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New Costume unlocker by e107(updated for ver.2013 & same character team); costume color unlocker
Topic Started: Dec 22 2012, 09:18 PM (184,911 Views)
DarkSamus
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Oh OK, I understand mate. I must admit you had a LOT of pressure on you.
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myloch
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Don't worry Brutalace, all the costumes seem to work fine without crashes, no matter of the ati fix method you used was ideal or not. If no one encounters other crashes, I would not spend more time on that.
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Deleted User
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@DarkSamus

No problem bro, I was just telling that I completely forgot his way of ATI fix. I do remember the way he told for 2ry and 4ce but forgot this part, maybe the thread was going very fast at that time so I didn't looked at previous pages.

@Myloch

Well bro it's good that nobody is facing problems anymore but still if this is not the ideal way of fixing ATI problem then I'll attempt Capcom's way because someone at some point can still face a crash because of this. I have already started working on the emos just trying to better understand the code pattern moddah posted.
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TimCrock
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now it work for me))))
great thanks
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moddah
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I wouldn't call it "ati fix" but "kensou's tool fix":

xbox360 file:
Posted Image

kensou's tool mess:
Posted Image

after the fix (capcom's way of writing the file):
Posted Image

Here's the file I used to copy/paste the fix in hex (almost every cases you'll encounter): http://www.multiupload.nl/QWWDN4RW61


Each #EMG needs to be fixed after the emo was edited by kensou's tool.
Codes are always the same depending on the number of mesh(es) of the object in the #EMG
Just pay attention to dds links, you may have to change those.
Edited by moddah, Dec 29 2012, 09:29 AM.
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Deleted User
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Thanks moddah for very detailed explanation, I understand this now. Thanks again.
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KuronoKei
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What's the content.xbx file for?
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solarmystic
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@Dan Hibiki

I suspect it's used for GFWL's automated updating procedure when the the update is downloaded using GFWL's online mode. For us offline/cracked users, it's a meaningless file.
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KuronoKei
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solarmystic
Dec 29 2012, 06:27 PM
@Dan Hibiki

I suspect it's used for GFWL's automated updating procedure when the the update is downloaded using GFWL's online mode. For us offline/cracked users, it's a meaningless file.
Should I delete it or I will need it?
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robhal
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Pegasus Ryu Sei Ken!

Dan Hibiki
Dec 30 2012, 03:51 AM
solarmystic
Dec 29 2012, 06:27 PM
@Dan Hibiki

I suspect it's used for GFWL's automated updating procedure when the the update is downloaded using GFWL's online mode. For us offline/cracked users, it's a meaningless file.
Should I delete it or I will need it?
I only see that file in my GFWL DLC folder. I suggest you don't delete anything in that folder.

But if you mean the content.xbx inside the patch 1.06 cab file, that's you may delete it.
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