| Chests; For those grubby fingers that must have everything | |
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| Tweet Topic Started: Apr 11 2012, 11:50 PM (38 Views) | |
| edward5534 | Apr 11 2012, 11:50 PM Post #1 |
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Note: Any and all subject to change as I see fit. Normal Chests: 1= Rings 2= Full Recovery 3= Item 4= Weapon 5= Accessory 6= Armor 7= Upgrade + (Learn new upgrades OR get a free upgrade on an existing item if rare) 8= Find a Lost Item <If not applicable, get an EXP Orb> 9= Key 10= It's a trap! 11= Synthesis Ingredient Trapped Chests: 1=Nothing 2=Lose 10% EXP 3=Rare Battle 4=DEATH <Rare=Eliminated from Chapter> 5=Lose 50% Rings <Rare=Lose all Rings> 6=Lose an equipped item <Rare=Lose all equipped items> Divine Rewards: 1 = Soul Shard 2 = Rare Item (Weapon/Armor/Item/Mass Rings) 3 = Power Gift (50% EXP Bonus) 4 = Sleight (Must sacrifice a Soul Shard. Otherwise, re-roll 1-to-3) 5 = Specialty Point (Must sacrifice a Soul Shard. Otherwise, re-roll 1-to-3) Epic Chest Rewards: 1: Rings (Level*100 Die) 2: Karma (10 Die *350) 3: Equipment (Weapons/Armors/Accessories/Items) 4: Chaos Orb/Artificial Emerald 5: Specialty Point 6: Sleight Edited by edward5534, Jan 7 2013, 09:40 PM.
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4:00 AM Jul 11