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| [Video Tutorial] XNALara to SF (Complete Workflow); A comprehensive tutorial for modders willing to start advanced modding. | |
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| Tweet Topic Started: Aug 29 2014, 11:45 AM (3,134 Views) | |
| Deleted User | Aug 30 2014, 12:41 PM Post #11 |
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@ Ace : Now if only we can manage to make Morgan Freeman explaining your tutorial bro, with his voice it would be epic
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| LELERK | Aug 30 2014, 11:23 PM Post #12 |
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I got some problems . 1. I failed to inject emg into emo file using EMGSWAPv3 . I got this message : ![]() and I got ~temp2.emo , I just simple rename it into proper name PSN_01.obj.emo . Is that ok ? It works fine in game . 2. Inside the game , I face this : ![]() It is rigging problem right ? |
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| Deleted User | Aug 31 2014, 01:11 AM Post #13 |
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@Khaled Thank you bro ![]() I wish I had voice like Freeman ![]() @stinkyfingaz Thanks Yes if you only learn proper navigation of view port then you'll find Blender quite easy actually. @LELERK I haven't got this error in ages so no clue what could be the exact reason but you must have done something wrong for sure and no renaming the ~temp2.emo is not right, it means the emg is not injected properly. Can you elaborate your steps in detail ? |
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| aaniishh | Aug 31 2014, 12:03 PM Post #14 |
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I never knew about the proportional editing in blender. Till now, I got v much tired in manual editing in misfit 3d. aligning was v difficult. thats why many objects were not of good quality. so i have not made nothing for long time. currently,im trying with policeman for megaman Edited by aaniishh, Aug 31 2014, 12:43 PM.
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| Lateralus | Jun 1 2015, 08:20 AM Post #15 |
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If I recall correctly, there was some kind of limitation regarding the amount of bones that can have influence on an object, correct? |
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