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The New Fleet
Topic Started: 4th June 2012 - 08:07 PM (713 Views)
Pringles Man
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The Chief Designer of the Ilolan Republic

Hi. I was thinking of stating some of the drastic improvements which I thought would improve fleet.

Gameplay:
Ships now have health and shields. Sounds insane? Read on.

Ship stats:

Health: 300,000 kPm (It has its own HP bar)
Energy capacity: 500 TJ
Energy generation: 5 TJ/s (INSANE SHIELD REGENERATION RATE)
Shielding: 600,000 GJ
Tech value: I don't know, but Jagex's has a tech value bacause you get a ton of points for destroying itPoints are assessed as follows: 100 points for landing each enormolaser charge on the ship.(For the player who ran the charge) 1000 points to the entire team when the other ship is destroyed. ~Spiral
Weapon ports: One mega weapon port (Ilolian ship uses warped matter while U.N. ship uses enormo laser), one ordnance weapon port, one heavy weapon port, and 20 light rocket launchers

All weapons (except energy weapons) deal halved damage to the ship's hull. Kinetic weapons deal one eighth of their normal damage to ships. Only the enormo-laser and warped matter ball permanently deactivate shields. Enormo laser hits deal 150,000 kPm damage, and 600,000 GJ damage to shields. All players in the way of the enormo-laser and warped matter ball are roadkill. The first hit deactivates all of the ship's reactors and shields permanently. Second and third hits deal 150,000 kPm each. Enormo-laser explosion is a plasma/energy fireball which does more damage than anything in the game. I'll make a seperate thread on the warped matter ball.

The pit and ceiling barriers are also much less glitchy.

Finally, since fleet will be twice as large, there will be twice as many rocks. This means that Destroying them shouldn't be a problem. Here is my idea.

Rock stats:

Health: 50,000 kPm
Tech value: 0

All weapons (except energy weapons) deal halved damage to rocks. Kinetic weapons deal one eighth of their normal damage to rocks. Rocks are extremely resistant to flame and cryogenic weapons.
Map:

Twice as large as the original fleet. Rocks only explode when directly in contact with a ship's pixel[?].

Poll Results:
Spoiler: click to toggle
Edited by Blackout, 3rd November 2016 - 05:46 AM.
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Sputnik
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Lazy 3D model designer
Rocks immune to kinetic weapons? Why?
Energy weapons deal full damage but others don't? How is this?
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Pringles Man
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The Chief Designer of the Ilolan Republic

Try taking a rock apart with bullets. Doesn't work too well, huh? How about using plasma? See where I'm going here? But alright, I guess I'll let bullets do SOME damage...
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Dj
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Forum Overlord
Just wondering if rockets will do slightly extra damage to the asteroids/debris?
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Pringles Man
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The Chief Designer of the Ilolan Republic

No. Only plasma and lasers have the advantage.
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Sputnik
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Lazy 3D model designer
Uncle Pringles
5th June 2012 - 01:41 AM
Try taking a rock apart with bullets. Doesn't work too well, huh? How about using plasma? See where I'm going here? But alright, I guess I'll let bullets do SOME damage...

Guns aren't a problem, but EKW can pretty much tear a big rock apart with a good number of shots.
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Pringles Man
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The Chief Designer of the Ilolan Republic

Well considering the fact that most of the space junk will be leftover ship parts, I doubt any kinetic weapon would have much affect on them.
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Definitely Not Spiral
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Professional Faggot (US Navy Sailor)
Just had a sudden thought, what if a player could control a ship's weapon system?

and...If a rock is destroyed by a player(not by the ship), could a power up spawn there?
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Sputnik
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Lazy 3D model designer
Doctor Fritos
5th June 2012 - 04:05 PM
Well considering the fact that most of the space junk will be leftover ship parts, I doubt any kinetic weapon would have much affect on them.
Oh, leftover ship parts, not rocks. That makes more sense.
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13055 King
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Pun-maker 3000
Spiral Winds
12th June 2012 - 03:49 AM
1. Just had a sudden thought, what if a player could control a ship's weapon system?

2. and...If a rock is destroyed by a player(not by the ship), could a power up spawn there?
1. Dear God No.

2. It has better be a good power-up.
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Cloud NiiNe
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Turtle Trekker
im pretty sure they use explosives to mine through rock currently... just saying.
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Definitely Not Spiral
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Professional Faggot (US Navy Sailor)
13055 King
12th June 2012 - 05:33 AM
It has better be a good power-up.
We should definately rule out impervious and infinite energy if we're going to do that.
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Darrell
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Here's an idea. :) Random events in games are always fun, right? :D Let's make an "easter egg / random event" for fleet. Like for every 100 fleet games there will be a rock that will explode randomly. Either it will discharge a massive EMP, or it will explode similar to a Nuke. The epitaph will state something explaining the event, Player 1 was shocked to be caught in a radioactive rock's spontaneously combustion. Or Player 1 felt the big bang, Player 2 got Jamflexed. Something funny and random that would spice up the game and bring a smile to a player's face. I'm not sure if the element should be added to rated fleet though. Could make people rage if it happened at the wrong time.
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Definitely Not Spiral
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Professional Faggot (US Navy Sailor)
Darrell
23rd July 2012 - 12:20 PM
Player 2 got Jamflexed.
support
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13055 King
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Pun-maker 3000
I support both that and your avatar, Darrell.
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