| Final Fantasy VII: Screams of the Planet is a character driven, AU, play-by-post RP set slightly before the events of the original game, during the days of the original AVALANCHE. Take up arms as either the Eco-terrorist group AVALANCHE, the Wutai Resistance Group, a member of ShinRa, be it soldier or director - or simply seek out your own path as an unaligned character. We offer a simple level and stat system to show the difference in power between characters, a Materia system to explore and the ability to create your own Limit Breaks, a central element of Final Fantasy VII! Create your character any way you want, as hero or villain, SOLDIER or Materia Hunter, anything is possible! |
| Rules; Read them! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tweet Topic Started: Jun 2 2013, 04:17 PM (285 Views) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Kawiie | Jun 2 2013, 04:17 PM Post #1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]()
Administrator
|
General rules
Character Specific rules
Threads Threads are what moves the site forward. It is where everything happens. On Screams of the Planet, there are two kinds of threads: Groups and Singles. When finished with a thread of either type, post a link to it in the modifications forum for evaluation and reward. Below you will see a brief description of what the two thread types are all about: Group Groups are threads done with other people. In order to encourage character interaction, and to make up for possible slowing of threads due to longer waiting times, all characters in a social gets +1 free EXP point for each person above two present in the thread. During evaluation, a social gives anything from 1-5 EXP. Single Singles are like Groups, except done alone and yield a smaller amount of EXP, with 3 being the maximum. Instead they can be used for character development when needed. Leveling Up Once your EXP levels reach a specific amount, your character will Level Up. You will then be given an amount of stat points to place in your stats. The amount of EXP needed to level up is based on one's current level. An example of the EXP scaling is shown in the table below:
By this, it can be seen that for every level a character rise to, 3 more EXP is needed for the next level. This means levels will come relatively quick to begin with, though will eventually end up taking more time to gain. The amount of Stat points earned each level is 10, except for the first, starting, level, in which the character gains 20. The first point is always free. Stats can never go higher than 255. Like your character, Materia may level up as well. As you gain EXP, you will also gain AP for your materia. The amount is half the amount of EXP gained, rounded up. Example: Cloud gains 5 EXP in a group thread he just did. This gives him a total of 3 AP for his Materia, as 5 divided by 2 is 2.5, which is then rounded up to 3. As Materia level, you will gain new abilities and spells. All owned Materia benefit from the AP. Materia bought will always start at lvl 1. The Stats On Screams of the Planet, the characters have a total of 6 stats. These stats show the difference in power between different people, though they are only a guideline and never a concrete rule. Below are explanations on the 6 stats: Strength: Your character's physical power and strength. The higher this stat, the harder they hit. Dexterity: Your character's physical speed and reflexes. The higher this stat, the quicker and more evasive your character is. Vitality: Your character's physical endurance and stamina. The higher this stat, the longer the character can fight before getting exhausted. Magic: Your character's ability to work magic. The higher this stat, the more powerful most of their spells will be. Spirit: Your character's amount of spiritual energy, or Mana. The higher this stat, the more spells they can do before getting exhausted. Accuracy: Your character's aim. The higher this stat, the easier the character has at hitting long distance targets, or striking precisely at small targets. Character Creation All characters begin play at level 1, no matter their line of work and faction. Characters may begin play as anything except SOLDIER members, which is only for chosen characters. This means they may start play as upper rank AVALANCHE members, ShinRa and Wutai soldiers. This changes nothing in the character's starting level, but may add increased leadership burdens, so be sure you're ready for it before signing up as an officer, or even a ShinRa director. Below you will find the starting traits of the different possible starting jobs:
Materia and Materia Slots Materia is a core element of the Final Fantasy VII world. Using Materia enables a character to wield magic, However, in order to effectively carry Materia around to use, a character needs Materia Slots. Materia Slots can be placed into weapons and armor for easy access, though any one item can only hold a certain amount of Materia, shown by the table below:
Earning Gil You earn Gil by posting, and so your income will depend on how much you post. Simply put, the amount of Gil you recieve for each thread is equal to the number of post you've made in a thread x 10. This will be calculated by the Mods while they give thread evaluations. SOLDIER If you are a soldier of ShinRa and continuously do well on thread evaluations and RPing in general, you may be asked if you wish to join SOLDIER. SOLDIER members are top class soldiers who have been subjected to Mako, and because of this show abilities slightly above those of their level. If you join SOLDIER, you will be given:
As you continue your work for SOLDIER, your status and rank may rise, until you finally reach the legendary 1st Class. Limit Breaks Limit Breaks is abother central system in Final Fantasy VII, and so of course it will be represented on this site. Limit Breaks are unique and powerful abilities each character can tap into a certain amount of times per thread. You may create your limit breaks as soon as the character using them has been acceptec, making only the ones you can use, or preparing all seven is up to you. Your Limit Breaks will then have a link to them on your character sheet. The number of times you can use a Limit Break each thread depends on your current Limit Level. At first, you can only use your first Limit Level 1 Limit Break once per thread, but as you rise in Limit Level, you gain additional "uses". For example: Cloud is at lvl 10, gaining him a new Limit Break, meaning he has two Limit Level 1 Limits. However, until he reach Limit Level 2, he can only ever use one of them once per thread. However, should he reach lvl 20 and gain his third Limit Break and thereby rise in Limit Level, he can use a Limit Level 1 Limit twice in total. However, he can only use his Limit Level 2 Limit once per thread. Now let us say he reaches lvl 60, gaining all Limits. This means he can use any Limit Level 1 Limit 4 times; a Limit Level 2 Limit 3 times; a Limit Level 3 Limit 2 times and a Limit Level 4 Limit once per thread. |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 user reading this topic (1 Guest and 0 Anonymous) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| « Previous Topic · Rules and information · Next Topic » |
| Theme: Zeta Original | Track Topic · E-mail Topic |
12:32 AM Jul 11
|
Theme Designed by McKee91
Hosted for free by ZetaBoards · Privacy Policy





12:32 AM Jul 11