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05) Abilities
Topic Started: Oct 19 2012, 10:48 PM (84 Views)
Richard
Administrator
Abilities

Here is a list of all the abilities that are available to characters. This list is only for those that are freely available to anyone, so character-specific abilities are not on this list.

Abilities are things that are given to characters that separates them from others. Each roleplay character starts with 3 abilities and cannot get more, ever. Companions are only able to get 1 ability.

Mostly abilities are divided into different sub-divisions. They are Extensions, Body Mods, Clans, and Copyrights.
Clarification


The active clans are right here: http://s1.zetaboards.com/Naruto_Saigen_RP/forum/1050559/

Copyrights are character-specific things that are only on that characters and are special in some way. No copyrights will be listed here, due to the everchanging nature of them.
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Richard
Administrator
Abilities

Here is a list of all the abilities that are available to characters. This list is only for those that are freely available to anyone, so character-specific abilities are not on this list.

Abilities are things that are given to characters that separates them from others. Each roleplay character starts with 2 abilities and gains additional ability slots every time they rank up. Companions are only able to get 1 ability. No one ability can take up multiple ability slots, and splitting up an ability to cover multiple ability slots requires that each subsection of the ability is able to stand alone. For example; Human Puppetry could exist without normal puppets, a unique healing factor could exist without a clan ability that hurts the user when used.

Mostly abilities are divided into different sub-divisions. They are Extensions, Body Mods, Clans, and Copyrights.
Clarification


The active clans are right here: http://s1.zetaboards.com/Naruto_Saigen_RP/forum/1050559/

Copyrights are character-specific things that are only on that characters and are special in some way. No copyrights will be listed here, due to the everchanging nature of them.
Edited by Richard, Oct 20 2012, 10:43 PM.
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Richard
Administrator
Should we ditch the abilities system????
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Orius

No. Abiliities are needed, definitely. They're part of the pull for rank ups.
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Richard
Administrator
Mmm, I actually don't think we're discussing that option anymore. Unless someone thinks we should and hasn't said anything.
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WrightJustice

Well I think we should keep abilities and go up to 5 like was planned. Oh wait yeah, there's the idea of no more ability slots at bannin but keep a tab on abilities so people aren't silly but maybe taht could become too much and just keeping 5 abilities better anyway.
Edited by WrightJustice, Oct 22 2012, 12:44 PM.
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