| Losing Without Dying | |
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| Tweet Topic Started: Aug 19 2013, 01:55 PM (59 Views) | |
| Ares | Aug 19 2013, 01:55 PM Post #1 |
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So you you lost a fight... Listen, you’re good, but you’re not the best. Chances are at some point you’re going to get way in over your head and things are going to get messy. But keep in mind, losing doesn’t mean getting you and your entire warband killed. But you’re definitely not getting off scot-free. Let’s go over a couple scenarios to help you feel what it’s like to lose a duel or battle. Surrendering:Thomas was surrounded, him and his partner, Maxwell had pushed too far into the battle and had lost sight of friendly units. Maxwell was bleeding from an arrow wound in his torso and Thomas had lost his helmet in the confusion of battle. There was no way they were going to be able to fight their way out of this situation. Thomas cursed his poor decision making and threw his sword to the ground. Sometimes you just have to know when to give up, anyways, he was pretty sure he was more valuable as a hostage than he was dead. In this situation Thomas knows that he can’t win, his partner is wounded and they are vastly outnumbered. There is no way to run away or fight without being killed. Sometimes you are going to have to put down your weapons and let yourself be captured. Knocked Unconscious/Crippled: Thomas groaned as the knight smashed his hammer into Thomas’ shield. He had come into this duel thinking that the slow knight would be easy to take out with a couple of jabs with his sword. But as soon as he had engaged him, the knight proved that he was adept with his weapon, swinging it as if it weighed nothing. The next swing clipped his wrist, breaking it and flinging his sword out of his reach. The knight bashed at Thomas’ shield, each strike weakening Thomas’ grasp on the shield. The next strike hit Thomas’ shield arm, causing his arm to drop to his side, limp. The knight laughed and smashed his hammer into Thomas’ torso. Thomas fell to the ground, blood pouring out of his mouth, and fell into the embrace of unconsciousness. Lucky for Thomas, the knight, fearing to be caught unaware, didn’t actually check to see if he was dead. Rallied by Maxwell, a group from Thomas’s regiment dragged Thomas to the medical tent and tended to his wounds. It was a close call, one he would not soon forget. It would be awhile before he would be at top combat capability again. Sometimes you get into a fight you just can’t win. You may yield, but don’t expect every fighter to accept surrender, many times you fight until you can’t anymore and this is seen as the more glorious choice. In addition yielding could land you with a slash to the throat as you try to explain why you shouldn’t be killed. Many honorable fighters won’t finish you off if you are incapacitated or cannot fight anymore. In addition with the amount of equipment you are carrying and armor you may be wearing checking to see if you’re really dead is going to take time and focus, things no competent soldier would waste on a body, you can always loot afterwards as they say. Routing Thomas shouted at his men to hold firm, but the double charge from the enemies heavy cavalry detachments just proved too much and his men fled after suffering large casualties. Not wishing to become a seperated from his unit Thomas fled as well, knowing that after running a few miles his company would regroup and he could recover. In battle very few units will ever die to the last men if they can help it. Fleeing due to casualties, or routing, can occur under any devastating attack and enemies will most likely not pursue a broken unit as it would pull them away from the battlefield, and leaving them in bad position for looting after the battle. Edited by Ares, Aug 19 2013, 02:17 PM.
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12:12 AM Jul 11