| Paul - Ghost Rider (By Khaledantar666); Paul Mod | |
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| Tweet Topic Started: May 30 2012, 02:37 PM (3,559 Views) | |
| Deleted User | May 31 2012, 06:59 AM Post #11 |
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Deleted User
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maybe this will work : http://www.mediafire.com/?qw1mlrjx0ra029o (Changes in the Cluster.lua file) |
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| Pooltastic | May 31 2012, 07:02 AM Post #12 |
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We need moddah or Bao to fix this |
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| Deleted User | May 31 2012, 07:10 AM Post #13 |
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Deleted User
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just one last try : try the cluster.lua with differents versions of the obj.emm that you got |
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| Pooltastic | May 31 2012, 07:30 AM Post #14 |
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OK this is interesting: test 1: new ula with all other original files Should have been called Glow Rider. At least doesn't hurt my eyes anymore. Does a "lights out" thing durin ex moves, but the effect seems to randomly last longer when comboing two ex moves test 2: new ula and new _01 and _02 obj files (the ones from the Ghost Rider folder) no dice. and by dice i mean skull textures. test 3: new ula and new _01 _02 obj files (Ghost2) same as test 2 |
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| moddah | May 31 2012, 07:35 AM Post #15 |
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The issue is in the .emo. To develop a bit, the #EMG for the head in the .emo was wrong, it's the same issue I got with the backports from xbox360. The part:
edit: see next post
Edited by moddah, May 31 2012, 07:51 AM.
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| Pooltastic | May 31 2012, 07:43 AM Post #16 |
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YOU"VE GOT TO BE SHITTING ME!!! ... Sorry, Moddah... no dice |
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| moddah | May 31 2012, 07:43 AM Post #17 |
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Damn I made a mistake you added 2 dds, I've just seen that... Here the good one with correct links to dds: http://www.packupload.com/VHQ4JSPRSVV
Edited by moddah, May 31 2012, 07:44 AM.
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| Pooltastic | May 31 2012, 07:54 AM Post #18 |
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![]() OK, so i'm fine with him not being customizable, but how about adding some fire? I feel like i'm playing with a weird version of T-350 Actually if you could make his head glow somewhat with red light... that would be pretty damn awesome Edited by Pooltastic, May 31 2012, 07:55 AM.
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| Deleted User | May 31 2012, 09:15 AM Post #19 |
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Deleted User
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thanks moddah for fixing this mod, it's sad to get mods working randomly depending on the config |
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| Pooltastic | May 31 2012, 10:39 PM Post #20 |
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hey, just wondering... why paul? Dhalsim would have been a better pick, he blows fire and his attack reach across half the screen, just like Ghost Rider's in UMvC3. Granted he does that with chains and not stretchy limbs... Actually, how hard would it be to transfer this from Paul onto Dhalsim? Ehh... nevermind. Looks too weird. stretchy limbs aside, his neck appears to be an extension of his head, so any tilts and out it pops Edited by Pooltastic, May 31 2012, 10:59 PM.
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