| 2RY and EMO Merger by Sloth; Tool updated to version 1.1 by Sloth | |
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| Tweet Topic Started: Jan 11 2014, 04:24 AM (5,543 Views) | |
| Segadordelinks | Jan 13 2014, 03:28 AM Post #21 |
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This is GREAT!!! Specially because we can add only the bones we need, it's not a full merge. |
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| Deleted User | Jan 13 2014, 04:27 AM Post #22 |
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@Sega Indeed, it's a flexible application. We can pick the animation set we want and it automatically rename the conflicting bones as well. |
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| liljon042 | Jan 13 2014, 07:53 AM Post #23 |
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A DEV in the PS3 Characters mod.
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OK, so this tool is simple enough for even newbies like me to follow except ONE thing... what does the Sim Group# to merge do!? Edit: nevermind the tool tells you what sim group is which XD Edited by liljon042, Jan 13 2014, 07:56 AM.
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| Deleted User | Jan 13 2014, 08:52 AM Post #24 |
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For all who are curious, I did some more tests and this tool works fine even with renamed bones. No issues so far so we are good to create great mods with it
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| liljon042 | Jan 13 2014, 04:55 PM Post #25 |
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A DEV in the PS3 Characters mod.
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how do you rename bones in the 2ry and 4ce? |
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| robhal | Jan 13 2014, 05:12 PM Post #26 |
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Pegasus Ryu Sei Ken!
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@liljon042: The tool automatically rename the bones for you, if there is any conflict. Edited by robhal, Jan 13 2014, 05:13 PM.
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| moedjoer | Jan 14 2014, 02:11 AM Post #27 |
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just testing this new tool with a simple mod ![]() Spoiler: click to toggle only add obi animation and it seems working fine question here: if I want to add/merge more than one sim groups, should I add them all at once or add them one by one? |
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| robhal | Jan 14 2014, 02:27 AM Post #28 |
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Pegasus Ryu Sei Ken!
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@moedjoer: You have to add the group one by one. |
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| Deleted User | Jan 14 2014, 04:31 AM Post #29 |
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@Moedjoer Nice Hwaorang
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| moedjoer | Jan 14 2014, 07:44 AM Post #30 |
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hahah! it's just easy swapping with Jin C1 didn't need to adjust the body so all I did just replace his pants still need some experiments with this tool |
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10:58 AM Jul 11