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Race Character Sheet Info
Topic Started: Feb 16 2014, 07:16 PM (20 Views)
Great Old Fellow
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Humans. (Sub Races are included, current real world races, humans often stand around 5 to 6 feet)(Base HP is 8)

Humans can use almost all types of weapons, unless they are too big, such as Sarcanian Blades, (If your character meets a height checks and strength check he or she may be able to use larger weapons that normal humans could not use.)

Base Stats: (Every Race has base stats, these cannot be lowered at all unless you state a reason for it such as you wish to lower speed because you have a bad knee, lowering base stats will not give you more to add though.)

Charisma: +2

Intellect: +1

Strength: -2

Agility: 0

Focus: +1

Luck: 0


Caspains: (Caspains in general either have light blue skin or dark blue skin, they are very slender, horns can either be small are large, though the darker the skin the larger the horns you will have, Caspians stand 6 feet to 7, any larger is very rare, and you probably can’t have one any taller, shorter you can go to about 5 feet, but that is a rare in itself) (Base HP is 10.)

Caspians can use all weapons unless after a height and strength check.

Charisma: 0

Intellect: +2

Strength: +1

Agility: 0

Focus: +1

Luck: 0


The Brood: (The Brood have light Grey skin, rough and scaled, they have 6 eyes, no of them have pupils, they are blind and cannot see, but can sense heat and vibrations around them, the Brood walk on there hands, thus weapon use is useless, but they have a high brute strength along with large claws and a sharp pincer tail, they can do damage, they are about 5 to 6 feet.” (Base HP is 14.)

Charisma: -2

Intellect: 0

Strength: +3

Agility: +1

Focus: 0

Luck: 0

The Annimis: (Same height limitations as humans, you must be very specific of how you exactly died, brain damage and heart damage are no goes, but missing limbs and such can even help you, as an Annimis, depending on your job will factor to what kind of suit you wear and weapons you have. Your body is completely covered, Annimis can take off there suits but the smell isn’t too pleasant, the suit is easily put back on, the only time an Annimis can not survive without it’s suit if certain organs we’re damaged, such as lungs. If have missing legs you wear strapped on robotic stilt like things, they increase speed by a ton. Blades and guns are inserted after modifications, like added slots, you will have to be very intricate with your description.) (The Annimis can only add in two base points) (Base HP is 8)

Annimis Suits: (You start out with a suit, these are damn impossible to upgrade, but you can try and find a different suit. The color can be changed though.) (The Annimis have no racial stat adds, however, what suit you chose will add to those stats as long as you keep it on, any stat not clarified with the suit is at a default of zero.)

Assassin Suit (Black with a V-Coder Mask to distort voice, as well as two small eye slits, a light medal armor, assassins often don’t go rouge, so if you wish this to be your suit you have to have a back-story that mildly explains why you rebelled, and how you escaped, it can be as simple as finding someone to detach any tracking devices and then just being smuggled the hell out. You have one long blade attachment on your predominant arm, and a gun (Pistol) attachment on your other arm (12 bullets), as well as two running stilts. This increases Focus by 2 and Agility by 2.

Police Suit (Dark Blue, with a V-Coder Mask to distort voice, larger eye slits, medium metal armor, police as well often don’t go rouge, just explain how you got the tracking device off and how you escaped, all which can be simple. You have one stun-stick arm attachment, and one pistol gun attachment (16 bullets) as well as two running stilts. This suit increases Focus by 2 and Agility by 1, -2 Charisma.

Foot Soldier Suit: (Dark Green, regular breathing mask, larger eye slits, heavy metal plated armor, foot soldiers do go rouge quite often, but still explain for getting your tracker removed and how you escaped, you have one long blade attachment arm, along with a sub machine gun attachment (25 bullets) this suit increases Focus by 1 Strength by 1, -1 Charisma.

Community Service Suit: (Light Green, no armor, no mask, larger eye slits, community Annimis go rouge quite often, still explain for the tracking device and how you escaped, you have no attachments, just regular hands, and two running stilts, this suit increases Charisma by 1 and Strength by 2.

Annimis base stats:

Charisma: -1

Intellect: 0

Strength: 0

Agility: +1

Focus: +2

Luck: 0

The Sarcana: (Sarcana’s fur can vary to almost any color a regular wolf’s fur. Sarcana are often 7 to 8 feet tall, and no taller. Sarcana can use almost every gun besides small pistols due to there hands being to big, they can go hand to hand very well. They can use every kind of melee weapons.) (Base HP is 12)

Charisma: 0

Intellect: +1

Strength: +2

Agility: +2 (Speed and quickness are affected, but due to size, Sarcana are very bad at being stealthy, unless shorter to like 6 feet.)

Focus: -1

Luck: 0

The Roderi: (Roderi’s fur vary’s to the kinds a regular rat has. Roderi often stand 3 to 4 feet and no taller. Roderi have long tails that can be used to pick up object as long as they aren’t too heavy, Roderi can use pistols, smaller rifles, and knives and smaller blades, Roderi have a strong endurance when it comes to filth.) (Base HP is 6.)

Charisma: -1

Intellect: +2

Strength: -1

Agility: +2

Focus: +1

Luck: 0

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