Check the active topics here! And the staff list here! ~Alex
You can join us on our Discord server here! ~Spiral
New or Lost? Click here!
| Welcome to The Steel Sentinels 2 Development Forum. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as posting replies, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! |
| Overhauling Game Creation | |
|---|---|
| Tweet Topic Started: 15th September 2016 - 02:56 AM (151 Views) | |
| MC Productions | 15th September 2016 - 02:56 AM Post #1 |
![]()
|
I don't know if this has been brought up yet but I will do it here. I want to get rid of the idea of ONLY having maps for ONE gamemode only. Can we please have it with any gamemode (unless specified due to certain game conditions) go with any map? This way there will be a lot of variety in games created and played. Take this one for example: The Hive This map shouldn't just be specific for zone or lost. Lost uses a 2 team time limit gamemode and Zone uses an FFA highest point gamemode. Why can't it be used for the coop gamemode or civilization (Archie's Thread) or any other gamemode whether its with teams or FFA? Zone as a map can be used for quite a few of the gamemodes BUT can have specific constraints. Maybe the map constrains every gamemode to go by highest point total (Wouldn't do that but just an example). For this map, its constraint is 10 minutes per match only. But does it have to have teams ONLY? Why can't it be FFA too or coop? So I want to introduce (or restate) the change of separating a map from a gamemode. This will allow many more options for a specific game that include time limit, map size, specific map, teams/FFA, and maybe map constraints that may/can include certain weapons, modules, sentinels, etc. And for the mods in SS2, a game dedicated set of features and maps only they can add to a game (similar to Arcanist). TL;DR: Please separate game maps from game modes/features/constraints (though map constraints can/should exist for every map). ~Cruel Poll Results: Spoiler: click to toggle
Edited by Blackout, 19th September 2016 - 05:47 PM.
|
![]() |
|
| Pringles Man | 15th September 2016 - 07:34 AM Post #2 |
|
The Chief Designer of the Ilolan Republic
![]()
|
This would be good, but I would imagine that certain maps would have to be exceptions. Like, if we had a vertical map, nobody would ever want to play fleet there. |
![]() |
|
| Definitely Not Spiral | 15th September 2016 - 04:43 PM Post #3 |
|
Professional Faggot (US Navy Sailor)
|
I thought we already discussed this to acceptance. |
![]() |
|
| Blackout | 15th September 2016 - 07:43 PM Post #4 |
|
Community Organizer
|
Now under review. I'm sort of meh on this, but you all seem to like it. So long as what I understand as constraints as detailed in the OP is correct, I don't have much of a problem. I'll probably poll whether we should post-pone this idea until we're ready to decide on which maps work with which modes or just accept it now. If anyone has any more items you think is appropriate to poll here please make it known. |
![]() |
|
| Definitely Not Spiral | 15th September 2016 - 09:46 PM Post #5 |
|
Professional Faggot (US Navy Sailor)
|
I know for a fact that this was already talked about years ago. If the old thread got nuked because of whatever reason, so be it. |
![]() |
|
| Archlord Pie | 16th September 2016 - 05:44 AM Post #6 |
|
Bringer of Spam and Sodium
|
Can confirm. No idea why we're bringing it up again. |
![]() |
|
| Definitely Not Spiral | 16th September 2016 - 12:10 PM Post #7 |
|
Professional Faggot (US Navy Sailor)
|
Moved to accepted. |
![]() |
|
| Blackout | 16th September 2016 - 04:02 PM Post #8 |
|
Community Organizer
|
Unmoved. This thread is still under review. Why did you do this? Edited by Blackout, 16th September 2016 - 04:10 PM.
|
![]() |
|
| Definitely Not Spiral | 16th September 2016 - 04:25 PM Post #9 |
|
Professional Faggot (US Navy Sailor)
|
Because this was already discussed previously. Fuck you, moved back. |
![]() |
|
| Blackout | 16th September 2016 - 08:05 PM Post #10 |
|
Community Organizer
|
You wanting to be the DM ma bookie? Here be the job description: Spoiler: click to toggle Then I open it back up so the community gets the chance to have a vote on it. Now quench thy salt. Edited by Blackout, 16th September 2016 - 08:08 PM.
|
![]() |
|
| Definitely Not Spiral | 16th September 2016 - 08:44 PM Post #11 |
|
Professional Faggot (US Navy Sailor)
|
Your self-imposed rules are no match for me. I'm using common sense and saving time. |
![]() |
|
| Cloud NiiNe | 17th September 2016 - 09:38 AM Post #12 |
![]()
Turtle Trekker
|
Just accept it already. We just need to figure out the constraints for it. |
![]() |
|
| Blackout | 17th September 2016 - 03:52 PM Post #13 |
|
Community Organizer
|
Polls appended; 48hrs. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Game Modes & Maps · Next Topic » |
| Track Topic · E-mail Topic |
6:17 PM Jul 11
|
Hosted for free by ZetaBoards · Privacy Policy











6:17 PM Jul 11