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| Hannah Scarlett Schneidemesser | |
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| Tweet Topic Started: Feb 8 2014, 06:55 PM (107 Views) | |
| Frankenstein Joe-Chan | Feb 8 2014, 06:55 PM Post #1 |
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Name: Hannah Scarlett Schneidemesser Age: 20 Date of Birth: 12 April Appearance: Standing at 172cm and weighing 63Kg. Hannah has bright Pink eyes alike Cut Gemstones to match her hair, it kept in a bun with the exception of two tails coming from the side of her fringe down to just above her bust. She has a voluptuous figure with, also having a deep scar on her left arm from a wild animal attack. Her usual wear composes of two different attires. While in forest areas or when she is going into combat, she chooses to wear Lincoln green clothing and a dark green cloak, along with bandages on her left arm, and brown. Whereas when in cities or other areas outside of battle, Hannah wears a white Drum Major’s attire, off of her hat two feathers and in the middle a skull with its mouth open in place. Once more wearing bandages on her left arm, her skin is otherwise unblemished and visible for others to see. Personality: Friendly and playful are two traits what come in large doses for Hannah. Even in combat she acts as if she was playing a school game, not realising the full consequences of her actions. However, she has a slight sadist streak what occurs whenever Modin gets injured. During this, her playfulness goes away and she will do everything in her power to increase the suffering of her victim. Another major trait of the girl is her flirty nature, often acting thi way to help her steal though she is especially so to Modin, being incredibly protective of him to the point of being passive aggressive to any girl what gets near to him. History: Born Shawano Village as the younger Unidentical twin to Modin Schneidemesser. When she was still a baby, she was sent to live with her two cousins and uncle in Dohma. Aged between the elder girl and the younger boy. Becoming fast friends with them, she had near forgotten about her true brother until she met him again at the age of eight. Learning he couldn’t speak, she decided to pick up sign language so they could communicate. Continuing to live with her current family, by the age of Sixteen she had grown infatuated with Modin, deciding to travel to the village he lived in to talk to him. While travelling through the wilderness, she was set upon by a wild beast. Flailing, she discovered her special gifts when the animal went flying. At first stunned, she could not believe her luck and in her joy, she never saw the attack coming until the last second. Her left arm being cut into deeply by the beast before she retaliated and killed it outright, she then proceeded to continue while injured, meeting Modin in the forest close to the village before passing out. Awakening to the sight of Modin, it only consolidated her desire to be with him, eagerly accepting running away without thinking of the consequences. While keeping in contact with her family in secret, after two years of travelling with just the pair, she finally gathered up the courage to make an advance on Modin, the pair soon entered an intimate romantic relationship, otherwise not changing in their nomadic life of living in a place then travelling across the world on stolen money. Strengths: Knows Sign language so she can communicate with her twin. Excellent at working in teams. Fast and dexterous , even for a Cheyeyo, spending most of her time climbing and hiding in trees around has left her skilled and more than able to move around in a forest without being seen. She is an Adept Cartographer, often making and reading maps for the two. Weaknesses: Acting solo is near impossible for her if she cannot win by distance due to the time it takes for her to go from ranged to melee. Is not as trained in melee compared to others, this coupled with her negligible hand to hand knowledge meaning she more often than not has to hide behind others more specialised in it. Water. Hannah has never had the need to swim so never chose to learn how to, though with her new life this has quickly come to be a regret. Childishness in combat can lead to her letting opens in the enemy being ignored in favour of extending the fight. Weapon: Name: Arias'tama Primary Form/Function: A bow coloured green and black, It is made of metal and has its name engraved in it. The arrow is placed inside a specially designed holder, pulled back with one hand with two fingers in grip, while the support arm holds the grip by the middle, the channel holding the arrow extending to increase the length as it is drawn with the bow string The middle has a reticule what moves to the side, allowing arrows to slide in. The arrow types used are Broad heads, Bodkins and arrows with wire attached to them, these are used to wrap around branches and allow her to swing from tree to tree, these are connected to a reel like addition, allowing her to recover the arrow or to either lengthen or shorten the wire while swinging. The quiver is of the same colour as the bow, and can hold thirty arrows before it is empty. Secondary Form/Function: The bow transforms into a single edged sword, used if she is unable to escape to further range or trapped. However, it takes forty seconds to turn from bow to sword as it is done by hand, which leaves her completely defenceless with the exception of her arrows being used as melee weapons. History: At first just using a simple wooden bow, it was remade to suit her needs and get the most out of her new found strength, allowing her to fire at the same rate as other bowmen, but for an increase in speed and power behind her arrows. It was changed later on to include its sword form and current design after she realised that Modin will not always be around to protect her. Edited by Frankenstein Joe-Chan, Feb 8 2014, 06:59 PM.
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| @BillyD3Kidd | Feb 9 2014, 01:21 AM Post #2 |
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I really like this character, and the weapon is awesome. I was worried about the bow-to-sword being instant but was pleasantly surprised Approval +1 |
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| @Xero | Feb 9 2014, 11:11 AM Post #3 |
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Approved 2/2 |
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6:19 PM Jul 10