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TUTORIAL - How to prevent same emo crashing issue workaround
Topic Started: May 28 2013, 10:38 AM (4,390 Views)
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I'm sorry but Jun isn't based on Julia ?
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robhal
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Pegasus Ryu Sei Ken!

Jun is based on Asuka.
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@Khaled

No I think he's trying to make a Jun outfit (From Tekken) on Asuka as they are similar looking but that outfit has skirt which requires animation so he is trying to use Sakura emo for skirt animation but needs Asuka skeleton as well. The problem is when he makes the emo compatible with Sakura (by keeping all Sakura emgs intact) then he gets monkey face when he load both outfits together as Sakura emgs load on Asuka skeleton. I guess I am sounding very confusing :D

In simple words, compatible emo workaround only work with same character mods like the Morrigan pack, they all are Lilis basically so they won't cause any monkey face when loaded together but any other character using a different skeleton in Lili's emo will cause monkey face when loaded with an emo that is compatible with that mod but using Lili's skeleton LOL :D

Bottom line of the story: only one skeleton can be loaded at a time, but there are exceptions like you said earlier that Kazuya/Jin and Ryu/Ken use same skeleton so their mods can be made compatible with each other.
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@ bbb & Robhal & Ace : Sorry guys, I forgot to use my brain today XD

in this case the method 2 of my tutorial is the only solution to the problem : Since Sakura and ASUKA/jun (my bad :P ) uses the same emo so Sakura should left as she is (original) Sakura skeleton must be conserved and the Jun mod (wich is builded into Sakura emo) must be adjusted to Sakura's proportions :)
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@Khaled

It happens bro, remember my question of how matedit works ? :D

About your solution, yes you're right either we should use the original skeleton and make a normal (incompatible) emo or we should adjust the target character to skeleton of character that we want to make compatible.
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Wow the discussion is becoming very "space" these days XD

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My solution is for compatible mod : keep Sakura's skeleton and append all Asuka/Jun emg into Sakura's emo, adjust Jun to Sakura's body proportions, edit the emm to alphatest the unwanted emg for each character :)
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@Khaled

That's evolution bro ;)

EDIT: For me I just stick with old incompatible emo method, I guess I am done with working over 33 new emgs and 45 dds files.
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Evolution ?

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@Khaled

Yeah the more we get advanced in modding the more we bring creative ideas, since we can't find a proper way of preventing same emo crashing issue, bbb's workaround method is the evolution :D
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You're right bro, you know there is "someting" in the emo (or another file maybe) that tell the game it's the same emo if another mod use it, we need to find it to solve the problem once and for all

EDIT : solution number 1 : find the emo "identification" and succeed to change it for every mod, solution number 2 : force the game to read/load the emo for every mod
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