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| Brand New Test Field Options | |
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| Tweet Topic Started: 22nd January 2012 - 03:57 PM (308 Views) | |
| Fakenublet | 22nd January 2012 - 03:57 PM Post #1 |
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42% Vodka, 58% Water
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An announcement, alot of players requested to make Test Field more options to findle about, so i'm integrating the following: -Sketch the ground (draw and create landscapes) using only a pencil/brush tool. -Ability to add water and powerups. -In your SS2 folder (when the beta version is up) you can EDIT the damage of weapons, their AoE, and other effects, it can be found in your SS2 folder\Files\Configuration\Weapons\(Weapon Class)\(the config for the weapon itself, e.g. PlasmaCannon.ini) NOTE, editing the weapons damage will only take effect in the test field. -Define how gravity and winds are strong -Place structures from multiplayer games (e.g Buildings from city, the Cruisers in fleet) Also, i need coders to help me in developing, PLEASE HELP! :O Other Suggestions:
Poll Results: Spoiler: click to toggle
Edited by Blackout, 6th October 2016 - 04:01 PM.
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| Sputnik | 23rd January 2012 - 12:59 AM Post #2 |
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Lazy 3D model designer
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Nice. Will test dummies be implemented? |
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| Pringles Man | 23rd January 2012 - 01:09 AM Post #3 |
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The Chief Designer of the Ilolan Republic
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He said that they already are in the game. |
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| FriendlyFire | 23rd January 2012 - 01:38 AM Post #4 |
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Graphics Assistant
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Will we be able to have drones or troops spawn? And what about sentinels more advanced than what you have unlocked? One other thing, would it be possible to have "custom" AI that perhaps uses a saved configuration of the player? |
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| Dj | 23rd January 2012 - 01:48 AM Post #5 |
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Forum Overlord
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Friendly, being able to practice against sentinels you haven't unlocked would ruin the surprise of unlocking it |
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| Pringles Man | 23rd January 2012 - 01:49 AM Post #6 |
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The Chief Designer of the Ilolan Republic
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Friendly just stated a good idea. Could we build custom training sentinels out of the parts and weapons we have now? :theysaid: , :threadjacked: Yeah, I forgot to mention that I support that idea, but I like "thread jacking" so I put my support here I support this. ~Admin DJ |
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| Fakenublet | 23rd January 2012 - 06:21 AM Post #7 |
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42% Vodka, 58% Water
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The special power DRONE PARADROP drops various kinds of drones for you to kill or experiment with. Just select the DRONE PARADROP ABILITY on the right side of your screen, target an area where the drones will be dropped and BAM. Also, all special powers are available no matter what level is your prestige in the test field. |
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| Dj | 23rd January 2012 - 06:37 AM Post #8 |
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Forum Overlord
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Dan, you didn't say anything about using our own custom-made robots as training opponents, is that possible? |
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| Fakenublet | 23rd January 2012 - 10:04 AM Post #9 |
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42% Vodka, 58% Water
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Don't know if that's possible.....But i'll see if i can. and stop :threadjacked: ing every post in the forums. :rofl: Edited by Fakenublet, 23rd January 2012 - 10:04 AM.
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| Taicturn Nacht | 16th April 2012 - 06:55 AM Post #10 |
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Nacht
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I agree with America - japan That,is,my,answer. |
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| Blackout | 30th September 2016 - 08:25 PM Post #11 |
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Community Organizer
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Now under review.If winds become a thing. Passed in Pie's and Pringles's. Any new ideas for test field may be posted here now. |
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| Pringles Man | 2nd October 2016 - 08:05 PM Post #12 |
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The Chief Designer of the Ilolan Republic
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Ability to freeze time around you and ability to slow time for you, and everybody else around you. For freezing time: You can walk around, and shoot, but your projectiles will get stuck in the air until you unfreeze it. Other than that, I suggest being able to add all the liquids, as well as ice and mud. |
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| Blackout | 3rd October 2016 - 05:45 PM Post #13 |
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Community Organizer
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Polling tomorrow if no new suggestions. |
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| Definitely Not Spiral | 4th October 2016 - 02:19 AM Post #14 |
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Professional Faggot (US Navy Sailor)
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I have a feeling wind would be great to add in the game for realism, but to implement the physics for that would be overbearing. |
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| Blackout | 4th October 2016 - 07:50 PM Post #15 |
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Community Organizer
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Polls appended; 48hrs |
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