Welcome Guest [Log In] [Register]
Welcome to the Chrome Conflict Developer Forum! ~Admin DJ

Check the active topics here! And the staff list here! ~Alex

You can join us on our Discord server here! ~Spiral

New or Lost? Click here!

Welcome to The Steel Sentinels 2 Development Forum. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as posting replies, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!

Username:   Password:
Add Reply
Overhauling Game Creation
Topic Started: 15th September 2016 - 02:56 AM (151 Views)
MC Productions
Member Avatar

I don't know if this has been brought up yet but I will do it here.

I want to get rid of the idea of ONLY having maps for ONE gamemode only. Can we please have it with any gamemode (unless specified due to certain game conditions) go with any map? This way there will be a lot of variety in games created and played.

Take this one for example: The Hive This map shouldn't just be specific for zone or lost. Lost uses a 2 team time limit gamemode and Zone uses an FFA highest point gamemode. Why can't it be used for the coop gamemode or civilization (Archie's Thread) or any other gamemode whether its with teams or FFA? Zone as a map can be used for quite a few of the gamemodes BUT can have specific constraints. Maybe the map constrains every gamemode to go by highest point total (Wouldn't do that but just an example). For this map, its constraint is 10 minutes per match only. But does it have to have teams ONLY? Why can't it be FFA too or coop?


So I want to introduce (or restate) the change of separating a map from a gamemode. This will allow many more options for a specific game that include time limit, map size, specific map, teams/FFA, and maybe map constraints that may/can include certain weapons, modules, sentinels, etc. And for the mods in SS2, a game dedicated set of features and maps only they can add to a game (similar to Arcanist).

TL;DR: Please separate game maps from game modes/features/constraints (though map constraints can/should exist for every map).

~Cruel

Poll Results:
Spoiler: click to toggle
Edited by Blackout, 19th September 2016 - 05:47 PM.
Offline Profile Quote Post Goto Top
 
Pringles Man
Member Avatar
The Chief Designer of the Ilolan Republic

This would be good, but I would imagine that certain maps would have to be exceptions. Like, if we had a vertical map, nobody would ever want to play fleet there.
Offline Profile Quote Post Goto Top
 
Definitely Not Spiral
Member Avatar
Professional Faggot (US Navy Sailor)
I thought we already discussed this to acceptance.
Offline Profile Quote Post Goto Top
 
Blackout
Member Avatar
Community Organizer
Now under review.

I'm sort of meh on this, but you all seem to like it. So long as what I understand as constraints as detailed in the OP is correct, I don't have much of a problem.

I'll probably poll whether we should post-pone this idea until we're ready to decide on which maps work with which modes or just accept it now. If anyone has any more items you think is appropriate to poll here please make it known.
Offline Profile Quote Post Goto Top
 
Definitely Not Spiral
Member Avatar
Professional Faggot (US Navy Sailor)
I know for a fact that this was already talked about years ago. If the old thread got nuked because of whatever reason, so be it.
Offline Profile Quote Post Goto Top
 
Archlord Pie
Member Avatar
Bringer of Spam and Sodium
Definitely Not Spiral
15th September 2016 - 09:46 PM
I know for a fact that this was already talked about years ago. If the old thread got nuked because of whatever reason, so be it.
Can confirm. No idea why we're bringing it up again.
Offline Profile Quote Post Goto Top
 
Definitely Not Spiral
Member Avatar
Professional Faggot (US Navy Sailor)
Moved to accepted.
Offline Profile Quote Post Goto Top
 
Blackout
Member Avatar
Community Organizer
Definitely Not Spiral
16th September 2016 - 12:10 PM
Moved to accepted.
Unmoved. This thread is still under review. Why did you do this?
Edited by Blackout, 16th September 2016 - 04:10 PM.
Offline Profile Quote Post Goto Top
 
Definitely Not Spiral
Member Avatar
Professional Faggot (US Navy Sailor)
Because this was already discussed previously.

Fuck you, moved back.
Offline Profile Quote Post Goto Top
 
Blackout
Member Avatar
Community Organizer
You wanting to be the DM ma bookie? Here be the job description:
Spoiler: click to toggle
Spiral
 
Because this was already discussed previously.
Then I open it back up so the community gets the chance to have a vote on it. Now quench thy salt.
Edited by Blackout, 16th September 2016 - 08:08 PM.
Offline Profile Quote Post Goto Top
 
Definitely Not Spiral
Member Avatar
Professional Faggot (US Navy Sailor)
Your self-imposed rules are no match for me. I'm using common sense and saving time.
Offline Profile Quote Post Goto Top
 
Cloud NiiNe
Member Avatar
Turtle Trekker
Just accept it already. We just need to figure out the constraints for it.
Offline Profile Quote Post Goto Top
 
Blackout
Member Avatar
Community Organizer
Polls appended; 48hrs.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Create your own social network with a free forum.
Learn More · Sign-up for Free
« Previous Topic · Game Modes & Maps · Next Topic »
Add Reply