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Jamie
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May 10 2015, 10:31 AM
Post #1
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Administrator
- Posts:
- 13
- Group:
- Admins
- Member
- #1
- Joined:
- Jul 29, 2014
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 Below is a complete list of Rules, failure to abide by these rules may result in you being Warned, Suspended for a period of time or Permanently Banned from the Forums. In specific circumstances players may be given a "Limited Roleplayer" tag which restricts the tagged player from accessing the Out-of-Character zones. This mainly used for those attempting to spark up arguments with others, meta-gaming or other similar reasons. If you have any questions or problems regarding the rules; contact a member of Staff. General Rules:
- Insensitive, highly disrespectful and targeted offensive language is not permitted under any circumstances. Respect for the community and the emotions of others should be prioritized at all times.
- All Roleplayers are expected to have exceptional skills in English literature, spelling and a general understanding of punctuation and grammar. Those with genuine reasons may receive flexibility based on a Admins Discretion.
- Metagaming and Godmoding are not permitted. Discussions outside of the roleplay should not effect the acts you commit in-world, and any actions should be conducted realistically.
- You are required to calculate and wait the specific amount of time as determined by the "Galaxy Map" Travel System for all travel purposes.
- Thread content must be relevant. Placeholders for essential or unknown information will result in the thread being deemed void.
- Notices and Decisions from a Staff Member, unless deemed otherwise by another member of Staff are non-negotiable.
- In rare circumstances, we may allow a person to change planets and start again. However; this will never occur if that planet holds a bad economy, or is involved in a Roleplay Scenario.
- Your Route via the Galaxy Map System must be on your movement topic, identifying the route by the grid references.
Political Rules:
- It will require a minimum of one week, and five posts to capture a planet by Negotiations.
- Anything in terms of documentation (Letters, Emails, Military Operation paperwork, etc) will be public unless stated otherwise.
Economic Rules:
- A single topic in Economy can only produce a maximum of one type of Product (Personnel, Vehicle or Equipment type).
- Any custom made vehicles, weapons or other pieces of equipment must have specifications listed in the topic. The post in the productions must then link to that topic.
- You can only produce products that your faction controls.
- Trade Agreements must be listed on a Foreign Affairs Topic in your Governments Sub-forum. This list must also contain a direct link to the topic which formed the agreement.
- All topics within the economy section must use the correct and relevant prefix which relates to the threads purpose. Failure to do so will result in the topic getting deleted with no prior notice.
- Weapons of Mass Destruction (Death Stars, Subjugator-Class Heavy Cruiser, etc) are not permitted. Contact a member of staff if in doubt about a WMD.
- General Research of new products (i.e. Custom Vehicles) has a minimum of a 4 OOC month waiting period.
- Copying someone else; or doing your own items as an OOC reaction to another persons productions is not permitted and is classed as meta-gaming. Those productions will be considered invalid.
- Any Military Equipment is instantly doubled in cost during War - though planets directly involved in the war cannot produce.
- Custom Equipment (I.e. such as a tank concept) require a 4 OOC Month wait time to research, then standard production rules apply.
- Inflation is not permitted.
Military Rules:
- Forms of conflict, wars and miscellaneous Roleplay the military must have a minimum 100 words per post.
- It is not permitted to invade a player less than a Month old, unless they attack you first. An attack can vary from Military action, Economic attacks to sending spies to declaring war or taking territory from them.
- When in a Military Operation/Exercise, all forces must be listed in the main topic/post for such Event, and updated as soon as any changes to that deployment are made.
- Logistics are a vital part of Military Operations. Any Logistical means must be stated in each post. (I.e. the Transportation of Personnel, Vehicles and Equipment must explain how they are moved.)
- All Armed Forces personnel are trained to basic standard, in order to improve, Training Exercises must take place, any additional training must be noted next to the Unit in the 'Structure' of the Forces. Please note; you should take copies of the URL to the exercise to keep as evidence.
- Training Exercises, to develop skills, require a minimum of five posts, not including the Travel and (de)Briefings. If working in cooperation with another/other Nations, all players are expected to have posted a minimum of five posts for the troops taking part to learn new skills. (Note: Repeating training's will generally improve the overall level of their knowledge and capable in that skill.)
- Players are unable to have an NPC country/group attack another country just for a justification of War. (You must require permission from an Administrator to do so.)
- Time taken to capture an NPC Nation/Territory depends on the size, (i.e. Russia, if playerless, would take years.) Whilst if fighting a player it depends on the other players reaction. If 24 hours go without a reaction from yourself or the opposing player; the opposite side wins by default. The size of an NPC's Armed Forces is the same size as their real-life counterparts to increase the difficulty and add a realistic standard between opponents.
- Godmodding in a battle greater than 3 times results in the opposite player winning by default.
- Armed Forces, Intelligence Agencies, etc, must have a structure which says where they are based, if you do not do this, then they are all localized at the capital city. This includes Vehicles.
- Weapons of 'mass destruction' such as nuclear missiles etc are forbidden with the exception of Chemical and Biological Weapons.
- Armament of Aircraft must be stated prior to flying on Operations and Exercises. Failing to do so means the aircraft will be unarmed. For Naval Vessels, the full complement must be stated.
Intelligence Agency Rule set:
- Random Stop-and-Searches of another Nations Agents coming into ones country will be voided unless given a reason to be suspicious.
- It is a requirement to post a topic which involves using your Intelligence Agencies to Intercept an Individuals Private calls, emails, etc. These topics cannot be done and remain on-going for longer then the required purpose. Anyone deemed to be over-welcoming their stay for a long-term benefit will have that topic voided.
Reputation System:
- Any Reputation Increase or Decrease must only be given due to an in-character reason.
- Failing to provide an adequte reason will result in that reputation change being reducted.
- You only get one Reputation +/- each day.
©2015
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