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Problem with enemies who change in battle
Topic Started: Feb 28 2018, 03:37 AM (17 Views)
BrianPugh
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Hello,

Having more Chrono Trigger hacking woes.I have no idea how I triggered this, but now, any enemy who changes in battle (like the shield guys, the rock enemies that turn into volcanoes, gold birds that change into red birds, etc.) crash the game when they change.This is something that happens with all enemies of this type.
I tried fixing it by importing the enemies from a fresh ROM, and making sure their battle AI had not accidentally been edited. But neither of things are the source of the problem. Any ideas?

please help

I didn't find the right solution from the internet.

References:
https://www.chronocompendium.com/Forums/index.php?topic=12616.0
Big Data Video

Thanks !
Edited by BrianPugh, Feb 28 2018, 08:08 AM.
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Lightning
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What ROM are you using to play this on? Have you tried using a different ROM, or different download of it? I'm wondering if the original ROM you have doesn't have something missing in the file or is saved wrong. Try making a Chrono Trigger file, place the ROM inside the file & see if it works then. If not try downloading from a different source, I'm wondering if the data that was de-compiled from the download of the org ROM isn't missing or something.

Worse comes to worse, you could always spend a bit of money on the PC version that was released by SE pretty recently. Good luck!
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