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In-Character Rules (Still editing.); Roleplaying rules.
Topic Started: May 8 2014, 08:21 PM (44 Views)
rumblefishie
Administrator
First of all, some may complain about these rules. If you don't agree to them, please debate about that in the Suggestions and Complaints forum. Thank you.

1. Do not "God Mode".
> "Godmodding" is when a character features god-like abilities, such as invincibility, mind control or other unrealistic powers that don't come across as fair and equal. It's also considered godmodding to refuse death in fights or ignore role-players in scenarios in which said role-players are attempting to attack you. Nobody's good at everything; try and keep yourself in check.


  • Example: "I can kill you with a single touch."

2. Do not "Metagame".
> "Metagaming" is when a role-player applies OOC retrieved information to their character, such as participating in a war that they only saw was stated to be happening on a clan's thread on the forums, or hearing whispering because they saw the text and knowing a character's name because they saw their file/biography. This is the most commonly broken rule of role-play and annoying for many. Also, a sub rule of this is;

  • Do not mix in character and out of character.
    > Role-players are generally encouraged not to associate information and events that occurred between active characters and events that occur between the role-players themselves. Most often, when role-players associate OOC information with their IC behaviour, whether it be how they perceive another character or actually acting on information they wouldn't otherwise have, it's called metagaming.

However, it's also considered poor form to take in character information and apply it out of character.

  • Example: If Character A insults Character B and Role-player B takes Character A's insult as a personal attack from Role-player A, rather than exclusively IC attack on Character B, that is mixing IC and OOC. Any instance of holding against a role-player what his/her character said or did violates this rule (not to be confused with holding against the role-player any rule violations he made while controlling his character). In this roleplay, people will not be targeting others through their in character feuds.

4. Do not Auto-action.
> "Auto-actioning" is when a player performs an action without giving the affected players a chance to respond.

  • Example: Running up to somebody and saying *Stabs in the heart* (which you can't say anyway, because that's under the word limit) and then running off would be auto-hitting.
Auto also applies to non-combative actions to which another player might have a reaction.
  • Example: *The black knight slips past the guards and into the castle,* while white knights are guarding the entrance to the white knight's castle would be auto-walking on the premise that, in all likelihood, those knights would stop you before you got past them.
This can easily be fixed with a simple rewording. Adding "tries to" or "attempts to" clarifies that your character intends to perform said action, but his/her success depends on the responses of those around him/her. More advanced role-players will go into detail with their actions and emphasize their attempts. This is a frequently broken rule by newer role-players.

5. Do not "Power play".
> "Powerplaying" occurs when a roleplayer operates someone else's character without the other roleplayer's consent.

  • Example: *Your character falls off the cliff when he walks up to it.* As you can see, you take active control of what the other character does. This not fair to the other role-player. Powerplaying goes into more subtle situations, however.


    • Example: *Geoffrey charges Petunia so fast that she wouldn't be able to react enough to avoid it.* This can also be considered a violation of this rule since Geoffrey's role-player has controlled Petunia's abilities, possibly in a way that doesn't accurately represent his character. The appropriate way to word Geoffrey's attack would be, "Geoffrey charges Petunia so fast that it's unlikely she could totally dodge it without equally inhuman speed." This leaves it up to Petunia's role-player whether or not Petunia is actually capable of avoiding Geoffrey.

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