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Duplicate character, choose the right costume and swap moveset to make new character; Tutorials on first post. Updated for Patch 1.08 (v2013). Now works on Arcade & Versus mode.
Topic Started: Oct 11 2012, 04:19 AM (16,463 Views)
bbb

@aaniishh - yeah, I had already asked him about it on his twitter account long ago, but got ignored. I posted his twitter account on his srk thread a 2 days ago to see if anyone else would have better luck getting an answer from him.
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aaniishh
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Was it you that posted it here?
http://forums.shoryuken.com/discussion/160344/sfxt-gameplay-modding-thread/p2
Edited by aaniishh, May 12 2013, 01:56 PM.
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bbb

yes, that was me
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aaniishh
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You know that 7 months ago when I asked him if he will release it or not? and I emailed him as well, I did not get any response.
And a user named Hadooken told me," with all the effort you have put into trying to get Dantarion release it, you could have found out a way of how to make the tool yourself. don't rely on Dantarion to do everything for you."
Edited by aaniishh, May 12 2013, 09:39 PM.
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bbb

@aaniishh- Yeah I read that, kind of unreasonable for someone to expect a person to learn a whole new career to make a modding tool that someone already has but is not releasing it.
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2DGraphix
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2nd Dev in PS3 Chars Mod
I done everything here, but the character appears as a blank slot in the select screen! Why is it happening?

Posted Image


I have had previous conflicts trying to edit the DLC roster! Very agonizing indeed, sorry for the bump. Poor dudley's sad there's no duplicate for him to see.
Edited by 2DGraphix, Oct 27 2013, 06:48 PM.
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robhal
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Pegasus Ryu Sei Ken!

Exactly what character code that you want to use?
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2DGraphix
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2nd Dev in PS3 Chars Mod
Here is my dupe character. He uses Rufus's coding.

{
['code'] = 'MGM',
['name'] = 'MEGA MAN',
['series'] = 'SF',
['package'] = 'STD',
['unlock'] = 'default',
['chara'] = 'male',
['vital'] = 1000,
['waist_rate'] = 0.81,
['sight_coef_x'] = 0.8,
['sight_coef_y'] = 1.1,
['sight_target'] = 'HEAD',
['ikfoot_radius'] = 0.12,
['ikhand_radius'] = 0.05,
['official_partner'] = 'MGM',
['default_voice'] = 'ENG',
['localize_id_j'] = 'MEGA MAN',
['localize_id_e'] = 'MEGA MAN',
['title_base'] = 288,
['compatible_group'] = 'A',
['comment'] = {
['front_rotate'] = 0,
['front_base_x'] = 0.0,
['front_base_y'] = 0.0,
['front_base_z'] = 0.21,
['back_rotate'] = 15,
['back_base_x'] = 0.7,
['back_base_y'] = 0.0,
['back_base_z'] = 1.0,
},
['customize'] = {
['camera_max_height'] = 1.48
},
['costume_1'] = {
['foot'] = 'shoes',
},
['costume_2'] = {
['foot'] = 'bare',
},
['costume_3'] = {
['foot'] = 'shoes',
},
['costume_num'] = 3,
},
}
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robhal
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Pegasus Ryu Sei Ken!

MGM huh? If I am not wrong, the patch 1.06 and 1.08 disable that code and PCM as well. So in order to use that code (MGM and PCM) again, you have to use the e107's Costume Unlocker to enable the usage of the codes.
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2DGraphix
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2nd Dev in PS3 Chars Mod
e107's unlocker? I use it, maybe i should rename Megaman?
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