Sam Tyler | May 12 2014, 10:53 AM Post #98 |
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Gladys
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*God... all urgency aside, this time Sam simply can't keep himself from trying to calm Gene down in his own way. Besides, he somehow needs to make it clear to Gene that he's... not one of the thugs...! And God it hurts, it hurts so much to know that Gene doesn't seem to recognise him at all, seems to even see him as a threat... Sam moves his arm round Gene's back, trying to help him to sit up properly. His other hand is at Gene's shoulder, gently rubbing there - if that doesn't make it clear to Gene that he isn't in danger from the criminals anymore, then...* *still speaking very deliberately, raising his voice slightly* We're getting you out of 'ere and to 'ospital. You'll be ok. |
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| Gene Hunt | May 12 2014, 05:36 PM Post #99 |
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Detective Chief Inspector
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*only a few of Sam's words get through to Gene through the sound of his own wheezing, one of those being 'out'. And while Gene doesn't know where he is any more, his gut tells him that 'out' is a very good idea indeed. It's just the doing it that's the problem. The actual getting out. Because all he can see, breathe and think at the moment is the suffocating darkness surrounding him* *pants* Out... |
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| Sam Tyler | May 12 2014, 06:04 PM Post #100 |
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Gladys
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*Sam's heart does a little thump of tentative hope as Gene repeats the word, and he nods.* Yeah. Out. *But from the looks of it, Gene will need all the help he can get...Once again, Sam has to mentally slap himself back into awareness, back into copper-thinking.* C'mon then, up you get... *His arm around Gene's back, Sam shifts so that he has better purchase, kneeling on the floor. Next, he takes Gene's arm and drapes it across his won shoulders, holding onto Gene's wrist to prevent him from sliding back off again. He inwardly counts till three, then pushes up slowly, hoping that Gene will have enough strength left to help along...* |
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2:10 PM Jul 11