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Looking for a battle
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Topic Started: Jan 14 2010, 03:03 AM (198 Views)
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Post #1
Jan 14 2010, 03:03 AM
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Epic Zerker
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After recently deciding to learn how to battle and bust viruses effectively, Jason and Seer headed to the Big Wave card shop in hopes of finding a potential sparring opponent. Once inside the store, Jason stood in awe of all the cards and other stuff. Looking around the store, he found a sign that said "Wave Stadium"; he proceeded in that direction.
Inside the arena, Jason scanned the place. "Hello! Can anyone here help me learn to fight viruses?"
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- Posts:
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Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1 Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2 Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
Zenny: 2000z My Profile
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 [FAV] Flicker Kick 1 [FAV] Ice Meteor 1 [FAV] Arach Attack 1 Strike Edge [FAV] Cloud Shot 2 Stealth Laser 2 Mummy Hand 2 Flash Strike 2
Brother Band Info Brothers: -- none -- Link Power: 100 Link Power Given: 10 Favorites: --- Strike Edge --- Flicker Kick 1 --- Plasma Shot 1 --- Ice Meteor 1
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Post #2
Jan 16 2010, 03:11 AM
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Good Ol' Heroslayer
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OOC: Sorry if this seems a little long winded, but I like a little Character Development in my threads. --- Fayt had decided to get some practice fighting. After getting his rear end handed to him by Era and his cute sister (both fight being one on one thankfully) he had upped his training regiment. One thing added was sections at the Wave Stadium to get more fighting experience.
Seraph popped out of his Hunter and looked around. "Fayt, you really should be doing your homework."
Fayt rolled his eyes, "Later. I want to get a nice work out first."
Seraph sighed, "Of course you do. Ever since you got beaten by Yukihana you've only been focused on fighting."
Fayt frowned, "I... I guess I'm frustrated. My two big fights were against her and Era. And both laid me out like it was nothing."
Seraph floated in front of Fayt, "They are both very powerful."
Wandering into the arena Fayt saw someone asking about learning to fight. He walked over to the guy and tapped him on the shoulder.
"You asked to learn how to fight, right? I've got some free time to show you the ropes of Wave Changing. Though I have to warn you, my teaching style is a bit harsh."
Seraph looked at him. "Harsh?"
"I'll teach him the same way Era taught me." Fayt grinned, "Beat the lesson into him."
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Don't worry, I'll clean it up eventually.
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Fayt's Theme
Yukio's Theme
Character Stuff Fayt's ProfileYukio's ProfileMini Bio-Fayt Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP) Favorites: Muramasa, Tidal Edge, Pegasus Magic SP, Invisible Fayt's Brothers: Era (Favorite Cards: SnowAway, PegasusMagicGX, Warrior Soul, Cygnus Wing) Broken Klonoa (Favorite Cards: N/A) Kai (Favorite Cards: None) HP:105% Battle Cards Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn - Ryuu Σ Mega Card
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Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break Ice Pegasus"I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities:Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work) Admin Cards Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
 Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Post #3
Jan 16 2010, 03:44 AM
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Epic Zerker
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(( i don't care. im all for character development. ))
As Jason looked around, he felt a tap on his shoulder. He turned around and saw someone.
"Harsh, huh." said Jason with a hint of apprehension. "I doesn't matter if he's harsh or not Jason," said Seer, from Jason's Hunter VG. "we finally get a chance to learn how to really fight!"
Jason gulped. "Sure...lets fight. Where do you wanna fight?" Despite this guy looking younger than him, and shorter than him, Jason very nervous at the moment; he felt a bead of sweat run down his cheek right by his ear.
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Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1 Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2 Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
Zenny: 2000z My Profile
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 [FAV] Flicker Kick 1 [FAV] Ice Meteor 1 [FAV] Arach Attack 1 Strike Edge [FAV] Cloud Shot 2 Stealth Laser 2 Mummy Hand 2 Flash Strike 2
Brother Band Info Brothers: -- none -- Link Power: 100 Link Power Given: 10 Favorites: --- Strike Edge --- Flicker Kick 1 --- Plasma Shot 1 --- Ice Meteor 1
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Post #4
Jan 16 2010, 05:34 PM
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Good Ol' Heroslayer
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Fayt smiled, "No need to be nervous. Everyone has to start somewhere. I'm not exactly Megaman, but I do know a bit about fighting. The names Fayt by the way."
"Now for the setting." Fayt looked around at the surrounding area. "The arena's a good a place as any."
Fayt pulled out his Hunter VG. "Seraph, let's go."
Seraph materialized next to him. "Roger."
"Henshin!" The VG let out a flare of light. When the light faded HolySeraph had taken Fayt and Seraph's place.
HS pointed at the older boy. "Let's see your transformation. A start up phrase is optional."
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Don't worry, I'll clean it up eventually.
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Fayt's Theme
Yukio's Theme
Character Stuff Fayt's ProfileYukio's ProfileMini Bio-Fayt Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP) Favorites: Muramasa, Tidal Edge, Pegasus Magic SP, Invisible Fayt's Brothers: Era (Favorite Cards: SnowAway, PegasusMagicGX, Warrior Soul, Cygnus Wing) Broken Klonoa (Favorite Cards: N/A) Kai (Favorite Cards: None) HP:105% Battle Cards Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn - Ryuu Σ Mega Card
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Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break Ice Pegasus"I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities:Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work) Admin Cards Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
 Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Post #5
Jan 17 2010, 04:21 AM
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Epic Zerker
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"Hey... im Jason and this is my Wizard, Seer." said Jason.
Feeling a little surge of confidence, Jason brought out his Hunter VG. "Transcode: Doomsayer!"
Very quickly, Seer turned into a blueish-green spiral around Jason, a light-green light flashed and Jason emerged as Doomsayer.
"I enjoy start-up phrases!" DS shouted for no particular reason.
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- Posts:
- 6
- Group:
- Civilian
- Member
- #291
- Joined:
- December 28, 2009
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Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1 Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2 Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
Zenny: 2000z My Profile
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 [FAV] Flicker Kick 1 [FAV] Ice Meteor 1 [FAV] Arach Attack 1 Strike Edge [FAV] Cloud Shot 2 Stealth Laser 2 Mummy Hand 2 Flash Strike 2
Brother Band Info Brothers: -- none -- Link Power: 100 Link Power Given: 10 Favorites: --- Strike Edge --- Flicker Kick 1 --- Plasma Shot 1 --- Ice Meteor 1
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Post #6
Jan 17 2010, 09:01 PM
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Good Ol' Heroslayer
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OOC: Do you know how the battle system works. Or is this just a character development thread. ---
"...Yea..." HS had nothing to say to that statement. "First things first, Custom start up."
Custom: 0/10
[Cannon]-[Heat Upper 1]-[Scythe 1]-[Big Ax 1]-[Guard]-[Gatling1]
"I'll let you take the first move."
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Don't worry, I'll clean it up eventually.
- Posts:
- 803
- Group:
- Retired Admin
- Member
- #188
- Joined:
- March 28, 2009
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|
Fayt's Theme
Yukio's Theme
Character Stuff Fayt's ProfileYukio's ProfileMini Bio-Fayt Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP) Favorites: Muramasa, Tidal Edge, Pegasus Magic SP, Invisible Fayt's Brothers: Era (Favorite Cards: SnowAway, PegasusMagicGX, Warrior Soul, Cygnus Wing) Broken Klonoa (Favorite Cards: N/A) Kai (Favorite Cards: None) HP:105% Battle Cards Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn - Ryuu Σ Mega Card
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Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break Ice Pegasus"I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities:Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work) Admin Cards Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
 Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Post #7
Jan 19 2010, 03:09 AM
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Epic Zerker
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(( I kinda get how it works, but i just want to get used to battling, and kinda character develpment))
"Alright!" said DS. "Here it comes!"
A very large axe materialized in front of Doomsayer. DS grabbed the axe, drew it back, and swung it vertically right down toward HolySeraph.
Custom:0/10
[BigAxe1]-[FlickerKick1]-[PlasmaGun1]-[Cannon]-[ChainBubble1]-[StrikerEdge]
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- Posts:
- 6
- Group:
- Civilian
- Member
- #291
- Joined:
- December 28, 2009
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Human: Jason Visor Wizard: Seer Conversion: Doomsayer Element: Light/Stealth
Weapon 1 Weapon 1: Fortune Slam Weapon 1 Description: Take 1 turn to charge hands. Rush forward 3 meters, slams hands into opponent for Moderate damage. Doomsayer turns invisible for 1 turn.
Weapon 2 Weapon 2: Sight Wave Weapon 2 Description: Doomsayer touches his hands to the ground and sends a shockwave 5 meters in all directions for Low damage. All hit are blind for 1 turn.
Zenny: 2000z My Profile
Battle Cards Cannon Air Spread Gatling 1 Mad Vulcan 1 Mini Grenade 1 Power Bomb 1 Sword Long Sword Wide Sword Sync Hook 1 Big Ax 1 Scythe 1 Paralyze Plus Attack +10 Guard Junk Cube 1 Divide Line Moai Fall 1 Mop Lance 1 Heat Upper 1 Fire Bazooka 1 Piranha Kiss 1 Voltic Eye 1 Jumbo Hammer 1 Chain Bubble 1 Plasma Shot 1 [FAV] Flicker Kick 1 [FAV] Ice Meteor 1 [FAV] Arach Attack 1 Strike Edge [FAV] Cloud Shot 2 Stealth Laser 2 Mummy Hand 2 Flash Strike 2
Brother Band Info Brothers: -- none -- Link Power: 100 Link Power Given: 10 Favorites: --- Strike Edge --- Flicker Kick 1 --- Plasma Shot 1 --- Ice Meteor 1
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Post #8
Jan 19 2010, 10:56 AM
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Good Ol' Heroslayer
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"Too simple." HolySeraph sidestepped the large axe and dashed under DS's guard. "And an axe swing is too slow. Shoryuken!" Activating his Heat Upper card HS pulled a fighting game classic as he unleashed a flaming uppercut.
Custom: 0/10
Health:100%
[Cannon]-[Heat Upper 1(used)]-[Scythe 1]-[Big Ax 1]-[Guard]-[Gatling1]
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Don't worry, I'll clean it up eventually.
- Posts:
- 803
- Group:
- Retired Admin
- Member
- #188
- Joined:
- March 28, 2009
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Fayt's Theme
Yukio's Theme
Character Stuff Fayt's ProfileYukio's ProfileMini Bio-Fayt Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP) Favorites: Muramasa, Tidal Edge, Pegasus Magic SP, Invisible Fayt's Brothers: Era (Favorite Cards: SnowAway, PegasusMagicGX, Warrior Soul, Cygnus Wing) Broken Klonoa (Favorite Cards: N/A) Kai (Favorite Cards: None) HP:105% Battle Cards Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn - Ryuu Σ Mega Card
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Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break Ice Pegasus"I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities:Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work) Admin Cards Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
 Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Post #9
Jan 22 2010, 01:14 AM
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Good Ol' Heroslayer
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OOC: Well, it's been 48 hours, so based on the rules. AUTO HIT! ---
After the flaming uppercut slammed into DS, HolySeraph sighed. "Look sharp! Licht Sieger!" A bunch of lights gathered and formed a sword which HS grabbed with his gauntlet. The sword was in the form of a Dirk, though considering it's longer length compared to a dagger it was probably of Irish design.
Charging forward HS sliced at DS with a simple horizontal slash.
Custom: 1/10
Health:100%
[Cannon]-[Heat Upper 1(used)]-[Scythe 1]-[Big Ax 1]-[Guard]-[Gatling1]
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Don't worry, I'll clean it up eventually.
- Posts:
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Fayt's Theme
Yukio's Theme
Character Stuff Fayt's ProfileYukio's ProfileMini Bio-Fayt Human: Fayt Reinchild Wizard: Seraph Conversion: Holy Seraph Element: Light/Sword Weapon 1: Licht Sieger Weapon 1 Description: HolySeraph forms a blade made of light in front of his gauntlet. A laser like blade, it is extremely sharp. HolySeraph can change the shape of the blade. Fayt has studied weapons extensively, so he can create many different forms of weapons. Ex. A katana, to a Jian, a lance, to a simple western sword. So some swords have different ranges. (Range must be posted when sword is changed.) Holy Element. Moderate Damage Weapon 2: Holy Arrows (If you have a better name tell me)
Weapon w Description: HolySeraph gathers light into projectiles and fires them at an enemy. The more arrow, the less damage they do individually.
Bow mode- Takes up both hands.
Single arrow-HolySeraph formed a bow of light and fires a single arrow at his enemy. (Modest) Triple Arrow- HolySeraph fires a trio of arrows that all do pitiful damage Multi- HolySeraph fires 7 arrows that all do pathetic damage.
Fired from hand. Single arrow- The weakened arrow only does Moderate damage HolySeraph cannot fire more than one arrow at a time without using both hands for bow mode.
Name: Shield (AKA A.T. Field, Imagine Breaker, Super Awesome Shield Thingie, and several more) Element: Holy
Effect: A barrier that Fayt creates using his control over light. It forms as several hexagonal shapes forming a small barrier in front of Holy Seraph's arm. The barrier can be used once per custom to block up to High Damage. If the damage threshold is reached the shield flares to protect Fayt from any damage. HolySeraph can summon it an additional time in the custom (only once) by overloading it with energy by sacrificing 10% of health. This second barrier doesn't have overload protection feature.
Offensive option: HolySeraph can slam the barrier against the opponent to do damage. He can sacrifice health from the barrier to damage the opponent the same amount
Mini Bio- Yukio Human: Yukio Yagami Wizard: Aiden Conversion: Crimson Sky 'Crim' for short Element: Fire/Break Weapon 1: Burst Impact Weapon 1 Description: Crim attacks with martial arts, but fire envelops the point of impact adding great force to the attack. This allows the Wave Warrior to exert great amounts of strength and match the force of bigger Wave beings.
It normally deals Moderate Fire damage, but by sacrificing health he can add effects to it.
Low Health: Breaking effect Moderate Health: Breaking plus one damage level Weapon 2: Fire Rocket
Weapon 2 Description: A mid range attack that is fired from one of Crim's fists. He can either fire a single full powered fireball or a trio of fireballs. If this attack is used, Burst Impact cannot be used in the same post.
One fireball: Moderate Trio of fireballs: Pitiful per fireball
Stats Zenny: 2000z Mission Points: 5 LP: 0/100 Wave abilites: HP+50 Light Affinity (0 LP) Sword Affinity Remnants of Ra Mu - Title of Glory Remnants of Ra Mu - Impenetrable Shield (100LP) Favorites: Muramasa, Tidal Edge, Pegasus Magic SP, Invisible Fayt's Brothers: Era (Favorite Cards: SnowAway, PegasusMagicGX, Warrior Soul, Cygnus Wing) Broken Klonoa (Favorite Cards: N/A) Kai (Favorite Cards: None) HP:105% Battle Cards Cannon x2 PlusCannon PlasmaGun1 x2 Gatling1 x2 Air Spread x2 IceMeteor1 x2 HeatBall1 MopLance1 x2 Sword x2 Wide Sword x2 Long Sword x2 PowerBomb1 x2 SyncHook1 x2 RadarMissile1 FireBazooka1 x2 ChainBubble1 x2 JumboHammer1 x2 FlickerKick1 x2 BigAx1 x2 JunkCube1 x2 MoaiFall1 x2 Power Song Paralyze Plus Attack +10 Guard ------------------- Mini Grenade 1 White Meteor Scythe 1 Boo Hat 1 Heat Upper 1 x2 Sno Ball 1 Piranha Kiss 1 x2 Needle Attack 1 Puff Blast 1 MadVulcan1 x2 Arach Attack 1 Recovery 50 Tidal Edge Drill Arm1x2 Barrier 100x3 Time Bomb 2 Voltic Eye1 Fire Dance1 Smile Coin 1 Skull Arrow 1 Ice Spin 2 Mal Wizard 1 Panic Cloud Muramasa Squall 2 Windy Attack 1 Ice Spin 2 Mu Tech 2 Sync Hook 3 Strike Edge Chain Bubble 3 Moai Fall 3 Berserk Sword 3 Invisible Blazing Edge Ice Stage Blue Ink --- Megas Gemini Spark PegasusMagic SP Club Strong Yeti Blizzard SP Shooting Star Rockman Acid Arrest Libra Balance Dia Iceburn - Ryuu Σ Mega Card
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Element: Fire Sub-Element: None Damage: Low (per meteor)*5x+5, x= The number of opponents Description: Ryuu flies in above the battle, as five meteors rain down at foes, an extra five falling from the heavens per foe. The number of meteors cannot exceed twenty. The meteors automatically disperse themselves evenly among the enemy.
Star Break Ice Pegasus"I'll show you how cold the world really can be." -Fayt Main Element: Aqua Sub Element: Summon Abilities:Frost Affinity (Aqua Cards raise one damage level) Flight of Pegasus (User can fly up to 3 turns a custom.) Air Shoes (User is not effected by Panel effects) Liquid Body (Freeze and Bubble do not work) Admin Cards Name: Frozen Fang Slots: 1 Element: Aqua/Blade Description: The user generates a 2 meter Ice Sword that deals Modest per slash and can take up to Modest damage. The sword can be broken by the user to inflict freezing upon contact as well, but the opponent is automatically frozen if it is broken by an opponent's close range attack. Sword regenerates after 3 turns. Damage: Modest; Break to Freeze Mutli Use
Name: Giga Freeze Slots: 2 Element: Aqua/Ice Description. A 3 meter diameter circular symbol appears under the opponent. Shortly after the symbol appears, ice is generated from the ground, damaging and freezing anything in its circumference. Damage: High; Freezes One use per Custom
Name: Absolute Zero Slots: 3 Element: Aqua Description: A bigger circular symbol with about a 10 meter diameter appears under the opponent. The temperature in the circle decreases to an incredibly low temperature, greatly hindering movement by the opponent to the point where they are moving in slow motion. Absolute Zero lasts for 1 turn and does not effect the user. Damage: None
 Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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