| 08) Companions - Henchmen | |||||||||||||||||||||||||||||||
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| Tweet Topic Started: Oct 19 2012, 10:55 PM (59 Views) | |||||||||||||||||||||||||||||||
| Richard | Oct 19 2012, 10:55 PM Post #1 | ||||||||||||||||||||||||||||||
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Henchmen Henchmen are a Missing-Nin only companion. If you somehow become a non-Missing-Nin, you will lose your henchmen. To put it briefly, henchmen are lackeys, redshirts, and helpers to the main missing ninja. Henchmen require a mission to go on, that's the same as Pets, except you cannot train for them. Unlike other companions, henchmen differ in a few ways. The first is that only 4 companion slots can be used on henchmen. This means that even if you buy extra slots, you cannot use them on henchmen. Secondly, henches have different companion slot costs, based on their rank, as follows:
Disclaimer: Getting a henchmen from a village open to being hunted by that village. |
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| Richard | Oct 20 2012, 08:36 PM Post #2 | ||||||||||||||||||||||||||||||
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Henchmen Henchmen are a Missing-Nin only companion. If you somehow become a non-Missing-Nin, you will lose your henchmen. To put it briefly, henchmen are lackeys, redshirts, and helpers to the main missing ninja. Henchmen require a mission to go on, which allows you to add them to your crew after succeeding. Unlike other companions, henchmen differ in a few ways. The first is that only 4 companion slots can be used on henchmen. This means that even if you buy extra slots, can only have a total of 4 used up by henchmen. Henchmen take up slots based on their rank, and will always take up the number of slots they took up at start-up, much like summons. Additionally, you can only ever use 2 henchmen in combat in any given thread, allowing you to rotate and change your team of henchmen for each battle.
To rank up, henchmen function the same way as all other companions and as characters do, since they are basically missing ninja. When they earn the stats equal to the next rank, they rank up. However, they cannot have more stats than 75% of the owners stats. Disclaimer: Getting a henchmen from a village open to being hunted by that village. Edited by Richard, Nov 7 2012, 12:49 PM.
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| WrightJustice | Oct 21 2012, 03:31 AM Post #3 | ||||||||||||||||||||||||||||||
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I like this but I thought it was changed ages ago that henchmen can use any 4 companion slots, whether its all the first 4, all the newly bought slots or a mix so long as only 4 are used on them. | ||||||||||||||||||||||||||||||
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| Richard | Oct 21 2012, 10:02 AM Post #4 | ||||||||||||||||||||||||||||||
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You're right. Fixed |
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