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Hitch Hikers Guide to the Galaxy
Topic Started: Feb 16 2014, 09:07 PM (28 Views)
Great Old Fellow
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Hitchhiker’s Guide to The Galaxy.

KNOWN SOLAR SYSTEMS._________________________________
Human Empire: 10 Planets in solar system, 2 which are ship planets. Ran by the Human Empire, Dominant Race: Human. Other Races are permitted for short entry, may apply for citizenship, have less rights then humans. Currently at war with Caspia or the Caspian Empire.
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Earth 2: Capital Planet, Multi Climated, Head of Government resides, currently the richest planet in the Solar System. Capitalistic Democracy. Many Sub Cultures and races of humans. Breathable Atmosphere.

New Canada: Climate type, Grassy, Large Lush Forests, Breathable Atmosphere Large Cities. Rich Climate.

New Asia: Climate type, Grassy, Large Lust Forests, native life forms still alive, sub races are predominantly “Japanese, Chinese, Korean.” Large in sub-race culture, currently trying to be annexed into the Equalist nation located in the galaxy Rad’os.

Onyx: Climate type, Rock, high in resources, currently a mining colony, dangerous native life forms. Non-Breathable Atmosphere, compression suit needed.

Geo: Climate type, Rock, high in resources, currently a mining colony, dangerous native life forums. Non-Breathable Atmosphere, compression suit needed.

Sahara: Climate Type, Desert, low in resources, very few cities, military bunkers and factories, currently houses most of the Human Empires weapon manufacturing and military units and weaponry. Atmosphere breathable, but may damage lungs, respirator recommend. Be wary of high powered dust storms, may cause skin lacerations/death.

Glaefe: Climate Type, Ice, Often blizzards, high in resources, strange artifacts have been found. Currently a mining/research colony, no native forms of life have been discovered, on average the temp is -45 F. Breathable Atmosphere, chill air may cause great discomfort, respirator recommend

Thor: Climate Type, Ice, Non-Stop Blizzards, high in resources, currently a mining colony, very hostile native life forms. On average the temp is -68 F. Non-Breathable atmosphere, compression suit needed.

Two Ship Planets, Planet X, and Planet XX, Both are huge mass prisons, prisoners often sent to asteroid belts to mine, often result in death.

Human Empire currently is using the credit system as currency, The Human Empire currently has strict media laws inbound, all citizens who leave the Solar System will lose citizenship.

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Rad’os: 9 planets in solar system, controlled by the Equalists, ran by many races, Political system, Democracy, ran by an elected group of council men. Most predominant race, Humans, Second most, Roderi, Third Sarcanian, Fourth Caspians.
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Airtaca: Capital Planet, Climate Type, Multi Climate, where government resides, many cultures of all races, easy citizenship access, many large cities. Currently the richest planet in the solar system. Breathable Atmosphere.

Colos: Climate Type, Grassy, Light Forests, many culture of all races, large cities, native life forms. Breathable Atmosphere.

Rockia: Climate Type, Rock, high in resources, currently a mining colony, no native life forms. Breathable Atmosphere.

Okarg: Climate Type, Rocky, low in resources (Mined Out) Deserted mining colony, currently out of Equalist control, roaming bandits, currently in havoc, take caution when landing, known high-jacking area, very hostile native life forms. Breathable Atmosphere.

Milin: Climate Type, Rocky, high in resources, currently a mining colony, very hostile terrain, high powered winds have been known to crash ships, non-breathable atmosphere, compression suit needed.

Locust: Climate Type, Desert, very high in fuels, currently a mining colony, very hostile life forms resembling locust, seem to fly in large hordes, can consume whole villages of people within a matter of minutes, wear compression suit, take extreme caution. Breathable Atmosphere.

Blain: Climate Type, Desert, very high in resources, currently a mining colony, known banditry, very hostile life forms, giant sand worms, can consume a whole Squad Ship, exercise with extreme caution. Breathable Atmosphere.

Rin: Climate Type, Ice, very high in fuels, mining colonies attempted, all have been wiped out for unknown reasons, exercise with extreme caution. Air is breathable, but can harm lungs do to very low temp, compression suit recommended.

Forstmourne: Climate Type, Ice, almost no resources, currently desolate, attempts to find useful resources have came back with nothing, Un-Breathable atmosphere. Compression suit recommended. (BREAKING NEWS) Artifacts have been found, research team being conformed, go to your Equalist Applying Station if interested in joining, looking for miners, researchers, guards, engineers, and pilots.





Caspia: 13 planets, 3 of which are ship planets, Caspia is controlled by the Caspian Empire of the Caspian Race. Caspia has strict laws when it comes to letting in non-Caspian’s. Caspians are enslaving races to come into there Solar System without permission. Currently at war with the Human-Empire. Currently the Universe’s largest super power. Caspian’s are currently using a currency system called “Septims” Coins made of Jade.

Kronis: Climate Type, Multi Climate, The Caspian Empire’s capital planet, currently the richest planet in the solar system, home of the Caspian Emperor. Large cities, bustling with Caspians Culture.

Caspin: Climate Type, Multi Climate, bustling with colonization, leading military planet, leading manufacturing planet.

Lak’ros: Climate Type, Multi Climate, bustling with colonization, suffering problems with Citizen riots demanding cultural freedom, known rebel groups and idealist, Equalist Sympathizers are currently to be imprisoned and then fixed.

Mokrin: Climate Type, Grassy, bustling with colonization, high in resources, many mining colonies along with living area’s, doing well economically.

Kran: Climate Type, Rocky, high in resources, currently a mining colony, lead resource center for the Caspian Empire. Un-Breathable Atmosphere.

Xen’is: Climate Type, Rocky, Resources Depleted, Un-Breathable Atmosphere, Hostile Native Life Forms.

Xel: Climate Type, Desert, Resources Depleted, Breathable Atmosphere, Fully Colonized, Industrial Farms, leading producer of The Caspian Empire crops.

Xeno: Climate Type, Desert, Resources (UNKNOWN), Atmosphere is plagued and highly dangerous to breath in, Compression suit recommended, air-born virus known to cause insanity. Strange life forms scarcely spotted, research teams gone missing.

Xenos: Classified Information

Sol’is: Climate Type, Ice, high in fuel resources, Un-Breathable Atmosphere, strange native life forms.
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