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| Tweet Topic Started: Apr 14 2006, 10:14 PM (150 Views) | |
| Mind Game | Apr 14 2006, 10:14 PM Post #1 |
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YoUngE mOneY
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Ewww 2-|Spirit Reaper 2-|Zaborg the Thunder Monarch 2-|Chaos Sorcerer 2-|Magical Merchant 2-|Magician of Faith 2-|Pitch-Black War Wolf 1-|Tsukuyomi 1-|Night Assailant 1-|Dekoichi the Battlechanted Locomotive 1-|Strike Ninja 1-|Breaker the Magical Warrior 1-|Sangan 1-|Cyber Dragon 1-|D.D. Warrior Lady 20-| 3-|Smashing Ground 2-|Nobleman of Crossout 1-|Graceful Charity 1-|Mystical Space Typhoon 1-|Heavy Storm 1-|Snatch Steal 1-|Book of Moon 1-|Scapegoat 1-|Premature Burial 12-| 3-|Bottomless Trap Hole 2-|Return from the Different Dimension 1-|Mirror Force 1-|Call Of The Haunted 1-|Torrential Tribute 1-|Sakuretsu Armor 9-| 3-|Waboku 3-|Wave-Motion Cannon 2-|GolDD, Wu-Lord of Dark World 2-|Kycoo the Ghost Destroyer 2-|Royal Decree 1-|Ceasefire 1-|Airknight Parshath 1-|Dust Tornado 15-| |
![]() jeffISepic ^ PM me for any YuGiOh advice. I'll gladly help you out. | |
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Apr 14 2006, 11:12 PM Post #2 |
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Awesome Deck 8.5-9/10 try using mobius they aint much i can say here nice deck |
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| Mind Game | Apr 15 2006, 09:42 AM Post #3 |
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YoUngE mOneY
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Thanks. I will continue to test Mobius Only thing is..he fails hard, since he gets Bth'd alot, but considering I am maining 2 RftDD it shouldnt be a problem, so I can still test him out Thanks for the rating xD |
![]() jeffISepic ^ PM me for any YuGiOh advice. I'll gladly help you out. | |
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| Flame Champion | Apr 15 2006, 10:23 AM Post #4 |
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Legendary
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-1 night asssailant +1 dekoichi -1 scapegoat +1 pot of avarice -1 bottomless trap hole -1 return from the different dimension +1 sakuretu armor +1 dust tornadfo |
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| |Loaded Dice| | Apr 15 2006, 10:33 AM Post #5 |
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College Nut
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Interesting techs. I'm debating if you should keep the tsukuyomi in or not. All you have is night assalant, 2 faith, 1 deko, and 2 merchents.... if you add in a pot of avarice, then I think you should keep it in. Normaly I would say take out the rftdd since you only have 1 strike ninja and 2 chaos sorcerer, but seeing everyone running kycoo I say keep it in (looking back on my duels, my remove from game cards were more then my graveyard lol). Good deck, no real fixes. |
![]() ![]() Thanks Leonheart My New Trade list | |
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| Mind Game | Apr 15 2006, 10:42 AM Post #6 |
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YoUngE mOneY
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@FC Pot of Avarice + Ninja/2 sorcerer dont work =P Night Assailant works really well in here, great tech, and i get flips back. The Only thing i do see that i can try is... -1bth +dust, but I will half to test that. @Dawg Tsuk stays, 2 merchants/2faiths/1dek/1 night assailant is PLENTY to keep tsuk in. RftDD works awsome, the sorcerer provides beatsticks removed, same with ninja, then swarm for a GG its a alternet win condition basically. Yup, with kycoos flying around..they wont know what hit them xD |
![]() jeffISepic ^ PM me for any YuGiOh advice. I'll gladly help you out. | |
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| |Loaded Dice| | Apr 15 2006, 10:52 AM Post #7 |
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College Nut
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Listen, in theroy it shouldn't work, but you run 2 merchents (which thins out) and you tsuku them so you can attemt to thin out some more. The only prob I see is if your merchents get crossed out. It was only a suggestion. |
![]() ![]() Thanks Leonheart My New Trade list | |
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| Mind Game | Apr 15 2006, 10:54 AM Post #8 |
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YoUngE mOneY
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I see where your coming from, but tsuk works for other things as well. snatch - Tsuk Call - Tsuk Premature - Tsuk Sorcerer - Tsuk [Abuse twice] RftDD - Tsuk [So it stays] but yea, I see your point |
![]() jeffISepic ^ PM me for any YuGiOh advice. I'll gladly help you out. | |
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